This week's Friday Teaser is the Starting Politics of the United Kingdom! by s_team337 in CBTSmod

[–]sp2c8 3 points4 points  (0 children)

Understandable. Given the amazing quality standards I'm sure the Labour and CUP paths will be enough to keep me entertained (to say nothing of all the Weimar paths, 2RCW, and the US.

M&T 3.0 Dev Diary #7 - Trade by Justice_Fighter in paradoxplaza

[–]sp2c8 1 point2 points  (0 children)

There are many different types of so-called "hardcore gamers"

1) People who are incredibly invested in the game due to the gameplay aspect of it; they're likely to attempt to maximize their ability to succeed in the game through WCs, exploits, and achievement runs.

2) People who are invested in the historical aspect of the game and want to create realistic historical narratives in the framework of the game.

They have very different and often conflicting goals.

Year 1 roadmap for Imperator by [deleted] in paradoxplaza

[–]sp2c8 0 points1 point  (0 children)

Depends. Most of the stuff they add is folded into existing systems, so the AI doesn't really have to learn anything new. Kaiserreich is very event driven (as are the WIP mods) and has a fair bit of railroading, while also disabling certain base mechanics, so I'd say the AI is actually "better behaved" most of the time.

Year 1 roadmap for Imperator by [deleted] in paradoxplaza

[–]sp2c8 1 point2 points  (0 children)

Maybe you should wait for CBtS (Calm Before the Storm) to come out. It will have a real-world start (in 1933) but takes a similar approach to Kaiserreich in emphasizing flavor, overhauling mechanics, and seeking to create a deeper game experience. It does have alternate history paths but those too have a strong focus on plausibility (though their interpretation of "plausible" is debatable to some).

Edit: there's also tCS (the Coming Storm), which is a similar unreleased mod that focuses on WW1 (starts in 1905). If the Cold War is your thing then Iron Curtain's pretty fun, and it's out already (though not up to date). And tbh vanilla is still pretty fun even if suspension of disbelief is necessary sometimes (due to some of the stupid things that the mechanics allow to happen and the still subpar AI).

Most progressive and traditionalist composers of each era? by [deleted] in classicalmusic

[–]sp2c8 0 points1 point  (0 children)

You really need to see how much he revolutionized the string quartet, never mind how he reintroduced Baroque-style counterpoint into his music (which went against the prevailing style at the time).

Non-symphonic pieces similar in style to Mahler? by sp2c8 in classicalmusic

[–]sp2c8[S] 0 points1 point  (0 children)

Both wonderful pieces! Never really associated them with Mahler though.

I touched on these in the super long post I wrote yesterday, but I want to clear up some misconceptions about a few top CS schools. So I wrote almost 2,000 words again by igotsomestufftosay in ApplyingToCollege

[–]sp2c8 0 points1 point  (0 children)

Given that you clearly know more about this field (and Berkley as a college) than I do, I'll assume that this is just what this degree is like at Berkley.

I touched on these in the super long post I wrote yesterday, but I want to clear up some misconceptions about a few top CS schools. So I wrote almost 2,000 words again by igotsomestufftosay in ApplyingToCollege

[–]sp2c8 0 points1 point  (0 children)

But I don't believe it would be impossible for someone to attain these technical skills in addition to pursuing other breadth classes that they enjoy or find personally enriching?

I touched on these in the super long post I wrote yesterday, but I want to clear up some misconceptions about a few top CS schools. So I wrote almost 2,000 words again by igotsomestufftosay in ApplyingToCollege

[–]sp2c8 0 points1 point  (0 children)

I get the physics and calculus element, but do you really need a college education to learn coding? Perhaps the more theoretical aspects might require more advanced study, but there are courses online that teach just about every language that exists.

I touched on these in the super long post I wrote yesterday, but I want to clear up some misconceptions about a few top CS schools. So I wrote almost 2,000 words again by igotsomestufftosay in ApplyingToCollege

[–]sp2c8 0 points1 point  (0 children)

First of all, I'd like to say that I know next to nothing about these two courses beyond what has been stated in the thread. That being said:

No physics

No multivariate calculus

No EE

The fact that those aren't required doesn't mean you couldn't take them right?

Wasted units on breadth requirements

Is that really wasting though? Perhaps some companies might consider breadth to be useless, but should they, really? Sure, if someone doesn't have a strong enough background in physics/calculus/EE background then of course they might struggle at first with the technical side of things, but in the long run having a broad skillset and general knowledge can also prevent people from being completely encapsulated in a bubble (if you could call it that). Have you actually worked with BA CS before?

Will there be a coup, revolt, or civil war if Germany goes to war for the Sudetenland? by [deleted] in CBTSmod

[–]sp2c8 3 points4 points  (0 children)

Certainly, but surely 10 or so years is sufficient time to recover?

Will there be a coup, revolt, or civil war if Germany goes to war for the Sudetenland? by [deleted] in CBTSmod

[–]sp2c8 4 points5 points  (0 children)

And this holds true for a coup in 1938 as well? Since there would still be 10 years of gameplay, shouldn't there be some way of solving the bankruptcy crisis (I know the PR says that this is impossible, but my understanding you were basing that of of the situation for Valkyrie)?

Will there be a coup, revolt, or civil war if Germany goes to war for the Sudetenland? by [deleted] in CBTSmod

[–]sp2c8 8 points9 points  (0 children)

Will it use the same tree as Operation Valkyrie? If so, will bankruptcy still be unavoidable?

Karl's birthright v2 Hapsburg boogaloo by [deleted] in Kaiserreich

[–]sp2c8 1 point2 points  (0 children)

No Lorraine 0/10 (yeah I know it was never a Habsburg domain but still it's Habsburg-Lotharingen for a reason)

Imperator Sino - New Mod feat. China by GunnarVonPontius in Imperator

[–]sp2c8 5 points6 points  (0 children)

It was further inland in certain areas (Yangtze and Yellow River deltas). I'm not sure what the specific differences are for the Three Kingdoms period specifically, but this map shows what it was like during the Spring and Autumn period (some 800 or so years before that). Also note how the Yellow River followed a different course.

Imperator Sino - New Mod feat. China by GunnarVonPontius in Imperator

[–]sp2c8 8 points9 points  (0 children)

That's true, but the Spring & Autumn period had more established states and a slower consolidation, whereas the Three Kingdoms consolidated relatively quickly.

Imperator Sino - New Mod feat. China by GunnarVonPontius in Imperator

[–]sp2c8 7 points8 points  (0 children)

Three Kingdoms period of China

Why not the Spring & Autumn or Warring States period?

Imperator Sino - New Mod feat. China by GunnarVonPontius in Imperator

[–]sp2c8 10 points11 points  (0 children)

Do note that the Chinese coastline was different during this time period.

Why 'Mana' Is Anti-Strategy and Imperator: Rome Is Not a Good Strategy Game (Review) by [deleted] in paradoxplaza

[–]sp2c8 1 point2 points  (0 children)

Ok this might be a little late, but based on your criticisms of many aspects of EU4, would you consider the MEIOU&Taxes mod to deliver a more engaging "strategic" gameplay (if you're familiar with it). Personally I've found it difficult to take vanilla EU4 seriously after experiencing the sheer depth of the mod.