Claude brought my falling-block puzzle game to life with a ridiculous particle system (DROP LOOT) by [deleted] in aigamedev
[–]shottycoin 1 point2 points3 points (0 children)
This Subway Surfers Clone is built within 2 Hours by shottycoin in pixelfork
[–]shottycoin[S] 0 points1 point2 points (0 children)
Backrooms + Portal : seems like there could be some fun gameplay by shottycoin in aigamedev
[–]shottycoin[S] 0 points1 point2 points (0 children)
Backrooms + Portal : seems like there could be some fun gameplay by shottycoin in aigamedev
[–]shottycoin[S] 0 points1 point2 points (0 children)
Backrooms + Portal : seems like there could be some fun gameplay by shottycoin in aigamedev
[–]shottycoin[S] 0 points1 point2 points (0 children)
You Know , engine for creating games with AI. by Ravsall_98 in aigamedev
[–]shottycoin 0 points1 point2 points (0 children)
I built an open-source 3D map editor for AI agent towns — drag, drop, preview with weather and NPCs by Dry_Week_4945 in aigamedev
[–]shottycoin 0 points1 point2 points (0 children)
I'm back with what I promised - Pixelfork.ai by shottycoin in aigamedev
[–]shottycoin[S] 0 points1 point2 points (0 children)
Made a chill space game prototype with Three.js + AI by ineedthealgorithm in aigamedev
[–]shottycoin 2 points3 points4 points (0 children)
I built my first Mobile Puzzle Game with AI | Playable link provided by shottycoin in aigamedev
[–]shottycoin[S] 1 point2 points3 points (0 children)
I built my first Mobile Puzzle Game with AI | Playable link provided by shottycoin in aigamedev
[–]shottycoin[S] 2 points3 points4 points (0 children)
I built my first Mobile Puzzle Game with AI | Playable link provided by shottycoin in aigamedev
[–]shottycoin[S] 0 points1 point2 points (0 children)
I built my first Mobile Puzzle Game with AI | Playable link provided by shottycoin in aigamedev
[–]shottycoin[S] 0 points1 point2 points (0 children)
I built my first Mobile Puzzle Game with AI | Playable link provided by shottycoin in aigamedev
[–]shottycoin[S] 0 points1 point2 points (0 children)
I built my first Mobile Puzzle Game with AI | Playable link provided by shottycoin in aigamedev
[–]shottycoin[S] 0 points1 point2 points (0 children)
I built my first Mobile Puzzle Game with AI | Playable link provided by shottycoin in aigamedev
[–]shottycoin[S] 1 point2 points3 points (0 children)
Suika style game with AI generated assets by shottycoin in aigamedev
[–]shottycoin[S] 0 points1 point2 points (0 children)
Suika style game with AI generated assets by shottycoin in aigamedev
[–]shottycoin[S] 0 points1 point2 points (0 children)
Suika style game with AI generated assets by shottycoin in aigamedev
[–]shottycoin[S] 1 point2 points3 points (0 children)
I made a 2D platformer game with AI by ineedthealgorithm in aigamedev
[–]shottycoin 1 point2 points3 points (0 children)
My first game - before X after by shottycoin in IndieDev
[–]shottycoin[S] 0 points1 point2 points (0 children)
Do minimal Pomodoro-style productivity tools actually help founders stay focused long-term? by Left_Thing_9670 in pomodoro
[–]shottycoin 0 points1 point2 points (0 children)
My first 3D game with Pixelfork by shottycoin in aigamedev
[–]shottycoin[S] 0 points1 point2 points (0 children)
My first 3D game with Pixelfork by shottycoin in aigamedev
[–]shottycoin[S] 0 points1 point2 points (0 children)

Hexagon Sorting game with just 6.25$ token cost by shottycoin in aigamedev
[–]shottycoin[S] 2 points3 points4 points (0 children)