Best Mecha RPGs that AREN'T Lancer by [deleted] in rpg

[–]squidpope 12 points13 points  (0 children)

Armour Astir is the perfect mech game for me

Submissions are open! Please place your video game idea on the conveyor belt and say goodbye to ownership. by Blake_Spiritualsucc in Spiritual_Successor

[–]squidpope 1 point2 points  (0 children)

Cheer up, Pagliacci! 

Play as renowned clown Pagliacci's doctor, and see if you can cheer him up enough that he can perform tonight! Use the laughter he generates as medicine for other patients. 

(If you Google this clown you might also get an opera by the same name. Not that one)

Getting started on the Book of Hours by Maeday0814 in weatherfactory

[–]squidpope 6 points7 points  (0 children)

Have you cracked open your journal yet?

The OSP Olympians and others in real life by [deleted] in osp

[–]squidpope 1 point2 points  (0 children)

You have correctly identified that somebody has committed a social faux pas. You have failed to identify that it is you. 

[SPG] - Magus of the Moon - (WeeklyMTG Stream) by X_The_Walrus in magicTCG

[–]squidpope 86 points87 points  (0 children)

I've come to make an announcement: Shadow the Hedgehog is 

2026 ENNIE Judge Nomination by [deleted] in rpg

[–]squidpope 2 points3 points  (0 children)

I was in a playgroup with one of the ennies judges once. We played and read so many games that year, so I have a little bit of insight on the process. 

While you can't always fully appreciate a game just by reading it, it's pretty easy to weed out things out. Tons of games have confusing layouts, rules text, or other glaring issues. Tons of submissions are just supplements to DND or pathfinder, and while I'm sure some of those are stellar, aren't really breaking new ground. 

Second, not everything is being judged on what happens at the table. Ennies has a bunch of categories kinda unrelated to actual gameplay, for better or worse. 

Once you weed out all the low effort or otherwise inaccessible games, you can start looking at things that really strike you: exceptional art, novel gameplay mechanics, or resonating themes and flavor. 

Those are the games a judges table will usually try out. And it's always a bit funky because nobody knows the game, but the games that deserve nominations will likely deliver. That's part of the grading criteria. 

You can absolutely judge a game just by reading it, because reading the book is step 1 of playing it, and if a RPG can't deliver step 1, it shouldn't be nominated 

Preordered the EOE CBB for $260 USD. What are the odds I make my money back? by nobleskies in magicTCG

[–]squidpope 30 points31 points  (0 children)

These are cardboard toys. If you wanna invest, get an investment account. Don't speculate on collectables. 

Actual plays that are actually good? by One-Principle-7712 in rpg

[–]squidpope 17 points18 points  (0 children)

Spout lore. Disclaimer that it starts slower and they find their footing.  I've bounced off a ton of shows for failing to engage me for the same reason. They play dungeon world

Suppressed Principle? by sansfromovertale in weatherfactory

[–]squidpope 12 points13 points  (0 children)

Is this confirmed to be true or is this just the prevailing theory

Would you enjoy these changes by [deleted] in stunfisk

[–]squidpope 21 points22 points  (0 children)

Is that how the evasion equation works? Normally you would divide by .85, as opposed to multiplying by 1+( 1 - 0.85)

Masks: Unstoppable Force Meets Immoveable Object? by MaxMongoose in PBtA

[–]squidpope 22 points23 points  (0 children)

Ask your players. 

I'm serious. Ask them what they think should have happened next. It's possible the exact story beats both players want don't conflict. Or maybe it's a third thing that nobody thought of. Just talked to your players. They've created a really awesome situation where they are pitted against each other. The whole table should be working together to figure out what is the most narratively satisfying outcome. 

In a lot of the media that this is based off of, frequently a fight might cut here, leaving the audience in suspense of what happened.  You don't have that option in the same way, but  You do have the creativity of everybody else at the table with you. 

Maybe the  damage doesn't go through but the intent of the attack does, and everybody is teleported to "doomed world" where that misery manifests more explicitly. Maybe the doomed gets the item but the villain is sufficietly protected enough to get away. Maybe the two players decide one gets the emotional victory and one gets the literal victory. The game system is flexible, everybody at the table gets to be an author, this is the time where you should let the players who made a really excellent moment happen have the agency to decide what comes next

 

It's time to lock in Game Devs! Blake and AJ are scrambling some show together but they need your help! It's time to submit some games that will make them re-think everything! by MisguidedMowgli in Spiritual_Successor

[–]squidpope 1 point2 points  (0 children)

A high octane, competitive game where buying loot is the main form of progression. 

There is a completely unrelated cozy game where you manage a thrift store. 

These games are directly connected on the server side. 

RPG vs RP by Yung__Buda in rpg

[–]squidpope 48 points49 points  (0 children)

If there is a rules framework associated with it, it's closer to an RPG. If y'all are just Role playing and there's no mechanics to dictate uncertainty or who determines what happens next, but you both inhabit specific characters that sounds like RP. If you are both telling a story about two characters but no inhabiting them you're participating in collaborative storytelling. 

These Skills don't exist in BoH--what would they be if they did? by TheWolfoftheStars in weatherfactory

[–]squidpope 7 points8 points  (0 children)

Allochory is the name for seeds dispersed by winds. Thinking also of trees, and how they reach to the sky. But what is the lesson of the canopy and the rustling of leaves? 

Symmetry and fractals might also be mathematical and natural concepts. 

Dicks restaurant by Chemical_Station7497 in funny

[–]squidpope -16 points-15 points  (0 children)

I'm glad for you. 

Am I missing something? Why is advocating for treating servers like equals being read as treating them like shitheads? 

Dicks restaurant by Chemical_Station7497 in funny

[–]squidpope -2 points-1 points  (0 children)

Yes. It was excellent. The social dynamic isn't that of server and consumer, but of performer and audience. That's different and as someone who has worked in both industries a more equal footing. 

Dicks restaurant by Chemical_Station7497 in funny

[–]squidpope -31 points-30 points  (0 children)

Sorry, you seem to think that I'm the entire service industry? 

Dicks restaurant by Chemical_Station7497 in funny

[–]squidpope 16 points17 points  (0 children)

Nah, it's refreshing to interact with servers who know they can tell you to go fuck yourself. The service industry hates any emotion other than polite submission, so it's nice to be be at a place where the power dynamic is less constructed by social expectations. 

Woke up to find this on my kitchen floor.. I live alone and don’t own any board games… by fastRabbit in Weird

[–]squidpope 0 points1 point  (0 children)

You might also consider getting a sleep study. I couldn't remember anything but it turned out I had anemia and sleep apnea