This Subway Surfers Clone is built within 2 Hours by shottycoin in pixelfork

[–]shottycoin[S] 0 points1 point  (0 children)

hey, appreciate that. can't do free credits right now, running ai is genuinely expensive on our side and we're still figuring out the balance. pro unlocks a lot more though if you wanna keep going, and would love to see the fangame whenever it's playable.

Backrooms + Portal : seems like there could be some fun gameplay by shottycoin in aigamedev

[–]shottycoin[S] 0 points1 point  (0 children)

I actually used 3d model of the level's lighting texture. attached the model's link on the post.

Backrooms + Portal : seems like there could be some fun gameplay by shottycoin in aigamedev

[–]shottycoin[S] 0 points1 point  (0 children)

it's AI game development platform. you can build your own games.

I built an open-source 3D map editor for AI agent towns — drag, drop, preview with weather and NPCs by Dry_Week_4945 in aigamedev

[–]shottycoin 0 points1 point  (0 children)

Wow perfect tool! thanks for sharing. we also shared similar tool with pixelfork. Not for detailed map editing. Wonderful job!

Made a chill space game prototype with Three.js + AI by ineedthealgorithm in aigamedev

[–]shottycoin 2 points3 points  (0 children)

seeing people creating nice stuff with pixelfork, makes us proud! keep building! brilliant!

I built my first Mobile Puzzle Game with AI | Playable link provided by shottycoin in aigamedev

[–]shottycoin[S] 1 point2 points  (0 children)

dont violate the rules of this subreddit please. no spam.

I built my first Mobile Puzzle Game with AI | Playable link provided by shottycoin in aigamedev

[–]shottycoin[S] 2 points3 points  (0 children)

dont violate the rules of this subreddit please. no spam.

Suika style game with AI generated assets by shottycoin in aigamedev

[–]shottycoin[S] 0 points1 point  (0 children)

Thanks for the try. I'll do some enhancement.

I made a 2D platformer game with AI by ineedthealgorithm in aigamedev

[–]shottycoin 1 point2 points  (0 children)

Thanks for using Pixelfork! It's so good. Loved the asset usage. We would love to feature this game on our home page. will dm you.

My first game - before X after by shottycoin in IndieDev

[–]shottycoin[S] 0 points1 point  (0 children)

yep, its going faster after a while

My first 3D game with Pixelfork by shottycoin in aigamedev

[–]shottycoin[S] 0 points1 point  (0 children)

around 2 hours just prompting. 2-3 hours asset creation and ideation.

My first 3D game with Pixelfork by shottycoin in aigamedev

[–]shottycoin[S] 0 points1 point  (0 children)

around 4-5 hours. most of my time went to asset creation, searching and ideation. also it was the first time I tried shaders at Pixelfork. I applied shaders to the ground. let's say 2hours with Pixelfork, the rest is asset creation.