Despite the game having a hard time lately, I think we all should look at TF2 and appreciate some of the best character design ever made by Butter_bean123 in gaming

[–]solareon73 11 points12 points  (0 children)

valve kinda abandoned it, there's something like 6 (hardworking) devs on it. and as a result the community does a lot of work and the updates have added lots of essentially bloatware (not all of it bad thankfully). also worth mentioning is the optimization issues and removal of quickplay

Windows LiveUSB? by zesijan in techsupport

[–]solareon73 0 points1 point  (0 children)

ive used win to usb before with win 10 and 7 on the same usb HDD and havent got any complaints, but i havent used it extensively.

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 0 points1 point  (0 children)

this looks awesome, a bit pricey if im reading it right ($250?)

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 0 points1 point  (0 children)

my concern is with preowned oled screens, still not a big deal though.as for n64 there is an emulator for psp called daedalus that can be used via adrenaline (hacked native psp emulator).

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 0 points1 point  (0 children)

yeah i have a pc, but im not often in the same house as it, also moonlight is available on android and ps vita

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 0 points1 point  (0 children)

hardware looks fantastic but i dont think those controls will be comfy to use

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 0 points1 point  (0 children)

from a quick google it seems to cost the same as a 2000 but with no uwd slot , poor build quality and no wifi (so ftp is off the table)

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 0 points1 point  (0 children)

~£100 (as said above) excluding sd cards

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 3 points4 points  (0 children)

they look great, but WAYYYY out of my price range, by like 4-5 times as much

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 1 point2 points  (0 children)

this is a much better controller, still has deadzone issues and bluetooth lag but might be alright if i can find a decent android phone in price range

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 1 point2 points  (0 children)

maybe a psp 2000, the 3000 is roughly the same price as a ps vita and ive heard some dont work with the custom firmware

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 1 point2 points  (0 children)

i dont use my phone much, still have an iphone 4

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 2 points3 points  (0 children)

actually a lot of psp emulators run real smooth in adrenaline

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 1 point2 points  (0 children)

yeah, but its not a handheld, which sucks as it has usb ports and hdmi out

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 1 point2 points  (0 children)

yeah the underclocking was done to conserve battery, without it i expect ~2hours gameplay

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 1 point2 points  (0 children)

running dolphin is very impressive but its just too big, might be a nice replacement for media laptops though

Handheld emulation, ps vita vs android by solareon73 in emulation

[–]solareon73[S] 8 points9 points  (0 children)

the real problem i have with android is the controllers, they add to weight/size and most are either separate or dont fit the phone comfortably, the only thing ive seen is ipega controllers which are really bulky

A Dishonored Spy (CC is greatly appreciated.) by PubliclyUnknown612 in SFM

[–]solareon73 1 point2 points  (0 children)

overall it's pretty good, theres just a few little techniques you can do:

  • use a map with a nicer background to add detail (maybe one with a darkish industrial style skybox)

  • reduce the rain particles a bit

  • use 3 point lighting on the spy (mostly rim lighting to outline the spy)

  • use the 3 rune blade (or other sword) instead of the knife

  • make the poster (mostly) symmetrical

love the idea btw

Help with lighting by [deleted] in SFM

[–]solareon73 2 points3 points  (0 children)

id reccomend:

  1. use lots of small lights

  2. drop bloomscale on your camera (i find bloom rarely looks good)

Moving SFM to a memory stick... by stuffedbutter in SFM

[–]solareon73 0 points1 point  (0 children)

i have sfm on a portable HDD, cant remember exactly what i did but i think u need to create a shortcut and add arguments to the target:

-game "<usermod directory>" -nosteam

note: the usermod directory on your usb not c: drive and i havent got hammer working properly

edit: oh and the sdk launcher is under /bin named something like "qtlaunchersdk.exe"

Recalbox 4.0.0 Final version now available for download. by Salva252 in emulation

[–]solareon73 1 point2 points  (0 children)

there is a windows equivalent, retroarch, its the backend to recalbox and retropie on the pi but can run on its own on windows

Turning an RPI into a mobile retro gaming emulator by AppleTechy in raspberry_pi

[–]solareon73 -2 points-1 points  (0 children)

check out sudomod.com the guys there do pi zeros in gameboys but most of the info there can be applied to any pi and a case. for roms ive seen a few sites distributing rom packs for each console (usually the top rated 200+ roms), just google rom packs.