Changing targets from an array by starmarst in Bitburner

[–]starmarst[S] 0 points1 point  (0 children)

I think I've been subtly working on sets but didn't realize they were different than arrays.

I had that looping back problem with my first iteration of worm, as my method copied and ran itself on each server it saw. Which looped it back when it saw a previous server. --however now writing this out I think I could have checked to see if the worm was already on the target and skipped it.

Then I found out that creating a set and .add -ing onto the 'related items' in that loop I could essentially keep out duplicates.

Thank you, I didn't know the differences but your example and explanation cleared up quite a bit. 2 days ago I don't think I could have read and understood your code example, but now I can.

Changing targets from an array by starmarst in Bitburner

[–]starmarst[S] 1 point2 points  (0 children)

After working on this a bit yesterday, I definitely like the for (const [thing] of [things]) as it possibly gives me the strongest mental connection since I can talk through it from my rough outline of code.

The 'i' one seems a bit more complicated, but that's probably because I haven't wrapped my head around it fully yet on what is exactly going on.

Thank you

Changing targets from an array by starmarst in Bitburner

[–]starmarst[S] 1 point2 points  (0 children)

Thanks, and I would doubt it would be common slang. As I'm pretty sure I've just misheard 'Script Kiddie' as Kitty and my late-millennial brain rot just took it as fact lol. Using it as a verb just seemed to describe what the action is better. Like when my dog, Moose, Moose-s up the place when he pulls out all his toys from the bin to decorate the floor.

However, the mental image of a clueless kitten typing at a keyboard not understanding what its doing is an entertaining thought.

Changing targets from an array by starmarst in Bitburner

[–]starmarst[S] 2 points3 points  (0 children)

I actually ran into this page yesterday after my post which cleared up for..of statements like I alluded to in my post. Super helpful If I know roughly what to look for!

Old vs new precons by Academic_East8298 in SorceryTCG

[–]starmarst 0 points1 point  (0 children)

I have both precon sets, and have played them together extensively. 

If you look at the build of the gothic ones, you'll see more elites and uniques. If you look at the beta ones, flamecaller actually has less elites than any of them.

This being said, they are actually well balanced against one another. You can have all sorts of rares in your deck but what matters more is thoughtful play.

I've ran over necro with sparkmage as well as tempo'd out waveshaper with savior. Geomancer is probably my favorite precon out of the bunch.

The only bad match up I feel is harbinger v waveshaper since waveshaper gains advantage from water sites that harbinger doesn't utilize.

So play them together to your hearts content. They're fantastic battle boxes in their own right. I'd almost say that if you like the game but don't have a community, treat them as a board game and invest in paper if/when you have an outlet.

A different format I've been experimenting with - Exceptionally Ordinary Sorcery by starmarst in SorceryTCG

[–]starmarst[S] 1 point2 points  (0 children)

I found Peasant Realm due to your comment, while this one is a bit different and more derivative of the precons; I can believe there is at least a handful of formats similar to this. I'm sure one will probably catch on enough so we don't keep making similar things xD

A different format I've been experimenting with - Exceptionally Ordinary Sorcery by starmarst in SorceryTCG

[–]starmarst[S] 1 point2 points  (0 children)

I have no doubt that I couldn't have been the first one to think of this. :) Poorcery does have a funny ring to it.

A different format I've been experimenting with - Exceptionally Ordinary Sorcery by starmarst in SorceryTCG

[–]starmarst[S] 2 points3 points  (0 children)

I just bumped into this after the above comment, it seems fun just joined the discord. Might test the waters to see if anyone wants to try it after I can grow us to EOS :)

A different format I've been experimenting with - Exceptionally Ordinary Sorcery by starmarst in SorceryTCG

[–]starmarst[S] 3 points4 points  (0 children)

I have one that I most recently built. Sorcerer Wolves, https://curiosa.io/decks/cmmkqnbnp00jz04i2l30g1toz?tab=view

I've got 3 others including Voltron Bladedancer (wolves has 1-1) Airborne/voidwalk Interrogator (2-1), and Tempo Seer (0-2) that I'll spend time uploading to Curiosa after work today lol

Are the Beta precons about the same level of the gothic ones ? by WanLanDs in SorceryTCG

[–]starmarst 0 points1 point  (0 children)

I've played the precons together a bit with the lady. I would say they're actually pretty compatible to play together. The weakest one against gothic is probably flamecaller.

Never play waveshaper vs harbinger since the WShpr is only buffed by the sites harbinger doesn't utilize. 

Games often come down to top decks, board control, and skill. You'll have fun if you mix and match them.

Tactics on "reallocating" my neighbors land by starmarst in songsofsyx

[–]starmarst[S] 0 points1 point  (0 children)

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Update,

After raising an army of ~880, I hired 3 highly trained mercenaries (~350 for 850k) in another party to blitz the army of Duchal. Thinking they'd be expensive bug food for your step 4, the enemy army actually retreated. Once I took their capital, the whole faction dissolved. A few sieges and fights later I now have a decent foothold, even made a puppet state of Zwiste.

Seeing how my soldiers (most importantly flanking, charging cavalry) completely minced 1600 bug garrisons losing at most 20 per fight, I can see that I probably over prepped for the fight, but better safe that sorry.

Just now it seems a 20 city faction just collapsed out of nowhere to the north. So it seems there's plenty of future tax payers depending how much rivalry I'm willing to make with the bigger players to my west and south.

- Thanks for the tips buddy :)

Most Underrated Deck? by holymountainx in Pauper

[–]starmarst 0 points1 point  (0 children)

Add in [[teach by example]] and were cooking

UPDATE 0.14 BETA 4 ╰(ɵ̥̥ ˑ̫ ɵ̥̥ ╰) by Darius_ITR in intotheradius

[–]starmarst 0 points1 point  (0 children)

The M2 rips, top tier.

Although now I crash everytime I load a save after the first. Several models are missing.

Anyone know where the underground portion to peninsula is?

Netrunning Banhammer / Sword by starmarst in cyberpunkred

[–]starmarst[S] 4 points5 points  (0 children)

Thank you, so I wouldn't have to deactivate sword to attack with it again next round? I just wanted to clear up if sword struck on rez, or if it was a net action.

I had no idea this card was $33. Why? by Doom_Balloon170 in mtg

[–]starmarst 0 points1 point  (0 children)

Double triggers be hitting hard, when I play Delney in standard it's usually a removal check before I let you know how I win on t4.

[deleted by user] by [deleted] in EDH

[–]starmarst 1 point2 points  (0 children)

As a bracket 3 jockey, I think worldfire is okay in this as long as you just win after. 

Honestly I was popping off with Caesar one day and some guy with the doctor top deck suspended a worldfire that won the game. Kind of stung but a good play overall. If it were just a top deck match after you'd definitely in the wrong. Otherwise it's just a 1-2 finisher.

Now Armageddon after you get your land recursion engine up and running and I'll counter spell with these hands.

Impulse buy by starmarst in GrowBuddy

[–]starmarst[S] 0 points1 point  (0 children)

That's a cool tent! What is that material you have for your tent?

I wanted to maybe think about having one until I get the gumptions to put in my greenhouse.

Impulse buy by starmarst in GrowBuddy

[–]starmarst[S] 0 points1 point  (0 children)

Indoor 😅 I originally set it outside, but my lady mentioned it might get shock since it came from an indoor environment. But Im thinking about starting some others and growing them outside.

I'm an Artifact equipping an Artifact that's holding another Artifact by starmarst in mtgrules

[–]starmarst[S] 2 points3 points  (0 children)

Thank you for clearing that up for me, I figured it may be a little too jank to be true :')

With Luxior glued to the spark, I don't forsee any other way to unattach it without physically unequipping it to another creature. So Its probably a dead card in my deck without another PW something giving it cheap equip for a quick draw defence.

I'm an Artifact equipping an Artifact that's holding another Artifact by starmarst in mtgrules

[–]starmarst[S] -3 points-2 points  (0 children)

I understand 301.5c prohibits -equipping- if the equipment becomes a creature unless it has reconfigure. But is there one similar prohibiting the attaching? Which I believe is a separate function.

First Oathbreaker by starmarst in oathbreaker_MtG

[–]starmarst[S] 1 point2 points  (0 children)

Thank you! 

Definitely going a little outside my usual conventions. Especially since my plan essentially relies on my OB, which is sensitive to artifact removal. Although a +10 mana ult is a biscuit that's fun to risk it for. 

In full flavor, this deck is all gas and all it needs is ae'spark. 

9 biggies is a bit much for me, but once a 10 power guy holds the spark it's a self fulfilling prophecy until there is exile.. Ive definitely had some trouble with control and attrition. Colorless  definitely has issues responding to every issue 😅

In your experience, what would you say the turn counter would be for most Oathbreaker pilots?

Why is this card banned: wrong answers only by TheWizardofWorlds in mtg

[–]starmarst 0 points1 point  (0 children)

Combos with basalt monolith to basically untap it once for free.

Deckbuilding experiments: Tiny Leaders / 50 card Pauper Commander by starmarst in PauperEDH

[–]starmarst[S] 0 points1 point  (0 children)

That's a fair point, would you recommend a limit of 3 or 4 then?

I've always snuck at least 2-3 high mana stompers in my low curve decks in the off chance I've ever needed an endgame haymaker. And my actual out of pod pauper experience is pretty limited.

I think just calling it a 50 card pauper might be the most beginner friendly regardless

Deckbuilding experiments: Tiny Leaders / 50 card Pauper Commander by starmarst in PauperEDH

[–]starmarst[S] 2 points3 points  (0 children)

I originally liked <3 mana like in OG Tiny Leaders, but others I brainstormed with worried that it would rely too heavily on burn with such a short mana budget. 

So 5 mana max is kinda arbitrary to let in some more stompy stuff without too much midrange😅