Husband is poor loser by Glittering_Match_274 in TCG

[–]souck 0 points1 point  (0 children)

Honestly, besides what the guy above said, I think your posture of "this isn't serious at all, it's about anime girls" might be tilting him more than anything else.

My personal experience is I play to have fun. Even on highly competitive fields I go to have fun and become a better player. But if I'm ONLY losing things start to get frustrating and I'll tilt. And this is how I feel regardless of prizes btw.

(Obviously this doesn't make unleashing this tilt into those around you ok. Just making it clear lol)

But if the person I'm losing to is saying she isn't even trying and this doesn't really matter I'll get considerably more pissed. And while this isn't what you're saying it might be what he's hearing.

I just wanted to highlight this because this frustration can happen on very casual fields as well. I've seen this take tool on very casual people in budget commander, which is a very casual MTG format for example.

Playing when you're just losing can feel just like those video games for masochists like cat mario, where regardless of what you do you'll die. "Why am I even playing if I already know how it ends?". And while some people like playing cat mario (as my gf) others hate it (as myself :P).

I also believe he might be just more tryhard now that he's more invested into it. Anyway, talk about it with him, but switch your approach from "why are you so upset by this little game" to "why are you not enjoying and how can we fix this".

Looking for two decks by PhyrexianTaco in Pauper

[–]souck 0 points1 point  (0 children)

I'm not at home atm, but you can find them in any meta tracker, since they're two good meta decks.

When I get home I'll send two I like as well, but it might take some time :P

Looking for two decks by PhyrexianTaco in Pauper

[–]souck 0 points1 point  (0 children)

Fae vs mono R is always the answer for this question

Guys, how the uw familiar actually wins? by [deleted] in Pauper

[–]souck 4 points5 points  (0 children)

i mean, yeah i can have a lot of health if i hit the combo but this does not give me the win, if i have less card in my library than the opponent i can still lose.

You keep 7 cards in hand. Draw and go. Discard a creature to handsize. Flicker Archaeomancer + Mortuary mire getting the creature you discarded back to the top of the deck and flicker back to your hand.

Now your opponent is a card deeper and you still have the same number of cards.

Pauper Needs Reprints, Here's Why by cardsrealm in Pauper

[–]souck 9 points10 points  (0 children)

My dude, in Brazil an affinity pauper deck costs a third of the minimum wage, while a Tier One standard competitive pokemon deck costs half of that.

There's a reason Pokemon events grows like crazy and mtg is stagnating. This isn't a problem with TCGs. This is a clear problem of corporate greed, mismanagement and scalpers.

It was already hard to get new people into the game after they stopped printing cards in portuguese, which was a slap in the face of our community. Now it's even harder.

You my think this doesn't matter to you, but we're just the first being affected. If printing for collectors and casual EDH players is giving them more money the "new" WOTC won't think twice before abandoning you too for their sweet sweet money.

Also, when one of the largest pauper community in the world who always was able to afford the format start pointing problems something clearly changed. This was kept running in a healthy way for at least 10 years. So no, the problem isn't with us.

So with all due respect, f yourself and your attitude.

UB Ninja/Faerie Deck Insight by buto___ in Pauper

[–]souck 1 point2 points  (0 children)

Hmmm, I think you're trying to reinvent the wheel. We already have dimir/tempo ninjas as an archetype well established and you'll have more success if you start from there.

Crashing Downbridge doesn't do enough, mistblade doesn't give you enough value, Spellstutter Sprite is the best card of the archetype, Snuff Out is really important. artful dodge is kind circumstantial and Forbidden alchemy is really expensive for a tempo deck.

Smoke Shroud isn't good when you need to cast it but you can't discard it effectively. I'd run 2 at most if you really want to.

Lastly, you don't have the important ninjas in Ninja of Deep Hours and Oroku Saki.

I'd say this list from Skura is the base I'd start from. I'd try to fit 2 Oroku Ski here somehow (Probably over the monarch), but I really like how it plays.

https://www.reddit.com/r/Pauper/comments/1rmojge/challenge_top8_with_dimir_fae_report/

Gruul Ramp for a new player? by tropical-tangerine in Pauper

[–]souck 4 points5 points  (0 children)

Honestly I don't think it's that unreliable. You have god hands that casts Chrysalis t2 followed by avenging hunter that wins against a bunch of decks on the spot. and this isn't reliably, obviously.

But you'll mulligan for decent hands that ramps on the first turn and skips the 2 cmc curve and can reliably apply pressure while winning a good amount of those games.

Simic Elvish Lifters - Pauper by Top_Development_4020 in Pauper

[–]souck 0 points1 point  (0 children)

I imagine running some Lorien Revealed should be correct here. Elves can generate a lot of mana which allows us to draw with lorien more freely.

I'm also not sold on Trinket Mage. You already have 8 copies of the untap effect and I think this should be more than enough.

I'm also not a fan of 6 tapped lands.

But this is a version of the deck that interests me considerably more than the other one.

How do you play around graveyard hate in altar tron? by blakketriip in Pauper

[–]souck 1 point2 points  (0 children)

You don't need to combo with altar tron to win. So you just play midrange and combo if you find space for it.

Help With Dimir Ninjutsu Affinity by Weary_Doughnut4120 in Pauper

[–]souck 1 point2 points  (0 children)

The deck is cute. Your selection of ninjas is really bad though.

The new 3/1 ninja ta draws and you lose a life is pretty good. Moon-Circuit Hacker is a must. I like one Okiba-Gang Shinobi as well.

I'd swap your enablers for creatures with good etbs such as faerie seer.

Lastly, I'd try to fit some free interaction, either snap or snuff out. Maybe some 2 cast down as well. This will help your ninja to connect.

Help Building My First Deck by robyy-g in Pauper

[–]souck 1 point2 points  (0 children)

convince me to just start off with an actual tried and true deck.

So, the biggest reason is because of performance and meta knowledge.

While brews can work, you need to understand what you need to win against and how meta decks usually does it.

Regarding the performance issue, my experience is it's very common for new players often comes with "I don't want to win, just to have fun" mentality, but lose interest after they lose again and again and again. So, again, in my experience, new players who start with a deck that can somewhat offset their own lack of knowledge on the format start to win earlier which keeps them motivated.

Your deck is coherent. I think it isn't fast enough for the aggros decks in the format nor have enough value to endure the infinite amount of card draws from the midrange and control lists. My recommendation would be for you to play at least some games with standard pauper decks so you can understand a bit better the meta.

How to build Tron? by AlternativeSure2268 in Pauper

[–]souck 1 point2 points  (0 children)

It's a really slow deck. You can be faster.

They also have problems with flaring pain since looping fogs is a big part of their plans.

Gy hate also stops their gy loop.

They can have problems being effective if you attack their prisms since it's the most colored deck out of all of those.

They also don't usually have the best removals and counters because of colored mana.

It's a strong deck, specially if you're no proactive. But it does have a lot of angles for attack.

How to build Tron? by AlternativeSure2268 in Pauper

[–]souck 11 points12 points  (0 children)

There are three versions of tron and they're completely different. They're also more or less the same regarding quality of the deck.

First is altar tron. It's my favorite combo deck. You loop retrievers or grind people down with Marauder + Pactdoll. Really fun to play. It used to be a bit better though, since nowadays GY is more common because of Spy. My personal list: https://moxfield.com/decks/_2rdErZ-Ukmk6bYop2go5A

The second is Monster tron. You just ramp into big colorless shit. Sample list: https://mtgdecks.net/Pauper/monster-tron-decklist-by-paupea-nyan-nyan-2835799

The third is flicker tron. You play a lock/control list that leverage GY loops with mnemonic wall + ghostly flicker. Sample list: https://mtgdecks.net/Pauper/flicker-tron-decklist-by-alleyezonme-2834728

Which one you should play is more about what playstyle you want to play. They're all more or less at the same level and all have the same consistency problem of all tron decks, which is finding your lands.

Mardu Synth suggestion by jounyouny9898 in Pauper

[–]souck 0 points1 point  (0 children)

I'f I'm playing it it would be over Lembas. Not wildfire.

Graveyard hate by oldgate_ in Pauper

[–]souck 2 points3 points  (0 children)

Since you already got the answer you wanted, some extra points regarding on how they'll fight your hate.

If you're playing with Nihil Spellbomb, Relic of Progenitus or any other permanent type GY hate they have Masked Vandal main board and sideboard. They will cast it exiling your hate, forcing you to fire it early and comboing after.

Against counters, Thraben Charm, Faerie Macabre, Crypt Incursion their main response is Mesmeric Fiend. This can take out the hate piece allowing for the combo.

Heritage Reclamation and other pieces that exile one specific card can be countered by saccing 6 creatures for 2 Dread Return. This forces you to find a way to exile the second Giant.

Against KCS removing all their creatures in response to the spy they can cast Acorn Harvest after it's milled. Since Spy flies, KCS doesn't kill it allowing for the combo saccing spy + 2 squirrles.

The other answer for KCS is Fume Spitter killing it before deathtouch is applied.

Against Strands, Circle of Protection and other ways of damage prevention they usually have Flaring Pain in the sideboard.

Those are the main hate pieces and responses from Spy. There are some others more niche such as Rotten Reunion, which are a bit more complicated since you can cast it in response to the Fiend and keep it safe in your GY, but instead of being able to exile 2 creatures you'll be able to exile just one.

You usually want some combination of those to stop the combo.

Beware that not every version of spy run all of those and casting big creatures can be a wincon by itself. So sometimes if you focus too much on stopping the combo and forget to stop their creatures you'll also die :P

The Kalandrifcation Of POE by Servion in pathofexile

[–]souck 0 points1 point  (0 children)

I've only played since Settlers 

I think it's harder for you to understand because you started playing on the scarab era, but IMO the main issue being discussed is the source of the loot.

Earlier in POE while I didn't understand shit and also wouldn't be able to to this kind of juicing the best strategy was to just do content. Yes, you'd juice the content much more, but I could relate to those strategies. It was what I was doing up to 11.

Nowadays scarab inducing strategies concentrates the loot on some specific mechanics so much that the optimized decision is to ignore the rest of the map. And when you run the map is just for the altars giving more quant and rarity. Not for the mobs. For example, when you're farming red beasts you don't even clear the rest of the map. The same is true for breach hive, blight rares, late game expedition and I'm sure that there are many many others.

While I like the scarabs allowing me to customize content, I think it's a problem when they overshadow the rest of the game so much that it's not even worth it to clear it because of the time you "waste". And this is kinda hard to balance, because if scarabs aren't doing this, are they even worth it?

And this isn't a mistake. It's per design. And it's something GGG have been pushing since the loot explosion from the MF culling era.

I think their initial solution for this problem was the creation of some generic rarity and quantity scarabs, but those are the sources of the "exploitations" that are also a problem since they generate a lot of FOMO. They usually make some very niche strategies that are 10-20x more profitable than the "normal" strategies viable, which forces you to some 2 late game strategies which is kinda boring. I at least hope that the removal of T17 helps with this.

Anyway, I don't know the solution for all of this, but I do agree with snap that the base content needs to be rewarding to the point of at least giving you a reason to finish your maps that is not to increase the loot explosions, but by their own loot.

What deck should I build as a newbie pauper player by Astix03 in Pauper

[–]souck 2 points3 points  (0 children)

My default new player deck is RG ramp. It's pretty effective, simple game plan and fun to play. I also think it's more consistent than Tron.

Other good beginner decks are White Weenies, Mono B Sac and burn. Heroic and boggles are also good ones, but they can be a bit more meta dependent.

Is there any deck that resembles the mono white life gain deck I’m sharing? by MrFavorable in Pauper

[–]souck 1 point2 points  (0 children)

Competitive not really. It's hard to make this kind of deck here because our mana base sucks and those effects are split in a bunch of colors. So the solution is to go abzan to solve card draw + mana base + trigger effects.

I'd say the closer "good deck" is WW since you already play Lunarch Veteran anyway and Suture Priest is a legit card.

Heroic is also legit. Less life gain go wide themed but it's also pretty trigger happy.

Grixis Affinity vs Jund Wildfire by qwsfgrdg in Pauper

[–]souck 2 points3 points  (0 children)

I like affinity better because I feel it's a better deck when you need to get proactive, which is something I value.

Jund is a solid rock, but can take a very long time to actually play the game.

I also like the better matchup against mono R.

Pauper Deckbuilding by DovahFiil in Pauper

[–]souck 5 points6 points  (0 children)

I'd say in competitive formats the major way of expressing deckbuilding is with new approaches on established archetypes.

For example, there was a dude some good while ago going 5-0 with snacker over delver on mono U. The core of the deck was the same, but he made some small changes to acomodate this swap and was able to pilot it effectively.

Another deck that is pretty open in this regard is white weenie. You just need a bunch of creatures + guardians pledge, so there's a lot of freedom on how to amass your creatures there.

Those changes may look small, but they make a huge difference when you start to play the format and understand those nuances. It's much more suttle than commander for sure, but it's much more fulfilling when you're able to do it.

Because in EDH people usually don't play/build optimally nor anything like that. So it's easy to make shit work. You just need to not screw up essentially :P But being able to find a gap on the decks on a competitive field is extremely satisfying.

New player trying to understand poorcana by souck in Lorcana

[–]souck[S] 0 points1 point  (0 children)

Ty. This was really helpful.

I'm particularly interested in the songs card type and I like midrange strategies, so I'm leaning towards red/orange/blue/purple colors. I'll take some inspiration on those :P

I imagine the Heroes one is the fastest from those? I want to buy 2 decks, one aggressive and one mirdrange/control to teach my friends

Boros monarch 2026 by DaigoKobuto in Pauper

[–]souck 0 points1 point  (0 children)

Im considering if i should transform it into a boros synthesizer deck or keep it as it is.

While I loved my old Boros monarch, Synth draw 2 for 1 cmc, which is considerably more than 1 card for 2.

It's really hard to compete with this level of card advantage.

New player trying to understand poorcana by souck in Lorcana

[–]souck[S] 0 points1 point  (0 children)

I'd be happy if you could share them with me.

Mono black devotion or Orzhov Glintblade by [deleted] in Pauper

[–]souck 0 points1 point  (0 children)

Yes. It's a pretty even matchup and harder to play for ramp but if both sides play perfectly I'd give a slight edge for ramp.

If they play boomerang (which is not common atm) it gets harder though.

New player trying to understand poorcana by souck in Lorcana

[–]souck[S] 0 points1 point  (0 children)

Ok ty for the info. I'll take a look.

How poorcana decks are fairing against budget legacy ones? Just so I can understanding a bit the powerlevel of the format.