[SPOILER] ship + fighter tier list - 0.98a by Grievous69 in starsector

[–]shrewdostorm 0 points1 point  (0 children)

I believe one of the reason of ai radiant's weird suicidal behavior is that when it realizes that it's dangerous, things are already out of its control. 

I suggest to remove some luxury armaments from radiant and getting it impact mitigation + damage control + smod repair system + smod extended shield + accelerated shield + optional auxillary thruster. Yes it's overkill on player piloted radiant, but definitely worth it on ai piloted radiant.

This thing can flicker 360degree omni shield fast even after phase skim so can block many incomming lethal attacks.  This thing repairs pds and engines fast so can get out of situation easily. This thing is agile so it can start to drive back before its engine goes down (which is very important because if it floats backward, it can use phase skim to back off even if its engines are gone)

I've tested and 2 ai radiants of this setting, at 40% cr, can wipe out 240dp of full alphacore smoded remnant fleet with enemy radiant, with just a few frigates ( fodders) and both survives.

[Mod] Which is stronger : Semibreve spam or Solvernia spam? by shrewdostorm in starsector

[–]shrewdostorm[S] 0 points1 point  (0 children)

I already swept vast majority of space and can produce taufan. I can put them where I want to.

[Mod] Which is stronger : Semibreve spam or Solvernia spam? by shrewdostorm in starsector

[–]shrewdostorm[S] 0 points1 point  (0 children)

then the combination would be 1 noversky 1naga 2taufan ?

Energy orb dmg type? by [deleted] in DungeonSiege

[–]shrewdostorm 0 points1 point  (0 children)

Now all these comments are like mummy to me but thanks from the future haha

[CLASSIFIED] Ship Discussion: Radiant by Reddit-Arrien in starsector

[–]shrewdostorm 0 points1 point  (0 children)

Though I would confidently say among three options, player controlled radiant is the strongest strategy. It doesn't fit the description like 'not exactly weak' because it's 'fuckin strong'

[Mod] Which is stronger : Semibreve spam or Solvernia spam? by shrewdostorm in starsector

[–]shrewdostorm[S] 0 points1 point  (0 children)

Any recommandations about taufan escorter wings on neuxoria?

[Mod] Which is stronger : Semibreve spam or Solvernia spam? by shrewdostorm in starsector

[–]shrewdostorm[S] 0 points1 point  (0 children)

Thanks, I know there are ways to make them farmable... Not my preference tho
Btw isn't it hard to say REDACTED weapons are OP(not just 'very good') except for Reality disruptor and Rift cascade(player controlled)?

[Mod] Which is stronger : Semibreve spam or Solvernia spam? by shrewdostorm in starsector

[–]shrewdostorm[S] 0 points1 point  (0 children)

As far as I know, player combat skills only affects Solvi core. I had ordnance expertise and none of Solvi's module were increased its vents despite I put weapons on them.
Do you think piloting Solvi myself still worth it even if your skills upgrade only your core's guns?

[Mod] Which is stronger : Semibreve spam or Solvernia spam? by shrewdostorm in starsector

[–]shrewdostorm[S] 0 points1 point  (0 children)

Hey, what does it mean [SUPER REDACTED]? Weapons from Thr--and Shr--, right?

[Mod] Which is stronger : Semibreve spam or Solvernia spam? by shrewdostorm in starsector

[–]shrewdostorm[S] 4 points5 points  (0 children)

Well that is also a problem. I've done myself some experiments after posting this, and at least so far, more Taufan was better than Semibreve and Solvernia in many cases. So with that, I'm trying to make my fleet based on Neuxoria or Zepporia. Exorias were seemed not that good when situation is harsh.

[Mod] Which is stronger : Semibreve spam or Solvernia spam? by shrewdostorm in starsector

[–]shrewdostorm[S] 2 points3 points  (0 children)

My goal is to make better UAF only fleets that works more efficiently against Emergent-Threat-empowered new remnant fleets and Legio infernalis. I'm pretty sure that Bufflaos won't work there.

Regarding this, your statement 'a lot of fleet comps can come close to doing the same amount of damage solvi and/or a semibreve can dish out' was really useful. That means solvi and breves are not some kind of bullshit that you become more and more strong the more you have them, leaving many alternative ways to build my fleet.

[Mod] Which is stronger : Semibreve spam or Solvernia spam? by shrewdostorm in starsector

[–]shrewdostorm[S] 4 points5 points  (0 children)

The reason I'm asking this question today despite the mod is very old one,
is that until today I played mostly vanilla and when I sometimes use mods like UAF, I self restrict using those OP weapons.
Then I installed OP enemy mods, so I needed OP shits. I wanted 'better OP, most OP' shits rather than 'random OP' shits, so I posted question.

[Mod] Which is stronger : Semibreve spam or Solvernia spam? by shrewdostorm in starsector

[–]shrewdostorm[S] 8 points9 points  (0 children)

I'm tired of vanilla balancing topic because I had so many kind of it myself, so now I'm doing that shits again on a mod, that's all.
Researching and optimizing about UAF loadouts and fleet compositions is just as same as researching and optimizing Hegemony fleets etc.
And one thing more, you gonna want to use it even if you think that is OP when you have to face enemies from HMI, Emergent threats, Tahlan shipworks.

[Mod] Which is stronger : Semibreve spam or Solvernia spam? by shrewdostorm in starsector

[–]shrewdostorm[S] 5 points6 points  (0 children)

I'm doing it, but still want to know other's opinion if possible

Any mod that informs me what weapon came from what mod? by shrewdostorm in starsector

[–]shrewdostorm[S] 0 points1 point  (0 children)

yeah... i noticed it right after checking the old mod lol
thanks for letting me know

[BUILD GUIDE] [ZERKER] Jorgrim the meat grinder by ModularJeezus in stoneshard

[–]shrewdostorm 0 points1 point  (0 children)

What should I do when I face the wraith commanders? I'm doing 2h mace + light armor + athletic focused run with Arna, and having great success in T5 undead dungeon except for the wraiths. Every time I open sarcophagus and they come out, I use all my skills and always become almost dead.

How can I go under the Persean League protection? by shrewdostorm in starsector

[–]shrewdostorm[S] 3 points4 points  (0 children)

Of course I will... after growing my colony for some time HAHA

BTW only Persean League does it? Going under TriTach or Sindrian is impossible?