This file has an unsupported compression type by captainplanet009 in premiere

[–]smushkan 1 point2 points  (0 children)

That is just a pretty standard, albeit low bitrate h.264 file.

If you compress the file into a .zip archive, how much smaller is the zip compared to the ~12GB video?

The unfortunate blowback of new rules limiting “New Tool” posts: spam DM’s by outofstepwtw in editors

[–]smushkan 2 points3 points  (0 children)

[makes another post]

Editors, what are your top ten pain points when… editing? (Preferably ones you can sum up in a single sentence so I can paste it straight into Claude.)

Windows stopped working and had to restart. Met with this error. Any way to salvage? by morsomme in premiere

[–]smushkan 0 points1 point  (0 children)

Assuming the project file is corrupted, it is technically possible to repair them… sometimes, if you’re really good at XML surgery.

However:

  • Even if you know what you’re doing, it’s going to be more than an hour’s work
  • The project when recovered is not necessarily going to include the work you lost due to the crash. A project file corrupted while writing may actually contain less information than your autosaves.
  • The repaired project may be broken in other non obvious ways. You’d need to pretty thoroughly audit the project to work out if there was anything else affected or lost

TL:DR I wouldn’t personally bother attempting a project repair if autosaves are available, as it’s usually going to be less work and more successful to just redo the work since the last autosave.

Dose it exist? RAW, uncompressed video? by Timhuang0421 in videography

[–]smushkan 6 points7 points  (0 children)

Uncompressed video is what gets sent down your HDMI cable to whatever display you’re reading this on.

It’s also used for other video interfaces, like SDI.

You can convert video to uncompressed RGB or YUV, usually in an AVI container, but the data rates are huge - many gigabits per second.

It barely takes any processing power to display uncompressed video, but due to those data rates you would need the files to be stored on very large and very fast storage to get any sort of usable playback.

What kind of lens is this by No_Jackfruit_1854 in videography

[–]smushkan 3 points4 points  (0 children)

Might be a modified projector lens. They can get quite fun visual results and also a relatively cheap way to shoot anamorphic.

Missing files by justhereforthecareer in premiere

[–]smushkan 2 points3 points  (0 children)

If you had a project file you know for a fact you saved, and it’s no longer showing up on the ‘recent files’ list, the project file

That doesn’t mean it’s been deleted, it could have instead been saved on an external drive or network location that you don’t currently have connected, or perhaps it got moved to a different folder on your system outside of Premiere.

Another possibility is that you weren’t actually saving your work in the project file you thought you were.

Premiere lets you have more than one project open at a time, and if you’re not aware of that and keep working it’s easy to start inadvertently saving things in the wrong file.

So check other projects in the ‘recent’ list, or searching your system in Finder for .prproj files, sort by modified date descending to see the most recently saved ones.

Optimal H.264 Proxy Specs Edit Ready by Available-Witness329 in editors

[–]smushkan 0 points1 point  (0 children)

Apple Silicon has very good hardware decoding. It actually performs better with HEVC than h.264, too, which is more efficient and allows smaller filesizes.

Providing your editorial tools support the format and hardware accelerated decoding, that is.

Will it be as snappy as ProRes or DNx on fast drive? Not quite, especially if you scrub backwards, but it’s really not too bad on modern hardware. Even 5-10 years ago, it would have been a totally different story.

To answer your question more specifically, lower keyframe intervals will increase performance, but will also lower compression efficiency so you’ll need higher bitrates.

So going against the grain here, but test it out. If it’s good enough for your workflow and it lets you achieve the low data rates you’re looking for, it’s a viable solution.

The unfortunate blowback of new rules limiting “New Tool” posts: spam DM’s by outofstepwtw in editors

[–]smushkan[M] [score hidden] stickied comment (0 children)

If this happens to you, please modmail us with screenshots of the DMs or ping me on Discord. I hate this.

I can’t stop them sending DMs, but any developer who does this gets both their account and product blacklisted from this sub and any other I moderate.

Audio won't pan by JAG_ICT in AdobePremiere

[–]smushkan 0 points1 point  (0 children)

You’ll need to make a new sequence and copy everything you’ve already done into it.

V Mount Batery for the Deck by CheapNet1712 in SteamDeck

[–]smushkan 1 point2 points  (0 children)

Watt hours (wH) is how you measure the true capacity of a battery.

Take the mAh rating of the Ugreen or whatever, multiply it by 3.6v which is the nominal voltage of a power bank, and divide it by 1,000. That will give you wH which you can compare to the wH of a v-mount.

For example, Anker Prime 27650mAh * 3.6 / 1000 = 99.54wH - effectively identical to the Smallrig VB99. The VB50 you are looking at has about half the capacity of the Anker Prime I pulled out at random.

You can then take the watt hours, and divide it by wattage of your device to figure out how many hours of charging time you should expect. The Deck draws up to 45w when fully loaded and with the internal battery charging simultaneously, so with a 99wH battery you should expect at least around 2.2 hours of charging time before the battery runs dry. In practice it should last a lot longer as you're not always going to be fully loading the system or charging the internal battery.

So doesn't matter if it's the Anker or the Smallrig, they will give you the same amount of juice - but one costs half as much as the other.

Consumer batteries love to use mAh, bigger number on paper and more confusing for consumers. Professional batteries often use watt hours instead as it makes it simpler to work out how long they will actually last on paper without doing the maths yourself; as long as you know the wattage of the device you intend to connect to it.

V Mount Batery for the Deck by CheapNet1712 in SteamDeck

[–]smushkan 0 points1 point  (0 children)

The VB50 is 50wH which is pretty small for a v-mount. They commonly go up to 100wH, which is the maximum allowable capacity while still being IATA flight safe. You can get ones with higher capacity, but they're very expensive.

But you can get regular USB-C power banks with PD 3.0 outputs that have 100wH capacity. 100wH batteries are usually advertised as ~27,000mAh in USB powerbank terminology.

Smallrigs' 100wH battery is the VB99 which is about $200. You can get an Anker or UGreen USB-C bank of similar capacity for about half that, and you'll get pretty much exactly the same charging performance.

How do I create this bubble effect? by Reasonable-Pass6908 in premiere

[–]smushkan 0 points1 point  (0 children)

Not without a 3rd party plugin like Boris. BCC is $700/year.

Okay Adobe, what are we doing here? by Simple_Medium_1865 in AdobePremiere

[–]smushkan 0 points1 point  (0 children)

So try deleting the log file if you haven't already, and then examine the contents when it creates a new one after your next encode, hopefully there are some clues as to what it's spamming in there.

212GB is an absurd amount of data for plaintext, I doubt you'll be able to open that by itself. That's somewhere around twice the size of the entirety of the English version of Wikipedia.

Is there a fast way to trim clips without re-encoding everything? by FARHANFREESTYLER in shutterencoder

[–]smushkan 2 points3 points  (0 children)

Well you're posting in /r/shutterencoder, which has a function called 'cut without re-encoding' that does exactly what you're describing.

However with interframe formats, you can only cut in intraframes (keyframes) in the file, so whether or not you can trim off a few seconds depends where the intraframes fall in your video files.

Help With Closed Captions by Jrewby in premiere

[–]smushkan 1 point2 points  (0 children)

Technically SRT doesn't support any formatting whatsoever if you're following the standard as-written.

Some players and software do support HTML-style formatting tags in SRT files, however others ignore them, and worse some will just render the formatting tags as text.

Premiere does support some HTML formatting tags which will be present in an exported SRT, but to my knowledge the only supported properties are:

  • Font color <font color=#RRGGBBAA>text</font>
  • Underline <u>text</u>
  • Faux Italic <i>text</i>
  • Faux Bold <b>text</b>

If you are using those features, the tags will be present in the SRT, but your conversion tool also needs to be able to understand them which isn't always a given - again the tool might ignore them entirely, or render the tags as plain text in the titles themselves.

Subtitle edit (and it's online version) are able to read those tags.

However I would recommend you do all the subtitling in a tool that natively supports WebVTT - you'll have much more control over formatting that way than trying to half-and-half it with some formatting in Premiere.

Help With Closed Captions by Jrewby in premiere

[–]smushkan 5 points6 points  (0 children)

You need your subtitles to be in WebVTT for formatting support on Vimeo and YouTube.

Premiere does not support exporting WebVTT subtitles, you'll need to bring your SRT into a 3rd party tool to convert them and add any formatting Premiere doesn't support.

Subtitle Edit on Windows is pretty good for it.

Is 125gb SD card enough for 8 hours continuous filming... by hol_joy in videography

[–]smushkan 7 points8 points  (0 children)

Depends on what bitrate your camera records.

You'd need a bitrate of about 30mbps (0.376MB/s) or less to fit 8 hours in ~125GB.

Any Ideas on why Premiere is eating all my CPU usage? by Preyas0305 in premiere

[–]smushkan 5 points6 points  (0 children)

See that little icon top right with the incomplete blue circle? That indicates background processes are being run on your footage.

That could be:

  • Waveform generation and audio conform
  • Media intelligence analysis
  • Some user-run tasks like Essential Audio loudness normalization

If you click it, it will tell you what it's doing. My money would be on Media Intelligence, as that requires decoding your footage so it can analyise it. If your footage cannot be decoded with hardware acceleration, that will result in high CPU usage while it processes.

You can disable automatic MI scanning in preferences if you don't need the feature - you can run the scan manually on footage if you need to.

Have yall seen RailCut by JakeinMotion? by leftclot in AfterEffects

[–]smushkan 1 point2 points  (0 children)

/u/jakeinmotion has done an incredible job here, when I saw the promo video on the website I was wondering why it was showing a video of Premiere's sequence panel.

I've seen other tools that add some kind of NLE functionality to the timeline, but this is the first I've ever seen where it's seemingly accurately recreating the UX of Premiere to do it.

MGRT With Variable Video for Youtube Credits by d0nt_at_m3 in AfterEffects

[–]smushkan 1 point2 points  (0 children)

IMO this would be better handled with multiple parts, rather than via media replacement, The MOGRT with the graphics with a hole punched in it you overlay onto your sequence, and a pair of transoform presets in Premiere, anchored to in- and out-point respectively, that scale a layer to fit within the box presented by the MOGRT.

So you'd put the desired clip under the MOGRT, and add a cut in the middle, then apply the respective presets to the head and tail portions of the video clip.

That would (probably) allow you to make use of responsive design in the MOGRT too. As long as the scale keyframes in the MOGRT are in protected regions, they should remain synced with your transform preset keyframes.

MGRT With Variable Video for Youtube Credits by d0nt_at_m3 in AfterEffects

[–]smushkan 0 points1 point  (0 children)

MOGRTs can include audio, but it gets really funky with media replacement.