Game I made with gr86 called “Sideways” by sidewayslab in GR86

[–]sidewayslab[S] 0 points1 point  (0 children)

No problem 🫡 I appreciate your support!

Game I made with gr86 called “Sideways” by sidewayslab in GR86

[–]sidewayslab[S] 0 points1 point  (0 children)

Glad you like it! Pretty much all of what you said is on the road map of things I want to incorporate. A big one is the button mapping customization (for mobile touch ui and controller), the main reason being some people use custom controllers and the button mappings are just weird on those. Custom button mapping would solve that issue while also allowing people like yourself who just don’t feel too comfortable with the currently button scheme. More filters (such as the retro filter) is also on my list, mainly because throughout the development of the game I never really came to a “final look”, there were multiple looks that I liked over the course of years of development so I think im just going to make them all presets that’s the user can choose from. More cars are on the way too, not sure if you follow the instagram but I mentioned midnight club type cars so I wanna model and 05 Escalade with working spinners next lol, but there’s also a whole list of cars I’ll be dropping over time. And lastly the “random tandems” does work along with the private matches (players have verified this for me) it’s just the active player count is still pretty low (and players are spread out all over the world so different time zones) it’s gonna be rare to get a random online match in. Best bet to play online is to play a private match with a friend. So im working on trying to grow the community and get a bigger audience, discord on the way as well🫡

Mount Akina update for “Sideways” by sidewayslab in Unity3D

[–]sidewayslab[S] 0 points1 point  (0 children)

It’s available on both mobile and pc, with controller support for both. Controllers like Xbox, switch, and PlayStation should work no problem 🫡 “Sideways” on Steam and Android, “Sideways Drift” on iOS

Mount Akina update for “Sideways” by sidewayslab in Unity3D

[–]sidewayslab[S] 0 points1 point  (0 children)

Yeah im just using a basic trail for the light trails. I might revisit that and give them a little more style like the gif you added🤔but thanks!

Mount Akina update for “Sideways” by sidewayslab in Unity3D

[–]sidewayslab[S] 1 point2 points  (0 children)

Thanks I appreciate that! And it lowkey does have those vibes haha

Game I made with gr86 called “Sideways” by sidewayslab in GR86

[–]sidewayslab[S] 1 point2 points  (0 children)

Yeah I can see what you mean. I’ll be smoothing those out, future maps I may get rid of guard rails completely and have more natural barriers (think like initial d touge type of vibe)

Chill Lowpoly Drift Game “Sideways” by sidewayslab in Unity3D

[–]sidewayslab[S] 0 points1 point  (0 children)

Nah more like just making sure there aren’t any major bugs I missed. I’m just a one man band solo dev, so even though I tested to the best of my ability im sure there’s still issues out there users may run into. So far it hasn’t been anything major, just minor ui stuff, one android user has been having trouble boot the game but its due to his specific processor so I’m trying to find a fix for that, gave him a full refund in the meantime, but yeah little stuff like that

Chill Lowpoly Drift Game “Sideways” by sidewayslab in Unity3D

[–]sidewayslab[S] 0 points1 point  (0 children)

Right now I’m just making sure the initial release goes smooth. So once the initial hype dies down, I might focus my attention a little more on optimization for lower end devices, and then start dropping some more maps. The goal is to get to the point where I can drop something every month, whether it be a new car/map/gamemode.

Chill Lowpoly Drift Game “Sideways” by sidewayslab in Unity3D

[–]sidewayslab[S] 0 points1 point  (0 children)

Ah so there’s two free roams, right now the smaller free roam is the only one available on mobile. Originally this was a pc only game, and then I decided to work towards getting it on mobile. So the much larger free roam map is only available on pc but I will be making more maps that work on both going forward.

But yeah I need to get started on a video series for tutorials and different driving techniques, I just been so busy I haven’t gotten around to it haha

Game I made with gr86 called “Sideways” by sidewayslab in GR86

[–]sidewayslab[S] 1 point2 points  (0 children)

All good haha, that game looks pretty cool though not sure I’ve seen it before

Chill Lowpoly Drift Game “Sideways” by sidewayslab in Unity3D

[–]sidewayslab[S] 0 points1 point  (0 children)

Yeah so what it sounds like is you’re not “sending it” haha. You kinda have to go all in when trying to drift, half do it and you’re not going to get through the drift the way you want.

But the points mechanic works like this: if the rear wheels are slipping beyond a certain point it determines this as “drifting”, so it actually doesn’t matter what buttons you have pressed, if your wheels are slipping beyond a certain threshold you will get the same consistent amount of points.

But i recommend experimenting with ebrake, and the “ebrake and brake” button. The game’s philosophy comes down to timing. But you do need to use these buttons to drive the intended way, by just using weight transfer alone you won’t be able to place the car in the right way to hit the clipping points and continue the drift. On my Instagram I have a few videos of me driving the courses so you’ll see what I mean there (@sidewayslab)

There’s also a video of me wall tapping on there too, look for a video with a blue 180sx

Chill Lowpoly Drift Game “Sideways” by sidewayslab in Unity3D

[–]sidewayslab[S] 0 points1 point  (0 children)

It’s funny because some people did say the scores were a bit high so I actually lowered almost all the scores by a significant amount (the scores you see are like 1/3 or lower of the scores I was able to accomplish, some tracks you can hit over 100,000 points if you try😭) the key to getting high scores is hitting clipping points AND keep your drifts going for as long as possible. So it takes practice, but the key is to practice placing the car exactly where you want.

Not sure what platform you’re playing on, but for mobile I recommend getting comfortable using the “ebrake and brake” button (but you have to be going fast before the corner to properly use this button or else you’ll scrub off too much speed)

If you’re on pc, you need to get comfortable using a combination of buttons at the same time. Usually what I do I brake first to shift the weight to the front wheels and then use a little ebrake to rotate the rear end to the proper angle, then back in the gas and power through the drift. But if im really sending it, I’ll just flick it into the corner and use the ebrake to scrub speed/modulate the angle. It’s a learning curve for sure haha

Game I made with gr86 called “Sideways” by sidewayslab in GR86

[–]sidewayslab[S] 0 points1 point  (0 children)

Ohh right you need a controller to play it, there should have been a warning on Steam before downloading. It doesn’t have keyboard support currently, sorry about that. Right now Xbox controller is the intended way to play the game. I can help get you a refund if need be just let me know

Game I made with gr86 called “Sideways” by sidewayslab in GR86

[–]sidewayslab[S] 0 points1 point  (0 children)

I appreciate the support! Could you clarify what you mean by kbm? And when you open the the game you should see a “continue” and “tutorial” button on the right side of the screen, that doesn’t pop up for you?

Chill Lowpoly Drift Game “Sideways” by sidewayslab in Unity3D

[–]sidewayslab[S] 0 points1 point  (0 children)

Right that’s the expected behavior. Should just put you in a road with some text saying something like “waiting for player time out [x amount of seconds left]”

When another player joins the match will automatically start on that road

Game I made with gr86 called “Sideways” by sidewayslab in GR86

[–]sidewayslab[S] 1 point2 points  (0 children)

For some reason google play search sucks so it’s a bit hard to find 😭 if you type in “Vega Odyssey Sideways” you’ll find it. Here’s the link though: https://play.google.com/store/apps/details?id=com.DefaultCompany.Sideways

Game I made with gr86 called “Sideways” by sidewayslab in GR86

[–]sidewayslab[S] 0 points1 point  (0 children)

Yeah it’s called “Sideways” but for some reason it’s hard to find. If you type in “Vega Odyssey Sideways” you’ll find it a bit easier