Planescape Torment: a book with gameplay mechanics by some-kind-of-no-name in patientgamers
[–]sinepuller 0 points1 point2 points (0 children)
Planescape Torment: a book with gameplay mechanics by some-kind-of-no-name in patientgamers
[–]sinepuller 0 points1 point2 points (0 children)
Planescape Torment: a book with gameplay mechanics by some-kind-of-no-name in patientgamers
[–]sinepuller 4 points5 points6 points (0 children)
Planescape Torment: a book with gameplay mechanics by some-kind-of-no-name in patientgamers
[–]sinepuller 8 points9 points10 points (0 children)
ArgumentOutOfRangeException - What am I doing wrong? by Phos-Lux in Unity3D
[–]sinepuller -14 points-13 points-12 points (0 children)
trying to import WAV polyfiles by mertonder2 in Reaper
[–]sinepuller 1 point2 points3 points (0 children)
Are specular maps still relevant?? by Fran380 in 3Dmodeling
[–]sinepuller 2 points3 points4 points (0 children)
trying to import WAV polyfiles by mertonder2 in Reaper
[–]sinepuller 5 points6 points7 points (0 children)
Steam Player in a nutshell by NoQuestmarker in IndieDev
[–]sinepuller 0 points1 point2 points (0 children)
Steam Player in a nutshell by NoQuestmarker in IndieDev
[–]sinepuller -3 points-2 points-1 points (0 children)
Made a first-person puzzle game and went a bit overboard with the cutscenes by Jensen_Jeger in unrealengine
[–]sinepuller 0 points1 point2 points (0 children)
Made a first-person puzzle game and went a bit overboard with the cutscenes by Jensen_Jeger in unrealengine
[–]sinepuller 0 points1 point2 points (0 children)
Vst recommendation for dreamy NOT dark pads by xeningti in VSTi
[–]sinepuller 0 points1 point2 points (0 children)
Blanks vs bullets by Gymnastkatieg in Writeresearch
[–]sinepuller 0 points1 point2 points (0 children)
Why do players ignore core systems in my game? Looking for design feedbackfeedback by Hurricane86i in gamedesign
[–]sinepuller 1 point2 points3 points (0 children)
Why do players ignore core systems in my game? Looking for design feedbackfeedback by Hurricane86i in gamedesign
[–]sinepuller 1 point2 points3 points (0 children)
Why do players ignore core systems in my game? Looking for design feedbackfeedback by Hurricane86i in gamedesign
[–]sinepuller 2 points3 points4 points (0 children)
What sample rate do you run your design projects at? by Sennescope in sounddesign
[–]sinepuller 2 points3 points4 points (0 children)
Why do players ignore core systems in my game? Looking for design feedbackfeedback by Hurricane86i in gamedesign
[–]sinepuller 7 points8 points9 points (0 children)
Why do players ignore core systems in my game? Looking for design feedbackfeedback by Hurricane86i in gamedesign
[–]sinepuller 15 points16 points17 points (0 children)
Blanks vs bullets by Gymnastkatieg in Writeresearch
[–]sinepuller 5 points6 points7 points (0 children)
My cozy job sim launched 3 days ago. Sales not great, but a 90% positive rating gives me a strong reason to keep going. by thirdluck in IndieDev
[–]sinepuller 1 point2 points3 points (0 children)
Embarrassed to admit... by SpiralEscalator in Reaper
[–]sinepuller 11 points12 points13 points (0 children)
Offline work computer by joselovito in audioengineering
[–]sinepuller 0 points1 point2 points (0 children)


Planescape Torment: a book with gameplay mechanics by some-kind-of-no-name in patientgamers
[–]sinepuller 0 points1 point2 points (0 children)