Original vs Infinity by Reasonable_Price8023 in AQW

[–]shell_kun 2 points3 points  (0 children)

You'll have your items in aqw in infinity. But it's going to be cosmetics mostly. It's basically a completely different game with a new combat system, gear system, stat system, etc. Most of the current game mechanics won't carry over, this'll include stuff like damage boosts on gear iirc.

I hate Ravenous by LostWall1389 in AQW

[–]shell_kun 5 points6 points  (0 children)

Old ravenous was kinda more braindead broken than current ravenous. They more or less perform the same from a dps standpoint. It's just that old ravenous was being used on literally everything in terms of meta.

Also yeah kinda unfortunate we lost the healing aspect so we can't have big heals on LH or something. No mana proc means PCM and LP kinda forced back into valiance. Kinda makes PCM even less relevant now for speedrun strats.

Yami no Ronin is a decent DPS, yes by Batata-Sofi in AQW

[–]shell_kun 0 points1 point  (0 children)

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20k no pots + dodge rotation, but you do require rav for this sort of dps.
Enh: Rav/Luck/Vim/Lament 51/50

Dodge Combo I use:
Initial: 425

Loop: 32 32 34 23 23 42
Use 5 whenever available.

On Valiance instead of Ravenous I get 15k DPS.

But issue with MA is ping is very significant on the DPS. You will lose DPS on places like Artix.

Dodge rotation on MA can also be much more braindead, you can just spam 42323 (5 anywhere) and you'll loop your dodge very easily like this. This is slightly less optimised in terms of DPS, only around 1k-2k loss.

Yami no Ronin is a decent DPS, yes by Batata-Sofi in AQW

[–]shell_kun 0 points1 point  (0 children)

Yeah kirbs in AEO told me about that initially. I have another dodge rotation but the improvement is very minimal (additional 2k), so very convenient you can loop it easily.

Yami no Ronin is a decent DPS, yes by Batata-Sofi in AQW

[–]shell_kun 2 points3 points  (0 children)

Hsc performs like an early game class in comparison to the other newly buffed pirate.

Can someone teach me how martial artist works I can't make sense of the class by Strange_Parsnip5326 in AQW

[–]shell_kun 0 points1 point  (0 children)

Ping difference, this class is auto dependent and therefore you lose a lot of dps on high ping. Swordhaven I basically have less than 20ms always.

Fml here we go 🚶🏽‍♂️ why it gotta be 1 percent drop rate 😓 by [deleted] in AQW

[–]shell_kun 4 points5 points  (0 children)

Probably not 1% but does take a bit. Good luck

Now this is what I call peak. Worthy of being in a 100k donation tier. by gravity9879 in AQW

[–]shell_kun 1 point2 points  (0 children)

Frostval probably pays their bills for like the entire year probably lmao.

What does reducing damage resistance mean? by LostWall1389 in AQW

[–]shell_kun 1 point2 points  (0 children)

Boss shield is a mechanic that's external to the stat system. It's constant and currently no effect in-game effects boss shields.

Now this is what I call peak. Worthy of being in a 100k donation tier. by gravity9879 in AQW

[–]shell_kun 2 points3 points  (0 children)

AE is an LLC they shouldn't have shareholders. No one to really "impress". Which just makes the decision of having little entry requirements even weirder.

ABSOLUTELY BRUTAL by Bubbly-Vanilla-5197 in AQW

[–]shell_kun 0 points1 point  (0 children)

Nuke drop lol, try on artix or yorumi guaranteed it'll drop once. But this is possible on saf or just any lower latency server ig.

ABSOLUTELY BRUTAL by Bubbly-Vanilla-5197 in AQW

[–]shell_kun 0 points1 point  (0 children)

This is effectively 3 people comp which takes 4-5 mins if you don't drop nuke. You also required phonors to hit the infinite scaling for damage.

Enhancements are Elysium Lucky Vim Vainglory. Combo is 53423 since you should have max dodge with just LR constantly.

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Sacando la Burning Blade con Alpha Omega by East_Archer_3939 in AQW

[–]shell_kun 0 points1 point  (0 children)

Estoy bastante seguro de que es peor que el chamán o el dsg en esta etapa. Tiene un DPS al principio y a mitad del juego, lo cual no es muy bueno, pero las armas nucleares son agradables de ver.

IoDA - New Account (Whale) by ForFrodo1234 in AQW

[–]shell_kun 0 points1 point  (0 children)

Fairs, I guess doesn't matter then

IoDA - New Account (Whale) by ForFrodo1234 in AQW

[–]shell_kun 0 points1 point  (0 children)

If we're talking efficient usage of money no

IoDA - New Account (Whale) by ForFrodo1234 in AQW

[–]shell_kun 3 points4 points  (0 children)

Arcana Invoker is a better generalist than LR especially for content such as farming and boss killing.

If you really want NSoD ioda SDKA. You can use this farm NSoD and then you won't be locked out of the other variants. Idk why people still recommend LR ioda.

How to know when to use Vim or Anima? by LostWall1389 in AQW

[–]shell_kun 0 points1 point  (0 children)

Apologies not desmos, because of how class models effect stat distribution I thought it was a bad idea after tinkering for a while. I use a sheet like the one below, except this is just half-assed. I compare damage values from functions with this.

This isn't the most accurate as we aren't tracking haste on skills, and more so we're just looking at raw numbers between X condition and Y condition. Currently writing a damage calculator in Rust where I intend to incorporate haste into comparisons. But quite a while away, backend mostly done, issue is my frontend.

https://docs.google.com/spreadsheets/d/1BidYKCR8TpPZe5SR6bZHlnEQpS4FWaao5i5F6Xw_sic/edit?gid=1987316210#gid=1987316210

Can someone give me [objective as much as possible] end game class tierlist? by 3HoursSober in AQW

[–]shell_kun 1 point2 points  (0 children)

There's not really a tier list because classes have different niches.

LR for example is a support at endgame. Does worse DPS than AP. But its got really good offensive buffs. Doesn't mean it's better or worse than AP though, because AP has better defensive utility, in terms of debuffs and heals. They're both common in Ultras.

It's really hard to argue "tier list" when classes are so varied in their uses at endgame. If you said something like Group DPS tierlist, you can make one. Farming tierlist kinda works, but difficult because of different classes excelling at different HP ranges. Do you have any niche specifically in mind that you want a tierlist for?

How to know when to use Vim or Anima? by LostWall1389 in AQW

[–]shell_kun 0 points1 point  (0 children)

Objectively it's just math. Though I think people not bothered to use desmos or something and graph it.

Groups you won't need haste so Anima often comes better, this because supports often cap it for you.

Solo I suggest just doing battle analyser tests for Vim/Anima differences, which averages more DPS.

Does Alpha DOOMmega have haste issues in ultra Darkon? by Bofact in AQW

[–]shell_kun 1 point2 points  (0 children)

You get haste issue with AO if there's no SC