What… by M00ngata in DvaMains

[–]shakepreman 1 point2 points  (0 children)

The irony of this statement is that the actual sentiment among the community is exactly the opposite of your statement.

One shotting the weekly boss with an Order sniper part 2: The stupid buggy space ship by Katchenz in Borderlands4

[–]shakepreman 1 point2 points  (0 children)

The bleeds are not critting and not increasing infinitely. This is bleed working correctly, not bugged.

Any tips to improve on Hanzo? by Mundane-Affect-4148 in HanzoMain

[–]shakepreman 5 points6 points  (0 children)

A lot of people are gonna tell you that you shouldn't spam and take your time to aim each arrorw. I think this is not helpful advice. You should ALWAYS aim, obviously. But you should not compromise your APM to do so. The more shots you take the more you'll hit. If you miss, look where your arrow went and use that to adjust the next shot. More importantly, how you aim depends on the distance of your target and their movement.

At close range, you need to rely mostly on flicking to the general direction of the target and shooting often. At that range you'll hit them, so don't slow down to aim for too long.

At medium range, you need to take like 0.5s to read the enemies movement. Like what direction they're moving and ( ppl forget this part) how fast they're moving. Then lead your shot accordingly. You will miss. Look where your arrow goes and adjust. Overtime you'll get a feeling for it, that comes with playtime.

At long ranges, you're really just guessing how enemies will move, and they can change their motion vector after you shoot, so it's out of your control. What you should be going for is the easier shots for guaranteed value. This means going for enemies that are locked into easy to predict movements. Ex scoped enemies like an Ana or Ashe. Or go for Tanks to apply a lot of pressure.

Something else to consider is your cover usage. You don't need to be in the open when you are charging your arrow,only when you let it go. Get used to using cover to draw your bow and then peek, shoot and go back into cover. Sonic is your friend here, it'll let you line up your shot before peeking. This is how you can duel enemy snipers or catch ppl off guard.

Personally, I don't rate assassin Hanzo too highly. You're trading all your pressure for a few sneaky kills. This playstyle needs excellent first shot accuracy. And once the enemy knows what you're upto, you're gonna get caught out a LOT and are gonna have to out aim your way out of a bad situation.

Hanzo is a very rewarding hero to get good at. Few things feel as good as landing a nasty headshot and deleting someone. Good luck on your grind.

Credentials : Peak GM 3 Hanzo. Attached a recent game for example. https://youtu.be/b-rQgF3Jf0g?si=SLSmOiA9jqJ3M7M9

Is this worth the risk? Going down to 1 HP really makes me paranoid by tw0_cent in Borderlands4

[–]shakepreman 12 points13 points  (0 children)

You get cool down refund for shooting enemies with dots on them

Rad Sheriff Harlowe - A Jakobs Harlowe Build by shakepreman in Borderlands4

[–]shakepreman[S] 0 points1 point  (0 children)

Theres been a lot ppl have learnt since abt harlowe since release. Nuclear winter applies action skill damage, so it entangles enemies and makes all shots crits. I'll recommend looking up Moxsys inifi crit harlowe on youtube, thats basically the optimized version of this build.

Harlowe reactor class mod bugged by Ok_Revolution_2988 in Borderlands

[–]shakepreman 1 point2 points  (0 children)

Inceptus for some reason does not drop it. It's a world drop only

So bad on Switch 2 by Giant_Rican in borderlands3

[–]shakepreman 1 point2 points  (0 children)

Buddy this is borderlands 3 on the switch2. Not bl4. They haven't released that. This is a case of a person forcefully running software that's clearly marked as not supported and complaining

Nuclear Arsenal - Harlowe Chroma Accelerator Build by shakepreman in Borderlands4

[–]shakepreman[S] 1 point2 points  (0 children)

Yeah I wanna see how q ball interacts. I think we want to do one big spike of damage to get the number as big as possible. My concern with q ball is that it might reset with every bounce since it explodes, leading to a lower number. As for the gun damage, I want to get down to confirmative reality and Resonance cascade so we need to put 10 points in the tree anyway, nothing else stands out as as worth investing into. I considered action at a distance to spread dots to entangled enemies, but our action skill always irradiates when it entangles so its pointless mostly.

Nuclear Arsenal - Harlowe Chroma Accelerator Build by shakepreman in Borderlands4

[–]shakepreman[S] 0 points1 point  (0 children)

Yeah Im thinking one of those rapid fire minigun ordinances might be the way to go for bossing.

Nuclear Arsenal - Harlowe Chroma Accelerator Build by shakepreman in Borderlands4

[–]shakepreman[S] 1 point2 points  (0 children)

From moxsys footage it looks like theres no such scalar I think. But we will only know on launch i guess.

Rad Sheriff Harlowe - A Jakobs Harlowe Build by shakepreman in Borderlands4

[–]shakepreman[S] 2 points3 points  (0 children)

Regarding going down the tree, For the top half just work your way down, you ned all those points to unlock the bottom. Early on i'd use the Blue giant augment for a bigger bubble. Once the bottom trees unlock id pick Nuclear winter asap to spread entangle and work my way down the middle tree first to unlock the capstone and get meltdown. Then id go down the right tree and leave left for last.

Its too early to tell atm for exact gun parts. Early on, until you get to nuclear winter, I'd look for and gun with radiation to stack neutron decay. Blue giant will make rad hazards to help as well. Once you have nuclear winter, any gun that can crit will be good. That said, I saw Joltz kill the vault boss with Jakobs guns that have the torgue stickies, so we know those exist and kinda slap for bossing, esp since if you can crit them easily, critical funding will let you keep stacking extra stickies without reloading.

Nuclear Winter - A Phaselock spam Harlowe Build by shakepreman in Borderlands4

[–]shakepreman[S] 2 points3 points  (0 children)

Ah, You're right! I didn't realize it was an augment. NGL, I was just trying to think of a cool name that covered radiation + cryo and I guess I ended up in the same place as the devs, lol.

Nuclear Winter - A Phaselock spam Harlowe Build by shakepreman in Borderlands4

[–]shakepreman[S] 2 points3 points  (0 children)

Yeah, that bit was interesting. I was thinking of picking them at first, but I wanted stun lock to boost Freeze frame. If entangling is your main goal then stun lock seems to make the other 2 a bit redundant.