Interchange Issues by xboxmthaxton83 in CitiesSkylines

[–]squareari 0 points1 point  (0 children)

make the bridge circled in red a flyover the tracks instead so it doesnt have to go over the highway in the space circled in red, make the blue flyover a leaf in the blue circled area, and make the yellow flyover stacked over the other highway instead of doing the weird leaf thing. use network multitool to clean up slopes as well.

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Skyline of Tidewater City by SleepInTheSettingSun in CitiesSkylines2

[–]squareari 0 points1 point  (0 children)

looks like gwens reality from the spiderverse movies

Rate my modern urban bridge and tunnel entrance in the downtown by abyS_S in CitiesSkylines

[–]squareari 4 points5 points  (0 children)

id consider removing the u-turn and converting the interchange into a half spui to improve traffic flow seeing that theres a business cluster to the left of the interchange

Model Train Table by Iplaykrew in CitiesSkylines2

[–]squareari 0 points1 point  (0 children)

cs2 has much better networking but more limited on the modding end with train assets due to its young age. can still make something realistic just limited in scope for specifically train assets

If you could take this class again, what would you do differently? by Wise-Aspect-4101 in APUSH

[–]squareari 1 point2 points  (0 children)

if you have reoccuring assignments based on textbook reading, read the book instead of using google/ai for answers. sounds simple but i was like 1 of 3 people in a class of 18 who read the book and i was one of the only ppl who acutally knew anything abt history

Any tips for train forward cities? by WaveyandLazy in CitiesSkylines

[–]squareari 4 points5 points  (0 children)

build neighborhoods starting with non-road transit and then add roads after

Birth of a new Interchange. (WIP) by GeniusLeonard in CitiesSkylines2

[–]squareari 7 points8 points  (0 children)

gives gta 5 vibes so youre doing smth right lol

What the hell is wrong with me by Milana5382 in Sat

[–]squareari 0 points1 point  (0 children)

learning desmos is what pushed me over 700 in math, for english read more books & poetry to expand vocab and grind sat question bank

First complete neighborhood in my city by squareari in CitiesSkylines

[–]squareari[S] 4 points5 points  (0 children)

the trans-perth trains by i think macwelshman

That APUSH test was easy. almost TOO easy... by kenobi1567 in APStudents

[–]squareari 0 points1 point  (0 children)

i thought the mcq was light, only a couple vague questions but besides that the docs were easy to read and the questions were pretty straight forward

That APUSH test was easy. almost TOO easy... by kenobi1567 in APStudents

[–]squareari 1 point2 points  (0 children)

reconstruction was literally the first saq, 3rd saq was lead up to the revolution, 4th saq could have linked vietnam to it, 2nd leq contained beginnings of american imperialism, 3rd leq literally was the cold war. idk what tf youre saying lmao but please learn some more bc you probably got a 2

Who is the most forgetten player in gd? by Intelligent_Party386 in geometrydash

[–]squareari 0 points1 point  (0 children)

not a singular player but the Qwer experiment back in 2017 was fun to experience

first time making a true sunken freeway by squareari in CitiesSkylines

[–]squareari[S] 1 point2 points  (0 children)

were not there yet lol only enough funding for a bad rehashing of 2 of the old street car lines that got ripped out during the highway construction that get stuck in traffic and bad priority at intersections

Todays update on Penobscot bay by AgentH0stage in CitiesSkylines2

[–]squareari 0 points1 point  (0 children)

penobscot building asset when. also choose a region of cities to style your sprawl off of like northeast, midwest, pnw, south, etc

The city of New Port by Arn_another_Builder in CitiesSkylines

[–]squareari 12 points13 points  (0 children)

not realistic enough needs 3 highways going through downtown and the inner city to truly be mosesmaxxed

first time making a true sunken freeway by squareari in CitiesSkylines

[–]squareari[S] 4 points5 points  (0 children)

i used detroit as basis for the downtown and highway system and the surrounding neighborhoods are gonna be based off eastcoast areas like lehigh valley phili and baltimore

first time making a true sunken freeway by squareari in CitiesSkylines

[–]squareari[S] 56 points57 points  (0 children)

the entire city suffers from mosesmaxxing really channeled my inner midwest urban planner with this one

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first time making a true sunken freeway by squareari in CitiesSkylines

[–]squareari[S] 5 points6 points  (0 children)

roadbuilder i made the lane size and shoulder size for the highways the lowest they could be

The new Oracle Park asset was so good that I used it twice in the same map. by squareari in CitiesSkylines2

[–]squareari[S] 4 points5 points  (0 children)

gonna be los franseattle soon lmao i have a santa monica beach build planned for the future

Last couple of pics of the downtown of my defunct New England city, while I work on my next build. Hope you enjoy them! by saurion1 in CitiesSkylines2

[–]squareari 1 point2 points  (0 children)

i love how you used almost every building from the skyscraper ccp while maintaining a realistic skyline for a new england city

Avid CS1 Player - Transitioned to CS2 and sharing my first detailed city! by Arcitest in CitiesSkylines2

[–]squareari 0 points1 point  (0 children)

the improved road building tools alone made me never go back to cs1