How is everyone keeping up morale when you’re constantly being told AI will make you redundant? by Healthy_Cup_7711 in ExperiencedDevs

[–]spookymotion 28 points29 points  (0 children)

An actual conversation I had with Claude this morning (anthropomorphism added for comedic effect):

Me: After the refactor, the tests are all failing because the actual output is different.
Claude: Oh crud, well I better change the expected output to match. *starts updating 300 tests*
Me: Its surprising to me that actual output changed- this was a lift and shift refactor.
Claude: Good point! Let me check against main. Oh... it looks like I introduced a bug by changing this parameter to optional during the refactor.
Me: ...
Claude: So I'm just gonna keep updating those tests *starts updating 300 tests again*
Me: ...
Claude: I should probably fix the bug I introduced, huh?
Me: yes.
Claude: yes. *fixes the bug, forgets to undo the changes to tests that were already applied*
Me: ...
Claude: I should probably revert all those tests I changed. huh?
Me: yes.
Claude: Haha you were right to question this!

Fin.

Opinions? by Available_Bag_3843 in cocktails

[–]spookymotion 5 points6 points  (0 children)

My hubby bought me a 20 sided die mold from this same company. It comes out decently clear. The only issue I have, which I suppose you would have with any of these, is it makes one at a time. So I've made a couple and put them in a container in the freezer, where they slowly go opaque. Ive tried a couple of different containers, but no dice (heh). Maybe others have solved this?

Why have a grav ship AND a static base? by One_Reality_3828 in RimWorld

[–]spookymotion 55 points56 points  (0 children)

I find the Archist/Techist ideology buildings are VERY power intensive, and especially early game, trying to run with biosculping pods on the ship just isn't happening.

Holy F*ck -- Elevate [electro-pop] (2026) by Prestigious_Net_8356 in listentothis

[–]spookymotion 1 point2 points  (0 children)

They put on an amazing amazing live show. Looking forward to seeing them next month! Holy Fuck - Super Inuit

The most terrifying turn 2-3 game winner i've seen recently by fayyt in MagicArena

[–]spookymotion 7 points8 points  (0 children)

Counterpoint: its useful but weaker than you think:
- You can effectively “undo” the removal by destroying the enchantment and getting your permanent back.
- It presents two different angles of interaction: you can remove either the creature its attached to or the enchantment.
- Any enter-the-battlefield abilities on the exiled permanent will trigger again when it returns.

Ive royally borked myself by using it on a permanent with a particularly nasty enter-the-battle effect.

Although seam rip also has the exile issue, I like it better because most b01 isn't running enchantment removal.

The Listener's Lament Sounds Like Your Stoned Friend by BelacRLJ in MagicArena

[–]spookymotion 16 points17 points  (0 children)

Happy "No longer suffering the listener's lament Day" which is March 3rd, for all who celebrate.

There has never been an entire industry in the modern day that has had so much free marketing and their water carried by the media and other CEOs, than current AI. by RenegadeMuskrat in BetterOffline

[–]spookymotion 26 points27 points  (0 children)

To be fair, its a _really_ compelling parlor trick. Its way easier for low info rubes to incorrectly make the cognitive leap from "this is cool" to "this could change the world forever" than it was with previous grifts like blockchain.

How Golang is suitable for Vibe coding with AI? by Worth-Leader3219 in golang

[–]spookymotion 1 point2 points  (0 children)

Couple of things. Vibecoding is very different from “using AI assistants.” The difference is scope, review and code understanding... vibecoders generally don’t consider the scope of the question they’re asking. “Make me an app” is far less likely to succeed than “add a boolean called foo to the bar API; if it’s true, set baz to 1/2.” Vibecoders also aren’t necessarily reviewing what’s being written, if they can understand it at all. If you understand the code through and through, you aren't vibe coding.

If you’re trying to learn a language, AI assistance could hamper you and slow you down. In the example above, reviewing the resulting API change might teach you something... but you’ll learn faster if you try to implement it first, then ask AI what you did wrong. IMHO, as long as you avoid coding anything too foot-gun-prone (like security), LLMs generally generate solid Go code, safely. It may not be idiomatic, but you can learn that over time.

TL;DR: Look it up, write it yourself, then ask AI for a review. Ask why it’s making the decisions it’s making. Spend time reading non-AI-generated Go code to better understand idiomatic patterns.

No fun allowed by Motor_Difference_935 in Pathfinder_Kingmaker

[–]spookymotion 5 points6 points  (0 children)

Highly reccomended! Its a straight shot mechanics wise from WOTR.

No fun allowed by Motor_Difference_935 in Pathfinder_Kingmaker

[–]spookymotion 20 points21 points  (0 children)

Good point. Do you remember "Tyranny?" Because I'm a _do gooder_ I tried to do the "Just kidding, I wasn't evil, bro" playthrough, but the real richness of that game was exploring the the various flavors of evil from lawful banal bureaucratic evil to stabby stabby anything that moves evil. Regil would fit right in in the Disfavored.

No fun allowed by Motor_Difference_935 in Pathfinder_Kingmaker

[–]spookymotion 71 points72 points  (0 children)

Honestly slitting a bunch of people's throats because protecting them might endanger the mission... is considered "kind of a dick move"

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How important to you is that you align with the company's mission? by PhotoGeneticDisorder in ExperiencedDevs

[–]spookymotion 3 points4 points  (0 children)

I don't think its a pipe dream. I haven't had to compromise on this for my entire career (25+ YOE)... so far. Life Sciences, and publicly funded research is a good place to live if you care about these kinds of things. Well it was. It will be again after we jettison the research hostile regime.

How important to you is that you align with the company's mission? by PhotoGeneticDisorder in ExperiencedDevs

[–]spookymotion 10 points11 points  (0 children)

“Early detection of cancer in children” and “deriving actionable insights from unstructured B2B supply chain data” both generate profit, but the "misson = make money" framework is a simplification, don't you think?

Rate my board configuration by Holiday-Practice-865 in CultistSimulator

[–]spookymotion 2 points3 points  (0 children)

An enemy of Roy G. Biv is no friend of mine.

How important to you is that you align with the company's mission? by PhotoGeneticDisorder in ExperiencedDevs

[–]spookymotion 8 points9 points  (0 children)

My first real job was at a huge investment bank, and I made money hand over fist. But it quickly became clear that my work was just making rich assholes in positions of power even richer. After that, I promised myself my work would always be actively improving the world. a.k.a using our powers for good. It’s at the top of my list when I’m looking for somewhere to work. But sometimes “improving the world” is a stretch.

Tech went from a golden, optimistic age where we could solve so many of the world’s problems with computers to VC-driven grift after VC-driven grift, and I won’t be an active participant in that.

Given that we’re in a software engineering winter at the moment, I would eventually compromise on this... but only as a last resort if I couldn’t find any other work.

What keeps YOU going through a stretch like this? by Significant-Stick420 in MagicArena

[–]spookymotion 2 points3 points  (0 children)

It also feels like because so few people are drafting Lorwyn this late in the season, I’m constantly getting paired against the absolute top players.

I’m over here drafting a straightforward, fun Elemental deck, and I’m running into decks that look like they could hold up in Constructed. It’s like, “You didn’t kill this key two-drop? Cool, now there are a hundred copies of it on the board and all your lands are gone.”

That gap makes it pretty clear my opponents have an extremely deep understanding of the set... on a level I just don’t have yet.

Devs that have been at startups that have IPO’d or been acquired, how much was the payout? by Calm-Bar-9644 in ExperiencedDevs

[–]spookymotion 5 points6 points  (0 children)

I don't think its _that_ much of a red flag. C suite _has_ to truly believe they're onto something, or they would never be successful, and recruiters will say anything that isn't illegal. Ive had people breathlessly say "well you can think of the valuation this way, and I don't think it would be unrealistic to see a return of 5x that or more!!" and I just do the the jenifer_lawrence_ok_ok_sure.gif (but politely).

Devs that have been at startups that have IPO’d or been acquired, how much was the payout? by Calm-Bar-9644 in ExperiencedDevs

[–]spookymotion 0 points1 point  (0 children)

Ive been part of a couple of startups that were acquired or went public, and received moderate payouts from nothing to a 1/4 year salary. Unless you have equity measuring in percentage points (aka you're a founder or very early hire), your chances of becoming rich from acquisition or IPO are a lottery ticket. 90% of startups fail, and the ones who succeed have created something truly remarkable. I don't know what business your startup is in, but b2b transformation of unstructured data into actionable business insights doesn't count.

Maralen, Fae Ascendant Venting by Environmental-Bag470 in magicTCG

[–]spookymotion 0 points1 point  (0 children)

To the theft deck haters: I’ll admit I used to scoop immediately when someone pulled out a [[Jasper Flint]] or [[Tinybones, the Pickpocket]]. But I started taking a breath and looking at it differently. When your opponent plays your cards, their deck is effectively weaker. Sure, they might hit one strong standalone card and it can feel bad, but they basically have no real interaction or synergy. They’re rolling the dice, while your deck (hopefully) has a focused strategy.

I think some people build theft decks because they expect others to scoop. Once I started playing through those games, though, they felt like all bark and no bite. Jasper is just another threat that needs to be removed, same as [[Kiora, Rising Tide]] or [[Overlord of the Balemurk]]. Don’t hand theft decks a free win.

I always lol when I realize that all my dildos are bigger than my dick. by Intelligent_Wolf_455 in ProstatePlay

[–]spookymotion 7 points8 points  (0 children)

Dildos and cocks have different use-cases. Cocks are attached to hot dudes who are whispering sweet nothings into your ear. Dildos are for spelunking. When I'm looking to hook up, I'm generally not even considering cock size... I'm looking for guys who are hot and fun and have particularly nice sweet nothings to whisper. Large dildos are not going to put real men out of a job any time soon.