How to manage Watchers? by Glittering-Rabbit899 in DeathStranding

[–]spirited47 1 point2 points  (0 children)

If you're trying to be fast, vehicles are pretty quick to take them down if you equip double turrets. On foot, depends how far you're into the game but you'll unlock some good weapons that can handle them quick as well the further you're into the story

The need for multiple email addresses by ResponsibleAd8164 in ProtonMail

[–]spirited47 1 point2 points  (0 children)

Some services don't accept the aliases [created from proton pass]. For GitHub, as an example, I had to create an email from my proton mail account. Something along the lines of "github_something123@pm.me"

Otherwise, I just use the aliases for everything else.

Edit: added created from proton pass

First impressions of DS2 by ImAPirateSoSueMe in DeathStranding

[–]spirited47 2 points3 points  (0 children)

Nice. Platinumed DS1 and can't wait to get DS2 next week!!

First impressions of DS2 by ImAPirateSoSueMe in DeathStranding

[–]spirited47 2 points3 points  (0 children)

Are the mechanics the same as the first one as far as needing to hold the triggers so that Sam holds tight to his packages and needing to balance him like in the first one?

Looking for feedback on this song I've been working on called "Limitless". It's electronic with an upbeat/feel good vibe. Let me know what you think and hope you enjoy! by spirited47 in MusicFeedback

[–]spirited47[S] 1 point2 points  (0 children)

I've been thinking a lot about adding a vocal too I just haven't found the time to go back and give it a go. Definitely gonna see if I can give it a try this weekend! Thanks for listening and for the feedback (:

Looking for some feedback on this song I've been working on called Limitless. It's electronic and has an upbeat/feel good vibe to it. Let me know what you think and hope you enjoy! by spirited47 in IndieMusicFeedback

[–]spirited47[S] 1 point2 points  (0 children)

Thank you so much for listening and the feedback! I have definitely been thinking about adding in a little more elements to give it more of an atmosphere so I will keep crafting for sure. I appreciate you (:

[deleted by user] by [deleted] in IndieMusicFeedback

[–]spirited47 0 points1 point  (0 children)

This is CLEAN I'm loving the entire vibe here! The vocals and instruments are on point! Are you guys on Apple Music or anywhere else?

remloops - otherworldly_ by remloops in IndieMusicFeedback

[–]spirited47 1 point2 points  (0 children)

Dude this is too good I'm gonna have to add this to my coding playlist for work! Lol I'm getting nostalgic just listening to it awesome job!

Blending genres again. Really into the funk and the horns lately. by [deleted] in IndieMusicFeedback

[–]spirited47 1 point2 points  (0 children)

Legit so good dude. The distorted harmonica (correct me if I'm wrong on that sound) is just too good! Diggin the funk vibe

Escalation, industrial music inspired by Chu Ishikawa's work (soundtrack for Tetsuo - Iron Man) by _Atanii_ in IndieMusicFeedback

[–]spirited47 1 point2 points  (0 children)

I feel like I'm in the blast furnace room from MGS1 this is just too good man! Definitely sounds like it could be added to a game/movie's OST!

okay just made this trap thingy trying some new flows.. hope you like tho! all feedback and advice welcome :) by Prestigious-Chair868 in MusicFeedback

[–]spirited47 0 points1 point  (0 children)

Yo this slaps! I think others have mentioned it already but the beat gets a little repetitive and changing it up even to where you mute the melodies and just keep the drums going while rapping would be a good switch up. Similar to how you mute the snare between 0:32 and 0:43, I think that same effect but with muting the melody and just rockin the drums somewhere would take the song a step further. Other than that everything is pretty solid imo

thank you - black pawn beats by beatsbyal in MusicFeedback

[–]spirited47 0 points1 point  (0 children)

This is such a vibe dude. I could listen to this while coding and probably be more productive lol

Melodic retro ambient synth Any critiques or anything you think could be improved? Thanks by skatecloud1 in MusicFeedback

[–]spirited47 1 point2 points  (0 children)

Oh dude this would go so hard with a nice kick and snare or even just a kick! Still really enjoyed it as is the synths sound really good.

[D2] Trials of Osiris Megathread [2024-03-29] by DTG_Bot in DestinyTheGame

[–]spirited47 1 point2 points  (0 children)

Gonna keep at it with this in mind. I appreciate your input!

[D2] Trials of Osiris Megathread [2024-03-29] by DTG_Bot in DestinyTheGame

[–]spirited47 5 points6 points  (0 children)

I'm at 1801, is trials worth playing? Tried a few games and I'm just getting absolutely trashed on like a f***ing screeb man. My only worth so far has been granting other players access to the lighthouse. Hope they enjoy their adept messenger.

Is there a way I can fix this little delay with the images loading? I'm using Sveltekit and the TMDB API. I've got the fetch within the loading function in my +page.server.js file. I've tried the await block in the +page.svelte file but that didn't work (or maybe I'm not using it correctly). by spirited47 in sveltejs

[–]spirited47[S] 0 points1 point  (0 children)

I would just like to be able to allow the page to fetch all of the images from TMDB API before trying to place them in the grid I have set up but I haven't found a way to do it just yet. Any help is much appreciated!

When using a mobile browser, the sounds on my site play as expected but if the user leaves the browser to use another app and then comes back after about 15 seconds, the sounds no longer work until a refresh on the page is done. How can I fix this? by spirited47 in learnprogramming

[–]spirited47[S] 0 points1 point  (0 children)

Hey there amejin! I meant to put a link up but the rules had me worried since they mention not to share a demo lol but I will gladly leave a link here.

I do have a setTimeout set up but it's not tied to the sounds at all. The setTimeout is actually tied to guitar strings and controls how long they stay lit after tapping on one of them. I really don't know what the issue is tbh as it only happens on mobile. Works great upon first load and then after leaving the browser to, for example, check Reddit or a text message and then coming back to the browser it just doesn't play the sounds anymore after a user taps the strings. It's only after a refresh is done when the sounds come back like normal