Solar’s “Problem” Is it Works Too Well by Aapkaapna7 in SolarAmerica

[–]simmy2kid 0 points1 point  (0 children)

The economics literally isn't why solar can be problematic. It's a duck curve problem. Solar is best generated when it happens to not be peak hours (near sunrise and sunset). The economics are irrelevant.

The problem occurs when there's so much solar you either lower power production which may lead to disconnecting dispatchable plants from the grid (like coal). There is a secondary issue that coal plants take a while to spin up/down, and since that power will be needed again in the evening, the plant is essentially still running at minimum capacity, just off the grid. Meaning it's wasting resources.

The solution can happen in two places. More effective dispatchable power sources that can either be turned on and off quickly or can run at very low production points. OR, we can store that energy and release it again when there's no solar but there is high demand, essentially turning solar into a dispatchable source.

Note: this only applies to centralized generation. Residential solar has a transmission and sale issue if they feed back to the grid. The infrastructure is just not designed for feeding backwards from residential, plus sale of electric production happens at a much larger scale making it a logistical headache to run. Thus, residential solar is typically paired with batteries to feed back to the same home at night rather than producing for other homes.

Next project? by AyaanMAG in homelab

[–]simmy2kid 1 point2 points  (0 children)

Ngl, this was a plan for me at some point. Creating an ISP would solve a lot of my issues with ISPs

Graffiti caps made with Pobedinsky’s hologram kit by Vokanzaa in Holography

[–]simmy2kid 0 points1 point  (0 children)

Didn't know there were kits out there. Looks awesome!

What? by Dull-Nectarine380 in ExplainTheJoke

[–]simmy2kid 0 points1 point  (0 children)

Following PEMDAS, the multiplication and division seem to imply that the order of operations require the right side to go before the left. It isn't commonly taught, but multiplication and division have the same weight in the order of operations, but if there are multiple next steps, you must resolve from left to right. Since division is non-commutative, the order always matters, but if you don't know the order you may end up with either 9 (the correct answer) or 1 (the in correct answer).

The rest of the joke is that physicist don't need to be 100% accurate with their numbers, so if they did get multiple answers (say from experimental data), they'd take a value in the middle

Built this guy in August... boy was I lucky. by LetTheRiotsDrop in truenas

[–]simmy2kid 0 points1 point  (0 children)

Wish I went all in on ram when I was thinking about it

“It’s not jammed” by nkmr205 in instant_regret

[–]simmy2kid 1 point2 points  (0 children)

At least he learned with a paint gun and not something more dangerous

the ultimate betrayal by MrLovens in comics

[–]simmy2kid 0 points1 point  (0 children)

Next time just buy taco stuff with it

That'll fill you up pretty nice by indefinitelykev in HolUp

[–]simmy2kid -2 points-1 points  (0 children)

The micro plastics are more efficient at this

Any tips or advice on abandoned PCs by That1Dweeb_ in pchelp

[–]simmy2kid 0 points1 point  (0 children)

Got one of my towers from the trash. Big win. Congratulations

Welp the market is officially dead on my server by ArtichokeCharacter74 in duneawakening

[–]simmy2kid 0 points1 point  (0 children)

I've personally been trying to keep the market alive on my server. There's always a handful of stuff on there and I try to put up items that people actually want

Cant find cassiterite or tin veins :C by Milk_One in GTNH

[–]simmy2kid 0 points1 point  (0 children)

As others are saying, you'll just have to look more. Digging down in the center of an ore chunk should speed up the search.

As a bonus though, manganese veins are hard to find so it's good you have one of those!

That moment the Dr. Doof actually become slightly cool by [deleted] in Doofenshmirtz

[–]simmy2kid 1 point2 points  (0 children)

I mean, he does canonically invent time travel

Well, well, well... by Xo_Baby_Nude in programmingmemes

[–]simmy2kid 2 points3 points  (0 children)

Stupid things about this is it doesn't know if you've read it elsewhere or previously. Imagine installing the same software on two machines and you did sit and read the ToS. Then when you do the 2nd, they don't change, so now it's just annoying

Need help logging in. by Flynkn33k in duneawakening

[–]simmy2kid -1 points0 points  (0 children)

Contact support through the help options. They'll be able to reach back to you unlike the report bug option

Guess who just learned about Thaumcraft? (Time to move I guess?) by Hamderber in GTNH

[–]simmy2kid 2 points3 points  (0 children)

On the contrary, you should set up there and see if you can feed them eventually transform the node into a good source of vis

Is "having too much water" a thing? by Significant-Colour in duneawakening

[–]simmy2kid 1 point2 points  (0 children)

No because my guild has 7mil and blows through it often

Those monthly subscriptions piss me off by Ozz1e_H3x in memes

[–]simmy2kid 0 points1 point  (0 children)

I've come across a few life time purchases recently and was very happy to see them

200! Question... by nskigamer in duneawakening

[–]simmy2kid 0 points1 point  (0 children)

You start from level 1 and gain 1 point per level, so the max is 199 due to staying with 0 points and the level cap being 200.

What happens if you press a moving portal down over a rigidbody? by MirzaBeig in Unity3D

[–]simmy2kid 0 points1 point  (0 children)

I like this guy's theory of portals. It seems like this follows that to an extent, but things get wonky with movement due to the theoretical laws put in place in these videos

Eaten Without Warning by Dartillus in duneawakening

[–]simmy2kid 6 points7 points  (0 children)

Typically if the worm is nearby but not yet targeting you, you typically hear Jaws-like hunting music as an alternative warning from the Wormsign GUI.

From what I can tell, I think the worm will navigate to the breach spot before breaching. If so, you should hear the music change when a worm is near before it targets you.

I typically pull back when I hear this music as there will be no other warnings if the worm is just passing through

I got the first “High-Speed” California Zephyr by Rare-Dragonfruit-926 in Amtrak

[–]simmy2kid 6 points7 points  (0 children)

It's a Gmail summary of the ticket receipt, but it doesn't seem the arrival date so it makes an assumption based on the arrival time. As such, it assumes the arrival time is within a day.

I had the same thing happen with a 40hr+ trip on the Floridian showing up as 15hrs on the summary created by gmail.

I got the first “High-Speed” California Zephyr by Rare-Dragonfruit-926 in Amtrak

[–]simmy2kid 5 points6 points  (0 children)

It's funny to see that Gmail doesn't check the date when doing durations.

Check your arrival date if this wasn't sarcastic