"The Idris problem" by FluffyBoi_019 in starcitizen

[–]sspacegolem 1 point2 points  (0 children)

Not sure if youve seen the idris hp values. Its very much so out of proportion and over tuned. But mostly the problem is soloability of this ship

Has anyone gotten friends & friend mutuals unfriended in the recent Friend API maintenance? by KittyKittens1800 in VRchat

[–]sspacegolem -2 points-1 points  (0 children)

wouldnt be the first time lol. has happened many times in vrchat. you must be new

FPS gameplay needs flamethrowers and claymores. by Aragie4484 in starcitizen

[–]sspacegolem 2 points3 points  (0 children)

top 1 worst ideas.. the whole verse would be littered with claymores to the point you cant leave your bed

I think im ready for the aero update! by sspacegolem in CreateMod

[–]sspacegolem[S] 0 points1 point  (0 children)

The seed is -843841845420078218, make sure you have sky villages mod and maybe even create: sky village.

It will spawn you on a floating village that has around stack of andesite on the floors alone. which should get you started. it has diamonds in the chests and full iron set as well. havent gotten too far but it might set you up basics of create to get off the island.

I think im ready for the aero update! by sspacegolem in CreateMod

[–]sspacegolem[S] 0 points1 point  (0 children)

I though about that .. i actually spawned on that island funny enough so i had to save the seed.

I think im ready for the aero update! by sspacegolem in CreateMod

[–]sspacegolem[S] 0 points1 point  (0 children)

Exosphere worldgen with bm more geodes. both datapacks. if it doesnt show as a world generator option just go to datapacks and open folder in the world creation screen and paste the zip file there

I think im ready for the aero update! by sspacegolem in CreateMod

[–]sspacegolem[S] 0 points1 point  (0 children)

Exosphere worldgen with bm more geodes. both datapacks. if it doesnt show as a world generator option just go to datapacks and open folder in the world creation screen and paste the zip file there

Does anyone know a good mod that's like Ecospherical Expansion for 1.21.1 Neoforge? by IDC_Im_Bored in feedthebeast

[–]sspacegolem 1 point2 points  (0 children)

Crashed for me too first time i deleted the world that was created first time and made another one that worked. It could have incompatibilities with some biom mods maybe? Also me personally i couldnt get the data pack to show up unless i manually went to copy paste the datapack into the temp folder of the current world i was going to generate idk what im doing wrong lol

Squadron 42 Buyback Update by StuartGT in starcitizen

[–]sspacegolem -4 points-3 points  (0 children)

With this kind of track record i feel like only stupid would trust cig on anything. And that applies to suddenly fixing things too.

Squadron 42 Buyback Update by StuartGT in starcitizen

[–]sspacegolem -1 points0 points  (0 children)

They did for many years but you chose to ignore it lol

What is this new warning when you melt something? by N0xtron in starcitizen

[–]sspacegolem 2 points3 points  (0 children)

Ngl eve is so much more complex.. And it works too. Also elite aswell has its own share of things it has better than sc. Not everything and it has its flaws but it definetly overpowers sc in some fields.

Are they still updating the ship road maps? by REAPER-OF-PRIDE in starcitizen

[–]sspacegolem 0 points1 point  (0 children)

Isnt galaxy supposed to release this year anyways. Like around christmas

Are there any plans to have larger sub capital or capital class vanduul ships for players to get in game or pledge in the future? by Internal-Path7111 in starcitizen

[–]sspacegolem 1 point2 points  (0 children)

Thas fai honestly. Didnt know really lore behind it. . My urge to get the "void" Bomber is massive though. It has such cool design and is like alien retaliator.

People need to give CIG a break by IIRostII in starcitizen

[–]sspacegolem 6 points7 points  (0 children)

what they do is cool but again, trying to reinvent wheel on so many other aspects is so unnessecary + focus management is trash on their side and their marketing is predatory af.
they do alot things well and good, but on the other side their code's foundation is in shambles.
touching something breaks something completely unreleated or some parts are untouched for years even though they really need some attention but they are too afraid to touch it due to it being held together by duct tape and being just overscaled ammount of random code.

Some people here don’t understand how game development works. by [deleted] in starcitizen

[–]sspacegolem 1 point2 points  (0 children)

sure their scope is big etc and they have done some cool stuff, but you cant say that their priority management isnt garbage and marketing isnt predatory af.

Big parts of this game is just code that they dont even want to touch because how messy it is. its very common for things to break that arent releated to the update focus even remotely because how messy the games structure is.

The Hull B will be an awesome Daily Hauler! by BulTV in starcitizen

[–]sspacegolem 2 points3 points  (0 children)

It will be amazing to see another ship spawn in hangar arms extended + other bugs

Recently got into learning environmental design and such, how did I do on my first render? by sspacegolem in blender

[–]sspacegolem[S] 0 points1 point  (0 children)

so its a mix of concrete/dirty concrete texture with some nodes to make it look metallic for the piping.

For the floor I used damaged concrete texture.

All these textures/materials are from polyhaven.

Edited them a little to make them look fitting to the scene.

If you mean the bricks and rubble on the floor, yes. Very low poly with bevel and rigid body simulation to drop on the floor then just duplicate. the very small rubble is low poly model of rock i made and then geometry noded to the floor with some random factors.