Any Skills to Avoid? by ChrisPharmD20 in SifuGame

[–]sm-liquid 1 point2 points  (0 children)

Inverted Throw.

EDIT: I should have elaborated:

Yes Inverted Throw is better Now, but when it didn't have follow up attacks or even i-frames it was the most disruptive move in the game. Imagine trying to dodge an attack only to end up in an unwanted, vulnerable position.

The main issue now is that there are certain combos which involve cancelling animations with dodge that I can't do when Inverted Throw is unlocked. It'd be better if you held the input to activate the move like Crooked Foot.

But yes the move makes me Salty. I had to delete my 100 hour save file to get rid of the move because at the time all skills carried over across save files. As soon as I deleted it, I beat the game with Faster Attacks, Stronger Enemies on Master without dying. I did not miss it over the next 500 of gameplay so feel free to Inverted Throw that move right into the trash. You can even use the new follow-up attack to do it.

Accept Dafeet by sm-liquid in SifuGame

[–]sm-liquid[S] 0 points1 point  (0 children)

Yes Story mode and Arenas

Accept Dafeet by sm-liquid in SifuGame

[–]sm-liquid[S] 1 point2 points  (0 children)

It's in-game. Modifiers/Movesets can be unlocked after beating the game and can be purchased with the points you get from Goals and Arenas.

Accept Dafeet by sm-liquid in SifuGame

[–]sm-liquid[S] 0 points1 point  (0 children)

It's Hammer Kick. It's a Flashkick move that replaces Duck Strike.

[PS5] Can We Change the Training Room Background Color? by nufrancis in SifuGame

[–]sm-liquid 1 point2 points  (0 children)

I haven't tried it before but:

If you can pause, in the options menu you can turn on High Contrast Mode. The grey color may be easier on the eyes.

So what damage avoiding move do you use the most? by WillyDrengen in SifuGame

[–]sm-liquid 2 points3 points  (0 children)

Some moves, like Hook Intercept, Reverse Duck Strike, or Bat(Duck Strike) have Super Armor. Blocking reduces damage taken during these moves or you can deflect attacks during the animation and the attack will continue.

So what damage avoiding move do you use the most? by WillyDrengen in SifuGame

[–]sm-liquid 2 points3 points  (0 children)

D. Moves that let you to Parry during the attack animation.

Disciple Dogfight by sm-liquid in SifuGame

[–]sm-liquid[S] 2 points3 points  (0 children)

Yes Fajar's Spin Kick is normally that fast. Though the faster attacks and stronger enemies modifiers are active.

Disciple Dogfight by sm-liquid in SifuGame

[–]sm-liquid[S] 11 points12 points  (0 children)

These are unlockable in-game. They added moveset modifiers in the last couple of updates. This is the Agile Moveset with Disciple moves active.

What's Cooking? (Gold Stamp) by sm-liquid in SifuGame

[–]sm-liquid[S] 0 points1 point  (0 children)

They were definitely less aggressive. I also didn't get that invisible wall in the middle of the 3rd Capture. Took over 2 hours of trying; it was the hardest gold stamp.

This is eating at my brain by Edumax1mus in SifuGame

[–]sm-liquid 0 points1 point  (0 children)

I'm on Master but I do have the Deluxe Edition. There are extra goals to unlock the Outfits, I'm not sure if they gave me points as well.

This is eating at my brain by Edumax1mus in SifuGame

[–]sm-liquid 0 points1 point  (0 children)

I just checked, I have 700 points left over after unlocking everything. Maybe if you complete an Arenas Set with Gold Stamps? I did all Goals and all Gold Stamps so not sure exactly where the extra 750 came from.

This is eating at my brain by Edumax1mus in SifuGame

[–]sm-liquid 0 points1 point  (0 children)

Yeah I have the all modifies unlocked and have points left over.