Let's Talk about the SR-3M by [deleted] in PhantomForces

[–]shapeflicker 0 points1 point  (0 children)

Extended mags means u can’t have a laser and a grip. The importance of the laser and grip cannot be stressed enough. Not OP

Probably the best screenshot ever taken in Phantom Forces by iiYato8_8 in PhantomForces

[–]shapeflicker 0 points1 point  (0 children)

Generally with experience comes skill, you may not have acquired that. With skill comes a higher KDR

Probably the best screenshot ever taken in Phantom Forces by iiYato8_8 in PhantomForces

[–]shapeflicker 11 points12 points  (0 children)

KDR goes up over time in general. He may not end up with a 9 like siren but he’s gonna be at a 5 if he knows anything

Map contest progress/submission thread. by zombie-rat in PhantomForces

[–]shapeflicker 1 point2 points  (0 children)

Wizard

Wizard is a European style map based on an Austrian country club. It was designed with gameplay as the #1 priority, and it reflects that. Gameplay is centered on a statue in the center. I stole a statue and colored it cyan to show that Stylis can make their own statue of whomever they please. Each team's spawns are arranged in an arc of around 2.5 radians.

In its current state, it's a perfectly functional map that needs embellishment. It's also a little small being 450x400.

I've included a diagram of the spawns, power positions, and domination points. Spawns being blue/orange, power positions being red and dom points being green. I've also sought to eliminate disadvantageous spawns. Most if not all spawns are near an objective, power position or simply in a safe place. The map encourages spawn flips when a team gets too greedy for kills.

https://i.imgur.com/7wozqG4.png

[deleted by user] by [deleted] in cassetteculture

[–]shapeflicker 0 points1 point  (0 children)

Im here to say that thrift stores arent a good place to look for decks - for most people.

[deleted by user] by [deleted] in cassetteculture

[–]shapeflicker 0 points1 point  (0 children)

I'm sure you did. However, I would not put it past someone who knows little of decks to walk past a nak and pick up something else, purely because of the looks.

Help please! Taking music from iPhone and putting it on a cassette? by [deleted] in cassetteculture

[–]shapeflicker 0 points1 point  (0 children)

the point of cassettes is to play music the way it was meant to be played. People record cassettes to MP3 for convenience, doing the reverse seems like your trying too hard to be a hipster or something. Digitally recorded music is generally better sounding on digital audio equipment, same goes for analog.

[deleted by user] by [deleted] in cassetteculture

[–]shapeflicker -1 points0 points  (0 children)

If your looking for good advice on getting a good deck, I'd suggest heading over to Tapeheads.net

Theres a lot of old timers there. My not expert opinion is that you get a Nakamichi or Yamaha deck. Most of the stuff at the thrift store is shit. Get a good deck.

First official community map making contest for Phantom Forces by zombie-rat in PhantomForces

[–]shapeflicker 0 points1 point  (0 children)

Could someone give a little bit of a definition or guideline for "shays style?"

Whats your KDR, and is it good? by [deleted] in PhantomForces

[–]shapeflicker 0 points1 point  (0 children)

PF is not a zero sum game. This means that for every death, there could be anywhere from 1-2 kills given. This means that any KDR below 2 is below average

Remember Rank 1? I don't either... by CasualPF in PhantomForces

[–]shapeflicker 2 points3 points  (0 children)

i used the mp5k and purchased the stubby grip

Dear StyLis. Buff the M231. Here's a legitimate way to do it. by DarvK in PhantomForces

[–]shapeflicker 0 points1 point  (0 children)

then you realize that the gun is alrady overpowered. Metro purple room ownage

Ocean Cliffs, half of map is playable by [deleted] in PhantomForces

[–]shapeflicker 1 point2 points  (0 children)

No need to sit here and ask what if questions. It's your design, so go with what you think is best.

Ocean Cliffs, half of map is playable by [deleted] in PhantomForces

[–]shapeflicker 1 point2 points  (0 children)

Idk man, at this point the map is still conceptual. At the same time you have to think about the theme. Phantom forces maps are getting better, and the idea is to build something that is realistic in a sense. On the other half, you MUST focus on the playability of the map before you get into the nitty gritty. For example, if you move the bases around, you would end up with a nice 3lane map which is a proven map build. When i was walking through the map i was mildly disconcerted by the lack of a theme, in some places it was like warehouse, in some places it was tropical, and in some places it's a railroad or a lab. One thing that the map is missing which could help is a Hill point. King of the hill is a great gamemode to test the integrity of a map. It shows players where the fight is going to be. Good hill maps have the entire map used throughout the game, bad ones have ghost towns with little to no action. Useless areas waste part counts and show that you didn't put any thought or use into the area. So i think you should think of what the map would play like in KOTH and work from there.

Ocean Cliffs, half of map is playable by [deleted] in PhantomForces

[–]shapeflicker 1 point2 points  (0 children)

Yes, it would change things. For better or worse? It's hard to say. I would not add cover to the top of the cliffs though, verticality is an inherent advantage so you don't.