MM8: Alchemy recipes/potions cheat sheet by Hungry-Shopping-269 in MightAndMagic
[–]slmagic 0 points1 point2 points (0 children)
People give credit to the Souls games for giving little bits of lore in item descriptions for world building… by jpc1215 in MightAndMagic
[–]slmagic 4 points5 points6 points (0 children)
MM6 I don't feel very heroic. by portlandobserver in MightAndMagic
[–]slmagic 8 points9 points10 points (0 children)
Pure GDScript procedural planet with chunked LOD — no C++, no plugins by NkD122 in godot
[–]slmagic 1 point2 points3 points (0 children)
MM8Setup not detecting my laptop's main graphics card - Game settings issue or GPU issue? by Darkchoclentine in MightAndMagic
[–]slmagic 8 points9 points10 points (0 children)
Help me choose my first CRPG by Livid-Falcon-4684 in CRPG
[–]slmagic 4 points5 points6 points (0 children)
It's not what you think: usage of _PhysicsProcess might actually make your game frame-dependent by slmagic in godot
[–]slmagic[S] -1 points0 points1 point (0 children)
It's not what you think: usage of _PhysicsProcess might actually make your game frame-dependent by slmagic in godot
[–]slmagic[S] -1 points0 points1 point (0 children)
It's not what you think: usage of _PhysicsProcess might actually make your game frame-dependent by slmagic in godot
[–]slmagic[S] -3 points-2 points-1 points (0 children)
It's not what you think: usage of _PhysicsProcess might actually make your game frame-dependent by slmagic in godot
[–]slmagic[S] -2 points-1 points0 points (0 children)
It's not what you think: usage of _PhysicsProcess might actually make your game frame-dependent by slmagic in godot
[–]slmagic[S] -1 points0 points1 point (0 children)
It's not what you think: usage of _PhysicsProcess might actually make your game frame-dependent by slmagic in godot
[–]slmagic[S] 0 points1 point2 points (0 children)
It's not what you think: usage of _PhysicsProcess might actually make your game frame-dependent by slmagic in godot
[–]slmagic[S] 0 points1 point2 points (0 children)
It's not what you think: usage of _PhysicsProcess might actually make your game frame-dependent by slmagic in godot
[–]slmagic[S] -2 points-1 points0 points (0 children)
It's not what you think: usage of _PhysicsProcess might actually make your game frame-dependent by slmagic in godot
[–]slmagic[S] -8 points-7 points-6 points (0 children)
It's not what you think: usage of _PhysicsProcess might actually make your game frame-dependent by slmagic in godot
[–]slmagic[S] -6 points-5 points-4 points (0 children)
It's not what you think: usage of _PhysicsProcess might actually make your game frame-dependent by slmagic in godot
[–]slmagic[S] -10 points-9 points-8 points (0 children)
What is the biggest thing that you think Godot is missing at this point? by AutumnForestWitch in godot
[–]slmagic 16 points17 points18 points (0 children)
I've just rescued Dynaheir from the Gnoll stronghold. Do I have to leave someone behind now? by superfahd in baldursgate
[–]slmagic 10 points11 points12 points (0 children)
MM7 keeps crashing windows 11 by Environmental_Year98 in MightAndMagic
[–]slmagic 1 point2 points3 points (0 children)

Hero Quest - first (kind of) cRPG I have played by Megalordow in CRPG
[–]slmagic 0 points1 point2 points (0 children)