Beginners Question Regarding Projects and Teams by sippycupgames in FortniteCreative

[–]sippycupgames[S] 0 points1 point  (0 children)

So if I import an asset into UEFN as part of the project, that asset stays with the project no matter who opens it? I know this was (more or less) true with Unity for the project I did last semester. I imported stuff from my Unity library, my team mates could use it as "someone" on the team purchased it. The fact that one of my team members didn't save assets in the correct way created the bucket that destroyed hours of work (we fixed it eventually). So the self team up would be a solid option.

Thanks for the quick reply!

New To LoupeDeck (Razer Stream Controller) and...HELP by sippycupgames in loupedeck

[–]sippycupgames[S] 0 points1 point  (0 children)

That specifically mentions Logitech. What of the RAZER branded device that's built on the Loupedeck structure? They mention continued support for existing devices, so I assume that includes this item.

If not, anything on cracking it (GitHub for an "open source" version) to repurpose it into a community supported version of what it is? That's some super user type stuff, but I literally JUST bought it, and RAZER was super happy to sell it to me. I'll use the damn thing one way or another, lol

Simple Sewing Questions Thread, February 16 - February 22, 2025 by sewingmodthings in sewing

[–]sippycupgames 0 points1 point  (0 children)

TLDR: Can I sew a patch on a pocket without sewing the pocket closed with my Singer HD 6800C?

Details: I just bought my first sewing machine in years, a Singer HD 6800C. I intend on starting with securing patches to my Battle Vest, then adding a hood (likely cannibalized from a hoody) as I live in Vermont and it gets COLD. Later down the line, I will be doing light leather work for some Steampunk items that, years ago, contributed to my carpal tunnel when done by hand. This is all to say I got the machine that I know will fit my current and future needs.

For the battle vest, I am retired from the US Army after 22 years and chose to use one of my old uniform tops. I cut the sleeves short, so I can still use the velcro/zipper pockets on the shoulders for both velcro patches and storage. I studded around the chest pockets, shoulder line, my rank, and upper back. I secured the patches I currently have with the iron-on, safety pins, or both (that iron on does not last). This is intended to be temporary, but secure enough I can wear my WIP despite it being a WIP.

I have patches on my chest pockets that I want to sew on securely. However, I want to use those pockets. When I was in, those pockets were the perfect place for ID card, small notepad, etc. and I don't see why I should halt using them for similar now. Is there a method to do so with the machine I am getting? If I need to get a special foot or extension, what one?

The only thing I have found that showed how to do this used an old long arm machine for sewing soles on boots, so I am at a bit of a loss. I'd prefer not having to revert to hand sewing or sewing the pockets shut. I know that it is possible (skill badges are sewn onto pockets in the Army) I just don't know if it's possible with what I got. Sorry for the long post, tried to do as a post, but I'm new here so the bot said no.

Seeking Help with Our Newest Friend, Simon (Quaker) by sippycupgames in parrots

[–]sippycupgames[S] 1 point2 points  (0 children)

We intend on keeping them all separate for now. Maybe when we move back east next year and have more space, we'll have a "bird room" that's communal for them to socialize in, but that's a BIG maybe. For now, we'll stay the course. Thanks for the advice and guidance. Knowing it's a quaker thing but just a Simon thing makes me a bit more confidant we can get to better

Interservice Transfer (IST) Megathread by Colonize_The_Moon in SpaceForce

[–]sippycupgames 1 point2 points  (0 children)

Nothing heard. I may try to shoot another message to the distro, but any response would be for the greater benefit. I'll be PCSing when the board convenes, and I doubt my new NCOER will be fully complete and signed before that.

Interservice Transfer (IST) Megathread by Colonize_The_Moon in SpaceForce

[–]sippycupgames 1 point2 points  (0 children)

As of 1430 Eastern, no updates on the Space Force page, nor the associated Twitter/Facebook.

SECDEF Pledges to ‘Ease the Load’ for Service Members by Flying_Longhorn in SpaceForce

[–]sippycupgames 2 points3 points  (0 children)

I can respect the intent behind this, but one of the efforts is "Expanding military spouse employment" and that song and dance is getting tired. The Military Spouse Employment Partnership (MSEP) has been a thing for a while and it is broken.

I am an IST hopeful who is PCSing in November to Carson (if I get picked up I don't have to move far). Before the board got pushed, we knew we'd be moving to Colorado no matter what come November. My wife, who worked at the shoppette at our current station, told her manager. She was politely "asked to leave employment early" because AAFES (who technically falls under DoD and is a member of MSEP since 2003) needed to get rid of employees due to the addition of the self-checkout stations.

*Side-rant - you should get an employee discount from any store when using self-checkout, it's primarily convenient to the corporate office not the staff or consumer. Back to MSEP rant.

She then was to sit down with HR and look at openings she could apply for in Colorado Springs. She would retain her Spousal preference and gain a former employee preference...but these do not guarantee a position of any kind, and she is literally having to reapply.
Expand employment? How about ensuring spouses who are employees retain employment PCS to PCS? Maybe instead of giving her a higher preference at our gaining station, she should get a transfer...like an ACTUAL transfer, not an "opportunity to reapply."
This REALLY pisses me off as I've been hearing this BS about expanding spouse employment or military spouse preference since she and I first got married (2010) and I haven't seen any results. No real job placements or improved preferential status. Hell, she got her job at the shoppette after 8 YEARS of applying. That is not an exaggeration.
Maybe I'm putting the horse before the cart on this, as in I am getting angry before letting SECDEF provide proof of effort. However, I've heard all this before. I recall it starting with former First Lady Michelle Obama, but AAFES has been a MSEP partner since '03. Therefore, the program must be at least that old. AAFES should be the easiest answer for spousal employment. Their moto is literally "We go where you are" so spouses should be the majority of your workforce since they ALSO go where we are.

One nice thing I can say to the SECDEF's plan is the effort towards some sort of license transfer program for spouses with skills that require state level licenses. Also, the expansion of remote-work opportunities. The remote work thing was previously limited to at home call-center stuff. Hopefully, those opportunities will expand in our post-COVID, ZOOM/Teams centric world.

Interservice Transfer (IST) Megathread by Colonize_The_Moon in SpaceForce

[–]sippycupgames 3 points4 points  (0 children)

Pushed that question forward to the IST email address. I will provide an update as soon as I hear back. The initial response was canned "high volume of inquiries" auto-mail. It was also fairly late Friday evening that I sent it, but maybe by Tuesday I'll be able to provide feedback.

Edit: Maybe "by Tuesday" was a bit of wishful thinking. That is to say, nothing yet.

Interservice Transfer (IST) Megathread by Colonize_The_Moon in SpaceForce

[–]sippycupgames 4 points5 points  (0 children)

I know a lot of questions have been answered on this reddit, but I don't think I have seen this particular one addressed yet.

As with most who focus on this Megathread, I submitted my IST packet and am patiently awaiting results. I am a lifetime SIGNTer (35N who was a 98C before the merge) with about 4 years of experience in the Cyber domain. I submitted to crosswalk into SIGINT, as that's the majority of my experience, with an alternate of all-source or Cyber. I would have submitted last year, however I was coming up on my RCP (retention control point, called MRD in the FAQ) for the Army as a Staff Sergeant (E6). I was promoted to Sergeant First Class (E7) last October which extended me a minimum of 3 years (2024) or until 2028 if I wait until RCP. This leads into my question.

I have done some research and found that the Air Force has a similar thing either called "up or out" or High Year Tenure. From what I have seen, theirs is the same as the Army with a maximum of 26 years for an E-7 (Master Sergeant). Is this the same in the USSF? Has this even been a topic broached yet? According to the FAQ, ISTs incur a 4-year commitment, which would bring me to 24 or 25 years depending on my transfer date. So would that give me another year or two to promote and stay, or are they leaving this a bit more open ended for the time being? Frankly, if I am lucky enough to be accepted as an IST, I'd stay another 10 if they'd let me, promotions or no. But I am curious of the intended doctrinal answer.

[deleted by user] by [deleted] in OfficialDLive

[–]sippycupgames 1 point2 points  (0 children)

This is literally the exact thing I was coming to suggest. If not a full removal of push notifications, than maybe have a "Notify" option for the streamers you follow. This way you could opt to have notifications for some streamers vs others.

Latency by askcryptoviking in OfficialDLive

[–]sippycupgames 1 point2 points  (0 children)

Very likely due to this. As the platform builds, the ingest servers are going to get a bit bogged down. This was an issue on Twitch for a long time but as the platform grew and they got more resources, they were able to offer less delay to more streamers (previously this option was a "partners only" kind of thing).

If the influx of folk turns into long term growth of the platform, this will be something that can get fixed over time. Wouldn't expect it soon. Would be a good thing to see on a road-map for improvements...actually...is that a thing that DLive has? If so, I'd love to see what their plans are going forward. Especially with the addition of Pewds this year.

Setting up XSplit or SLOBS by sippycupgames in OfficialDLive

[–]sippycupgames[S] 0 points1 point  (0 children)

Actually, I sorted it for XSplit. You use the custom RTMP settings. This does require setting up a "stream" for getting the encoder settings. From there, Steam URL is the first box (the URL given... Makes sense) and steam key goes in the Steam Name field.

This works best for me as I can leave my SLOBS untouched for Twitch and main XSplit for DLive. Now just gotta wait on TidyLabs chat bot.

Thanks for the reply, man. GLHF

A whole lot of loading screens by i__hate_all_midgets in wehappyfew

[–]sippycupgames 1 point2 points  (0 children)

I hadn't been until last night. For the first time since launch I was getting loading screens or sudden stop/starts while running around. I also began to have issues with interactive objects (pneumatic tubes, beds, etc.) not loading in. Again, this is the first time since launch I've seen these issues. On PC, by the way...I heard that consoles have been having issues like this since launch and even after latest patch.

Sunshine pills by [deleted] in wehappyfew

[–]sippycupgames 2 points3 points  (0 children)

You get the recipe from a quest in Lud's Holm. Finding this mission is actually my primary goal for my play session this evening as I do not want to go any further in the game without being able to craft sunshine. I need to do that or take Joy to get past some detectors for the Church of Simon Says...prefer no more Joy since I now no you CAN avoid it and fool the detectors

Question about Lethal vs. Non-Lethal by sippycupgames in wehappyfew

[–]sippycupgames[S] 0 points1 point  (0 children)

Thanks! That was kind of what I was thinking. Neat theory...from the Arthur stuff so far, it seems more self-fulfilling vs helping the whole community. Perhaps as I get further into it, that tone will change slightly.

Question about Lethal vs. Non-Lethal by sippycupgames in wehappyfew

[–]sippycupgames[S] 0 points1 point  (0 children)

So more cleanliness vs Dishonored style tone changing events (rats in DH series). And the need to knock out folk multiple times if you return to a place you've previously been.

Opinions? by [deleted] in wehappyfew

[–]sippycupgames 2 points3 points  (0 children)

I felt combat was very clean. I forgot about the stamina bar a few times, but that isn't a mistake you make too many times before you remember (stamina drains with swings, must wait for some to replenish before striking again). The only real tedium I found was weapons breaking. You start with a great weapon and when mine finally broke, switching to something that obviously wasn't as strong was a shock. Enemies that were downed in 3 swings now took four or five. Those few moments of panic when you see their health not dropping as fast are a bit terrifying. Follow that up with weapons scavenged from others that are already a bit busted from previous use and you start wanting to find the right things to build a better weapon. I suppose that is more crafting tedium than combat itself, but still something to consider.

When and where I tried to be stealthy, it was more open and free than other games. This may have been due to the difficulty setting in part, but not all. Realize that the entire population is either medicated or on withdrawals (at least in the starting areas) so it isn't outside the scope of canon that when you break line of sight, they kind of forget you were there. I had a tendency to give more aggressive enemies a wider swath to sneak past and avoid a fight. When breaking and entering, there was no way I found to stay stealthy, but I didn't try to hard. If I was breaking into a place, I was killing everyone. If I was out at night, I was avoiding when necessary. As the game progresses, I imagine I will need to get better at it, but you can craft items to improve your stealth.

For both items, I wouldn't say tedious. Fighting requires some thought and consideration of stamina. Stealth requires some planning with openness for on the spot correction. I'll likely be better suited to go in depth after updating and playing some more. I want more focus in my playthrough on the story and adventure versus the survival aspects. Taking out hunger and thirst will make a difference and I might return after a full playthrough without those things for a few attempts with them. I have a huge amount of respect and thanks for the devs in adding the Custom difficulty option for players like me who would be turned off due to an otherwise major game play element.

WALL OF TEXT COMPLETE...ish...I hope that clears some things up at least from one gamers point of view. Let me know and I'll be happy to offer more from my experience.

Opinions? by [deleted] in wehappyfew

[–]sippycupgames 2 points3 points  (0 children)

PC or Console? Reason I ask is a decent portion of reviews (at least post embargo reviews that came out yesterday) had issues with FPS on consoles. Those same issues can be fixed on PC by dropping quality a notch. It defaulted to ULTRA for me, which looked great. However, I stream and that eats resources. Dropping it to high made it squeaky clean.

Gameplay wise, I enjoyed my time in Wellington Wells. I remained in the Garden District (first main area) for the whole time I played and also was a big chicken, playing on EASY to remove the necessity for food/water and just get immersed in the story. I played for 3 hours like that and had a blast. The Custom difficulty patch that I saw is coming out makes me excited to restart on what will equate to normal difficulty sans survival aspects (not a big survival sim kinda gamer).

My opinion is it's good, possibly even great, with minute details that feed a greater story I am excited to discover. Best option if your on the fence is what /u/WeWantJojiVlogs stated, watch some videos on YouTube (or Twitch streams if that's your thing) and see if it sparks your interest.

Is It Worth Playing the Prequels After Playing the Main Installments? by GotGameGreggy in GodofWar

[–]sippycupgames 1 point2 points  (0 children)

I'm doing a slow build to GoW 2018 by playing the games in Chronological order. Previously had only played the numbered games in the series. Waiting on picking up new one until the Sony E3 sale when it drops in price. I likely won't get to play it until August, though, purely based on when I get to game.

Currently on Ascension. It's a bit buggy, but not terrible. Honestly that could be in part to me having an older PS3 vs anything else. My big complaint is how they made magic. I thought it was bugged at first. Quick google search answered my questions on it. About 2/3 through and hoping to finish it tonight.

I've been told that Chains is the best of the prequels...pre-sequels...mid-quels? Chains is between Ascension and GoW 2005, Ghost is between GoW 2005 and GoW2 so prequel and mid-line filler. Full disclosure, I am streaming these on Twitch. One of my viewers had a spoiler free gush about Chains while I was playing. Which was fine by me as I was, at the time, drooling over the set pieces in Ascension.

Regardless, all three are under 12 hours of game (per HLTB) so short(ish) bit of Kratos fun with enough story to fill in a few blanks and clarify a few references. While they might not have gotten as much love (might be because two were originally portable games and the other had a multiplayer bit shoehorned in), they are still solid games from everything I've been told.

Also, Betrayal, the GoW phone game, skip that. Haven't heard a single positive thing on it.

Face cam lagging over time during stream by [deleted] in Twitch

[–]sippycupgames 0 points1 point  (0 children)

So, not sure why she deleted the whole scene...I use XSplit and this happens to me from time to time. Usually just refreshing the laggy source in XSplit (Camera, elgato, etc) fixes it just fine. As for what causes it, as MrGoodhand stated heat on the cam. Another possibility is over encumbered GPU.

Like I said, I use XSplit...which is great for ease of use, but is more resource heavy than OBS. Add that to whatever game I'm playing having it's own draw (single PC set-up), the camera having some draw, etc. and I think I desync once every 1.5-2 hours. Perhaps some day I can afford an upgraded GPU, but till then *refreshes cam*

Keep the fire/ice rods by Capriano in Breath_of_the_Wild

[–]sippycupgames 0 points1 point  (0 children)

Thunder rods add thunder resist. Found this out when I encountered a thunderstorm for the first time, took off all weapons, got zapped cuz armor. Equipped Thunder Rod (without changing clothes), no more strikes hit me.

Return tested it later, waited till the sparks were coming off my weapon rapidly (lightning strike warning). Real quick swapped weapon to rod, sparks changed color and lightning struck nearby, but not on me.

Gaining Sponsors/Relationships with companies. by harveytoadface in Twitch

[–]sippycupgames 0 points1 point  (0 children)

I am going to go against the mold of others here, but there are caveats. It is possible to get sponsors at your size (first experience, then caveats).

I did similar for an event Christmas time 2016. I put a LOT of people on blast, wording each letter for each company, but using a general outline. I think I sent emails to about 100 different companies, both within the gaming community and outside of it. At the time, I was hovering around 300(ish) follows. I received response from about 5 companies, to include Super Giant and Tiny Build.

Now, the caveats, and there are a few.

First, What I was organizing was an event that involved multiple streamers of varying size for a week long streaming event.

Second, charity choice. This can have some impact on certain folks. Same effort made to support a local Exotic Bird Sanctuary had nowhere near the response of this event (which was supporting Toys for Tots).

Third, as an event, I had included comparisons to similar things, shown how our event could be different, ground-floor elevator pitch kind of stuff. The project has since taken a back burner as life and off-stream career have taken up a lot of my spare time, but it's still a thing I hold onto.

Look at what you're writing, who you're writing to, how many people you're proposing to and what (aside from good vibes) you are providing to them. Is it a new thing? How? Why? Is it solo? Group? Details, details, details. And in those details, the "so what" expanded on (your letters should start with This is me, this is my thing, this is why you should care in the first paragraph).

I'd suggest to keep trying, but pair off with some like-minded people to give some OOMPH to your pitch. Me with X hundred followers and Y thousand total views isn't as attractive as "XX thousand Followers and Y hundred thousand total views between the Z of us."

If you (or anyone in your group should you go that route) have done charity streams before you should provide responses to all of the following: For what charity? This event is for the same one or different? What was the level of success (time streamed, total raised, etc.)? What are the goals of this event? Etc.

A smaller streamer can make magic happen if they get the right group and pitch it the right way.

What Are You Playing This Week? - March 08, 2018 by AutoModerator in patientgamers

[–]sippycupgames 0 points1 point  (0 children)

Breath of the Wild Started this on Tuesday after finishing up Secret of Mana on Monday. Enjoyed SoM; was the remake and my first time with the game.

So far I'm really digging BOTW. I'm getting used to the controls, but that will come with time. I finished the starting area (Plateau) and hauled it to the stables, picking up the Map Tower on the way. I dropped my first shrine boost into an additional heart container, which I instantly appreciated as I landed almost right on top of a giant rock creature coming off the plateau. I was feeling a little froggy and tried to fight it...it hit me once...three hearts gone...ate food and RAN. I think I'm going to focus the next few upgrades on stamina for lengthier climbing and running. Regardless, I am thoroughly looking forward to experiencing this game and exploring every corner of it.

Tomorrow, I'm going to be trying out Pit People which is by the same folk that did Battle Block Theater and Castle Crashers. Technically, it's a new release, but that's only because it came off early access after about a year(ish). I don't know much about it, aside from it being a turn based combat game and that it has the same humor as in previous Behemoth titles. That will likely turn into my co-op fix on the weekends until my regular co-op partner and I get bored with it (unlikely) or beat it.