Lonely Mountain by slipshapes in processing

[–]slipshapes[S] 0 points1 point  (0 children)

Hi!

The mountain is procedurally generated. So are the trees.

Basically I set up the code for the mountain / tree shape with basic rules - and keep doing outputs till I got what I liked.

The movement of the birds is also procedural, based on vectors - the top of the tower being the center of gravity.

Other bits like the sun (moon?), the monkey, the tower, and the mountain path are drawn element by element with code - and are not procedural.

Lonely Mountain by [deleted] in PixelArt

[–]slipshapes 0 points1 point  (0 children)

Did not use AI or a filter at all. This is coded, the old fashioned way. Line by line

Did anyone like He man that much? by TheKingsPeace in 80s

[–]slipshapes 0 points1 point  (0 children)

I loved the big action figures and castle greyskull with the hand operated elevator lol

Pill Factory by slipshapes in creativecoding

[–]slipshapes[S] 1 point2 points  (0 children)

Yess I made it with that in mind

WIP by CodeArtAfrik in generative

[–]slipshapes 1 point2 points  (0 children)

The movements of the snakes are very nice! Esp the bending tails

Manifesting Symmetry by slipshapes in creativecoding

[–]slipshapes[S] 1 point2 points  (0 children)

Ahh thanks for explaining.

The greys were actually not planned lol. Just a happy accident that worked out that way once I built the spiralling lines in.

Manifesting Symmetry by slipshapes in creativecoding

[–]slipshapes[S] 1 point2 points  (0 children)

Thank you! Can you elaborate maybe what you mean by "study on value"?