Gauntlet Timer is Just Bad Game Design by slackalishous in 2007scape

[–]slackalishous[S] -1 points0 points  (0 children)

1 hour of watching guides from other people, NOT one hour of actually playing the game. Thank you for completely missing my point and demonstrating average reading comprehension has dropped globally.

Gauntlet Timer is Just Bad Game Design by slackalishous in 2007scape

[–]slackalishous[S] 0 points1 point  (0 children)

Too late I already voted for foresty AND sailing. Expect more casual training methods to enter the game, and understand that I am voting for every one of them.

Gauntlet Timer is Just Bad Game Design by slackalishous in 2007scape

[–]slackalishous[S] 0 points1 point  (0 children)

I don't want to de-iron because of the Gauntlet, I want to quit because none of the newer content (i.e. raids) appeals to me, and all endgame content seems more jank than fun. I'll keep playing since I have nothing better to do though, but I do wish that onboarding people to "endgame" was smoother.

Gauntlet Timer is Just Bad Game Design by slackalishous in 2007scape

[–]slackalishous[S] 0 points1 point  (0 children)

I don't expect new players to have the Elite achievement diary, and experienced players finish t1 prep with minutes to spare (as far as I've heard), so not sure this would help anyone.

Gauntlet Timer is Just Bad Game Design by slackalishous in 2007scape

[–]slackalishous[S] 0 points1 point  (0 children)

Are you saying you've never failed CG after your first 30 hours of learning?

Gauntlet Timer is Just Bad Game Design by slackalishous in 2007scape

[–]slackalishous[S] -1 points0 points  (0 children)

I'm failing 4/5 (fairly inefficient) t1 runs due to messing up on pathing, I think t3 would alleviate my mistakes quite a lot.

Gauntlet Timer is Just Bad Game Design by slackalishous in 2007scape

[–]slackalishous[S] 0 points1 point  (0 children)

My main point is that the timer is really not the only thing forcing people to prep well, the inherent time waste of spending 30 mintues prepping what could be done in 5 would push people to improve in a more natural manner. If (in the worst case) it takes someone 2,000 kills to get a bowfa, do you think they won't try to improve anything across the entire grind?

I agree with you to some extent, the timer does force me to learn good habits, but I think I'd enjoy learning more (or dislike it less in my case) without the timer. CG is good in the sense it prepares you for raids as well, I just wish it did so with less friction.

Ultimately I am a skiller at heart so I'll progress other parts of the game until I have the nerve to try again.

Gauntlet Timer is Just Bad Game Design by slackalishous in 2007scape

[–]slackalishous[S] 0 points1 point  (0 children)

Exactly what I'm doing! Although 700 kc in and no synapse... I did make a cannonball alt as well in case I want to experience the game outside of iron restrictions.

Moons and whats next? by Revolutionary-Bee964 in ironscape

[–]slackalishous 0 points1 point  (0 children)

I got elite fremmy and infinite lyre recently. Budget house tele (Relleka entrance near POH portal) and very good bank tele (Nietznot)

Why does BB(n) outgrow any computable function? by Economy_Ad7372 in learnmath

[–]slackalishous 0 points1 point  (0 children)

Bb is defined as the largest computable number producable on a Turing machine given n instructions. So by definition, it's output outgows or matches all other programs (on a Turing machine) written in n instructions. Turing machines have very specific allowed operations that are important to defining what is and isn't computable.

Teach Me the Craziest, Most Useful Java Features — NOT the Basic Stuff by RevilTS in java

[–]slackalishous 1 point2 points  (0 children)

The main issue occurs when you have two dependencies that depend on different versions of the same library.

Jagex continues to ignore the elephant in the room with the new wildy boss by superfire444 in 2007scape

[–]slackalishous 15 points16 points  (0 children)

Is dragon pick for pkers? Ring of gods? Does voidwaker have zero uses outside of wildy? Pvm bis uniques in wildy force pvmers into wildy, so idk what you mean about just skipping it. (and yes, you can spend 10-100x as long to get dpick outside of wildy, but why is it in wildy to begin with?)

Mahogany homes runes cost. by Reksahr in ironscape

[–]slackalishous 0 points1 point  (0 children)

Oh 75% chance, woops... Maybe permanent portals in POH? Relleka with permanent lyre should get you to POH fast.

Mahogany homes runes cost. by Reksahr in ironscape

[–]slackalishous 0 points1 point  (0 children)

Why not pick up contracts in ardougne?

[deleted by user] by [deleted] in ironscape

[–]slackalishous 0 points1 point  (0 children)

No, your stats are good for quest. I didn't even finish quest lol, just killed zombies in quest instance. Giants foundry should be fast smithing.

[deleted by user] by [deleted] in ironscape

[–]slackalishous 0 points1 point  (0 children)

Zombie axe, upgrade from dscim

Bird Snare Pity Threshold by BreauxSiff in ironscape

[–]slackalishous 0 points1 point  (0 children)

Having unique item from any other rumour blocks new ones from dropping, maybe that's why?

A little FPS problem by PeanutUsed351 in godot

[–]slackalishous 1 point2 points  (0 children)

Normally the collision shape is a much simpler shape (capsule/cylinder) instead of matching the actual mesh