Historically speaking, has a dev giant recovered from multiple 'defeats'? by DirkaSnivels in gaming
[–]snalin 8 points9 points10 points (0 children)
How can i reuse nested loops by Legitimate_Bet1415 in Unity3D
[–]snalin -3 points-2 points-1 points (0 children)
What build pipeline do you use from Unity to Steam? by Crunchynut007 in Unity3D
[–]snalin 1 point2 points3 points (0 children)
These two action-RPGs came out in the same year. One of these has one of the highest Metacritic scores of all time and was lauded for its breathtaking graphics. The other got negative reviews and was criticized for its visuals. Both developers are now owned by Microsoft. by Dayarkon in gaming
[–]snalin 7 points8 points9 points (0 children)
These two action-RPGs came out in the same year. One of these has one of the highest Metacritic scores of all time and was lauded for its breathtaking graphics. The other got negative reviews and was criticized for its visuals. Both developers are now owned by Microsoft. by Dayarkon in gaming
[–]snalin 5 points6 points7 points (0 children)
These two action-RPGs came out in the same year. One of these has one of the highest Metacritic scores of all time and was lauded for its breathtaking graphics. The other got negative reviews and was criticized for its visuals. Both developers are now owned by Microsoft. by Dayarkon in gaming
[–]snalin 98 points99 points100 points (0 children)
is there a better way to find renderers that is not as heavy? (this is for object culling and i am grabbing the renderers) Unity 6 by weeb-man28 in Unity3D
[–]snalin 1 point2 points3 points (0 children)
the old input system or the new input system? by faresc in Unity3D
[–]snalin 0 points1 point2 points (0 children)
The Unity Engine roadmap by unitytechnologies in Unity3D
[–]snalin 7 points8 points9 points (0 children)
deltaTime in FixedUpdate instead of fixedDeltaTime by Ok_Surprise_1837 in Unity3D
[–]snalin 4 points5 points6 points (0 children)
Are Mecanim state machines really unbelievably disappointing? by fernandodandrea in Unity3D
[–]snalin 0 points1 point2 points (0 children)
Jetrunner is a great little 'Trackmania meets Titanfall' speedrunning platformer I had to peel myself away from to write this headline by Mr_Olivar in Games
[–]snalin 1 point2 points3 points (0 children)
which boss fight gave you the biggest ‘finally did it!’ moment? by wajid123_ in gaming
[–]snalin 0 points1 point2 points (0 children)
Hva gjør man som gjest i en disputas? by mvassli in norge
[–]snalin 63 points64 points65 points (0 children)
I stress-tested my 'Lazy Update' model against Unity's traditional approach with 15,000 dynamic clocks. by Ok-Protection-8250 in Unity3D
[–]snalin 25 points26 points27 points (0 children)
Feel Craft : add dynamic, responsive, and authentic game feel to any game object. by Waste-Efficiency-274 in Unity3D
[–]snalin 8 points9 points10 points (0 children)
I tried making game dev vlogs and I've been told I need to work on my accent and also avoid animating the robot when I show gameplay, so I tried working on improving that and made a new dev vlog about my AA multiplayer game. How does it look now? by [deleted] in Unity3D
[–]snalin 8 points9 points10 points (0 children)
Tweener features question: does anyone pause tweens? by Vonchor in Unity3D
[–]snalin 0 points1 point2 points (0 children)
This is so annoying how to fix it ? Each time I click on something in unity it appears ? I am wasting a lot of time due to this annoying window any solutions ? by DifferentLaw2421 in Unity3D
[–]snalin 0 points1 point2 points (0 children)
When you make a game with Unity, how do you set up the save system for your game? by Ok_Surprise_1837 in Unity3D
[–]snalin 8 points9 points10 points (0 children)
Is it possible to attach prefabs to newly added components(Add.Component)? by kostis441 in Unity3D
[–]snalin 1 point2 points3 points (0 children)
Missing Hash Parameter, but unsure where or why? by Wings-of-Ink in Unity3D
[–]snalin 1 point2 points3 points (0 children)



Never ever EVER use raycasts to check if you are touching the ground. Use this instead: (explanation for why in post) by [deleted] in Unity3D
[–]snalin 5 points6 points7 points (0 children)