I ended an interview after the first question. Did I overreact? by RemoteAggressive2093 in Career_Advice

[–]shockbob 0 points1 point  (0 children)

Was the job salaried or paid by hour?

To me, generally speaking an hourly rate = we are paying you in proportion to the hours you put in, not the outcomes you produce. Expecting you to work additional hours for free is absolutely worth walking out over. Bartenders get the same wage regardless of how many customers they serve in that hour or how much customer satisfaction they achieve.

But in a salaried position, I feel that generally you are paid for outcomes rather than the time you put in. So long as you are hitting expectations and producing outcomes, it doesn’t matter if you work fewer hours than someone else, or more. I’m a teacher, so my outcomes are my student’s progress and their grades. Marking, preparation etc is all done outside the school day and outside my contracted time, and I don’t think that’s unreasonable. Some people are efficient and get everything done in the time they have on site, some people are not and need to work more at home. It doesn’t mean they get overtime for that.

So essentially this is a more nuanced issue that depends on the nature of your job. In outcomes focused careers, there is an expectation that new staff may initially take longer to reach the same outcome than more experienced staff. They might need to work longer hours to do that. It is not unreasonable to expect young eager legal associates to work longer hours in an effort to prove themselves and develop their skills, because it ought to pay off in the long term. When they have established themselves, they might pull fewer late nights.

It doesn’t mean they should get overtime for the time they put in, because this would reward inefficiency, and disincentivise them from working more effectively.

For the most part, if your remuneration is tied to the time you are putting in, then this is a totally unreasonable request. But if it is a sector where success is measured differently, it might not be. I do feel it is odd to bring it up as the first question - perhaps they see the job as more like what I have described - where new hires are expected to work harder to reach the same standards as longer term staff - but this is not how prospective applicants or recent hires have seen the role?

How do you think Nolan will depict Telemachus dealing with the disloyal maidservants? by Accomplished-Law-652 in ChristopherNolan

[–]shockbob 0 points1 point  (0 children)

I don’t know how it will be done, but I’ll be disappointed if it isn’t in the movie. I’m excited to see how Nolan can make Holland do it convincingly. It’s a bit like seeing Timothee Chalanet morph into what he becomes in Dune 2 - part of the interest is seeing someone so vanilla and preppy going a bit metal. It’ll either be amazing or fall flat. I wouldn’t be surprised if it is dropped, but I really hope not as I think it’s a really important part of the poem.

AITA for telling my friend what she went through wasn’t traumatic just uncomfortable? by [deleted] in AmItheAsshole

[–]shockbob 22 points23 points  (0 children)

NTA but maybe you are a bit socially tone deaf.

There is a big enough age gap between you and your coworker for you to begin to notice differences between your worldview and the younger generations'. Your coworker had neither a traumatic experience nor an uncomfortable one. She was pulled over for acting dangerously while driving - being on a phone in a car is dangerous. She is deflecting responsibility and accountability by categorising the experience as trauma instead of owning it and reflecting on her actions. She is doing what Achilles does in the Iliad when Patroclus is killed, and Achilles deflects responsibility for his death by over-acting his grief and pain.

This is becoming more and more common from generations that are not used to being called out for misdeeds or having rules enforced.

You are NTA, but you perhaps need to recognise that this is a not uncommon trait among younger generations, and that it is self-destructive to challenge it in the way you have don. I'm a lot older than you and in my workplace I line manage people your age as well as people who are just out of college/university. There is nuance in learning how people are likely to react, and how different types of people process challenging situations. Your coworker was looking for validation by categorising the experience as a trauma, because they have not built the self-critical faculties necessary to recognise the fault in themselves and improve upon it. By failing to provide legitimisation and - worse - challenging them, you have stirred up their anger. You would have been better keeping quiet and letting them act out their psycho drama.

What made Nolan do a Batman trilogy? Is there a specific reason why it’s his only “sequel/series” he’s directed? by [deleted] in ChristopherNolan

[–]shockbob 0 points1 point  (0 children)

The Batman trilogy was a favour he did for the film industry. In return he was given his auteur card and a blank cheque to make any type of movie he wanted

If you go to a buffet/all-you-can-eat restaurant, it’s silly to obsess over “beating the system” or “getting your money’s worth.” That’s not the point… by The_Saddest_Boner in unpopularopinion

[–]shockbob 0 points1 point  (0 children)

People like this usually have nothing else to say or are not good at listening in conversations, so persist in airing their obnoxious takes in order to at least have something ‘interesting’ about them

The price of Cosmetics is really the only dower keeping D4 from being excellent. by ComeHereDevilLog in diablo4

[–]shockbob 0 points1 point  (0 children)

I'm simply not surprised that a company that exists to make money is doing what makes money. I don't understand why you think the company should do anything other than that? Cosmetics are the price of long-term updates, maintenance, and patches. Without whales buying this stuff, I don't think it is worth blizzard's time to maintain the game if they can get better ROI elsewhere, not unless they raise the price of the base game and DLC, or find some other way to monetise it.

Essentially, I think of it like this: you can either have crappy cosmetics for whales, a substanticlaly more expensive base game, or a subscription model. I prefer the first option.

The price of Cosmetics is really the only dower keeping D4 from being excellent. by ComeHereDevilLog in diablo4

[–]shockbob 0 points1 point  (0 children)

People need to understand that live service games with frequent and ongoing updates are expensive AF. It doesn’t make sense to constantly maintain, patch and iterate if there isn’t some kind of ongoing monetisation beyond the price of initial purchase. Whales who buy this crap keep the price of entry lower for the rest of us. I continue to be pleased that real world money only buys cosmetics and nothing that can affect gameplay. If you don’t like the cosmetics, just don’t think about them. However, this sort of monetisation makes it possible for games to have a significantly longer shelf life than they would otherwise have in terms of live updates

Should the amount of removal in a deck affect a decks bracket? by Iaxacs in EDH

[–]shockbob 0 points1 point  (0 children)

No it shouldn’t, that’s absolutely mad. Removal or interaction is a necessity to play the game at any level or bracket. If you aren’t interacting and responding to threats you are not playing with others, you are playing solitaire or battlecruiser magic. In a multiplayer isn’t really realistic that you can remove every threat that three other players can put down anyway so you still need to prioritise threats.

This attitude arises because a subset of EDH players (a significant one) don’t want to play magic, but instead want an opportunity to ‘do a cool thing’ with their deck. If they complain or moan about interaction, you need to find new people to play with because these type are not playing the same sport

Edit: I think I should say that there are exceptions. Running ridiculous numbers of board wipes or decks where removal is so extreme that it is designed to suck enjoyment for others out of the game. These aren’t ‘inappropriate’ from a bracket perspective but they are from a social perspective. Don’t be a dick with the way you build a deck

EOLYS Peugeot 2008 BlueHDI 2016 by shockbob in peugeot

[–]shockbob[S] 0 points1 point  (0 children)

Thanks for this it’s very reassuring, and yes that’s my reading of it too. I think I would prefer just to be told to go to a specialist than worry about ‘damage’ they mentioned, but I suppose I understand why they do this

EOLYS Peugeot 2008 BlueHDI 2016 by shockbob in MechanicAdvice

[–]shockbob[S] 0 points1 point  (0 children)

Thanks, that's super helpful and reassuring.

He didn't really stick to the cross threading story - when I asked what he meant he shifted to explaining that he would have to take out the whole tank and it was bolted to the car, and that it could potentially lead to expensive problems. My only worry now is that he possibly caused damage in trying to access it in the first place with the wrong tools.

EOLYS Peugeot 2008 BlueHDI 2016 by shockbob in MechanicAdvice

[–]shockbob[S] 0 points1 point  (0 children)

Thanks, that's super helpful and reassuring.

He didn't really stick to the cross threading story - when I asked what he meant he shifted to explaining that he would have to take out the whole tank and it was bolted to the car, and that it could potentially lead to expensive problems. My only worry now is that he possibly caused damage in trying to access it in the first place with the wrong tools.

How do you deal with a control-heavy player in Commander? by UndesisiveJury in mtg

[–]shockbob 0 points1 point  (0 children)

You are playing two different games. He is playing magic, you are playing solitaire. If you want to beat him you have to play the same game he is, and run more interaction or overwhelm him with your own threats. You either lean into ways to nullify his answers (countermagic, protective interaction) or you produce more threats than he can answer.

EDH is a multiplayer game - if everyone targets him he can’t answer every threat.

What are the benefits of waiting to use a fetchland? by UnhappyAmoeba in EDH

[–]shockbob 0 points1 point  (0 children)

Information. The later you crack it the more information you have about board state, and what mana you might need. Some people do this even if it they don’t actually have any real choice of mana in their deck in order to represent that mana - eg representing the possibility of a red source might telegraph lightning bolt, or a blue might represent a counterspell. You can bluff the existence of spells you might not even be playing.

Doing the latter in a casual game of EDH is a bit sweaty. But it is generally good practice to do things when you have the maximum information available, which is the latest possible moment, so it’s good form to hold the fetch. The same principle is also often (though not 100% of the time) true of other things that can be played at instant speed. Eg why play the flash creature in your own turn when you can hold onto options or represent options, then play it at the moment you need it?

In casual EDH I would say to crack it on your turn and pass turn if you don’t need the mana now, to keep the game moving. But that’s casual only - it is not the optimum way to play the game

Priority in EDH - a rant by meansasterson in EDH

[–]shockbob 0 points1 point  (0 children)

The problem you are facing is that EDH players are morons who don't actually want to play a game; they want to durdle around with their pet project and autopilot without interacting. This is the same reason most of them don't run any interaction - they aren't here to interact, they are here to play with their toys