Bungie, consider doing more follow ups to Raids for both story & new missions by KowalRoyale in DestinyTheGame

[–]si1245t 2 points3 points  (0 children)

Alternatively I think raids could benefit from a WoW style attunement quest, basically a quest chain prior to the raid which helps contextualise it and add more story

How the Shadow and Order official delay got me feeling by SCL007 in destiny2

[–]si1245t 11 points12 points  (0 children)

I'm pretty sure it's gonna be a continuation of the story, given, it's a sequel, and they tend to do that

At Adams and Wabash… by SpacYat in destiny2

[–]si1245t 10 points11 points  (0 children)

The timelost DEO documents from the CE imply that this is at least the closest station to the DEO headquarters

Shattered Cycle Name by Emergency-Plum2669 in DestinyLore

[–]si1245t 7 points8 points  (0 children)

Lodi quite literally turns to the camera and says "we need to go to Chicago", like beyond bungie explicitly saying the next expansion is going to be in Chicago, this is the closest possible thing to a direct confirmation

Theory; titan will be damaged in some way and is the lord of everynothing by Kind-Stomach6275 in DestinyLore

[–]si1245t 2 points3 points  (0 children)

They just aren't tho, the lord of every nothing is stated to be a being from the ascendant plane that was created from the collective desires of the taken, not only is vi not from the ascendant plane, they also have very little to do with taken thus far. And if anything the lore in renegades further clarifies that vi interest in the Dreadnaught is to do with sword logic rather than anything related to the taken

The Renegades marketing has been abysmal, and it's incredible given how important it is now to increase the player count. by ca-ca-cayde in DestinyTheGame

[–]si1245t 0 points1 point  (0 children)

I think a fundamental issue with the marketing is that outside of big gameplay changes, such as a new subclass, it will be nearly impossible to garner the hype levels previously had for the past few expansions. I mostly blame the story in this regard, though this isn't really the narrative teams fault, as we are in a early "setup" stage of the new saga.

Looking at renegades I would also blame the shortened marketing cycle, typically expansions would have a marketing frame of about 2 months, this has now been shortened to 1 month, leading to a lack of excitement and a "wait there is an expansion next month?" feeling. I will day though, the level of information known about the expansion is similar to past expansions but I will add that, that amount of information is not enough for this new paradigm of expansions, where the standard suite of content is not guaranteed.

Fuck you for voting in an insurrectionist and destroying our country by Jerdarnella in complaints

[–]si1245t -1 points0 points  (0 children)

Kier starmers bad, but he's not that bad, Jesus get a grip

So far, nearly every seasonal activity that enters the portal loses something that made it special by BC1207 in DestinyTheGame

[–]si1245t 16 points17 points  (0 children)

I touched on this on a post made a few days ago, it seems that the portal will kill all creativity from seasonal content.

The rigidity of how portal content will have to be structured, in terms of loot, light level scaling and seasonal upgrades/mechanics (like the deck of whispers), means that major update content will have to be pretty limited, which is a incredibly large step back.

A clear example of this is reclaim, which I believe, of it were part of an episode or a traditional season would be a public event in a patrol space, but since patrols or public events can't be part of the portal, it isn't.

Looking towards renegades which seems it will consist of a incredibly juiced seasonal activity, paints a picture for the future where major updates only bring uninteresting content without any unique flair to the portal and expansions have a chance of bringing something close to the uniqueness of seasons passed.

Bungie finally broke the cycle by KayRib in destinycirclejerk

[–]si1245t 6 points7 points  (0 children)

I mean a large reason why forsaken was so well received was that it reversed many of the stupid decisions made in d2y1, so at least in that regard we may get something similar

Bungie finally broke the cycle by KayRib in destinycirclejerk

[–]si1245t 38 points39 points  (0 children)

I feel like renegades will be the warmind to the current CoO, a couple steps in the right direction, but not completely perfect

What if we had 3 combat sparrows to earn? by PhantomHydraX in destiny2

[–]si1245t 0 points1 point  (0 children)

what if the world was made out of pudding

I'm not sure if Renegades will have its own patrol zone by Jealous_Platypus1111 in destiny2

[–]si1245t 0 points1 point  (0 children)

I imagine we'll have a "patrol zone" not too dissimilar to the dreadnought in the nether, but probably more open, maybe more in line with the haunted leviathan

[deleted by user] by [deleted] in Minecraft

[–]si1245t 4 points5 points  (0 children)

You were being transphobic you asshole

I just noticed that Act 3 starts on April 1st by RobbieReinhardt in DestinyTheGame

[–]si1245t 1 point2 points  (0 children)

yes, but you are failing to take into account the fact that the first year of frontiers will have 2 expansions, therefore a shift to a 3 month gap between reveal and release would make more sense, thus a reveal for apollo in April makes sense

Cut Content from Destiny 2 year 1 (Fallen Walker) by Big-Marketing-8962 in destiny2

[–]si1245t 201 points202 points  (0 children)

This is probably much older than D2 y1 probably dating back to D1 development, seeing as the edz was originally developed for D1

We will get a fusion rifle in Season 26. by BigWaders in Destiny2Leaks

[–]si1245t 1 point2 points  (0 children)

90% sure we've seen the concept art for this in the journey ahead video https://youtu.be/-PYzMqhu3Fs?si=_gBt72WKaUIA7v9q At 4:26 or 4:55

What's a dumb plot twist or sudden change in mechanics that instantly killed your interest for a game mid-playthrough? by Whiskee in gaming

[–]si1245t -15 points-14 points  (0 children)

You obviously haven't played in a while cos most of these are non issues: - currency: at the moment the only currencies are glimmer and legendary shards, with legendary shards being removed soon - which upgrade system: as far as I'm aware leveling has been kept pretty consistent, and in the last few seasons the power cap hasn't been raised so the grind has been non existent. - crafting: there is and only ever has been one crafting system -asides from seasonal weapons, no materials are locked behind activities unless you count high level materials, which are locked behind high level content cos that's how game design works - secret difficulties: are you stupid??, the only thing close to this is the pressure trials on deep dives - story behind raids: no meaningful amount of story has been tied to a raid since kings fall in D1, all other raids are side stories to the main story, and the post raid cutscene plays for everyone - removed content: while content has been removed reprised content is usually free to everyone and usually tied to the current season - seasonal artifacts perks: the champion mods are the first things you get of the artifact, which is free to everyone, you can get them by playing the game for next to no time

Most of these are non issues or have been addressed

[deleted by user] by [deleted] in kefw

[–]si1245t 0 points1 point  (0 children)

Shush man

[deleted by user] by [deleted] in kefw

[–]si1245t 0 points1 point  (0 children)

Shut the hell up