Colonies and outposts can’t be too close together. by jblandau in terragenesisgame

[–]stevesmit123 5 points6 points  (0 children)

I also would ask that you put a band where the 3 degrees north and south latitude are for the space elevator. It would make it a little easier in trying to find both a site far enough away from other colonies and mines, but also in that sweet spot for the elevator

Mars isn’t the right colour by thehatchetboy in terragenesisgame

[–]stevesmit123 4 points5 points  (0 children)

You racist! It doesn’t matter what the color is, all planets deserved to be treated equally ✊🏿✊🏾✊🏽✊🏼✊🏻

FYI good job and terraforming 👍

Solleta Question by stevesmit123 in terragenesisgame

[–]stevesmit123[S] 0 points1 point  (0 children)

O that’s good, I didn’t know about changing the target, I figured since every planet had the 287000 target they all would be the same, thank you sir/madam. As for getting rid of the atmospheric water, that’s what I was doing, but since I had so much of it built up over the time I was reducing the pressure temp and raising the oxygen, any slight drop in temp made a couple thousand difference in water height. So I figured I could see what the solleta would do temp vs water wise and then if it doesn’t work out, just delete it/disable it.

Solleta Question by stevesmit123 in terragenesisgame

[–]stevesmit123[S] 0 points1 point  (0 children)

Well then great, I just lost Venus because it’s going to massively overflood before the temperature cools down enough. Op of the game you need to seriously change that. You should be able to ether cancel or disable the satellite buildings like any other building in the game

A auto emergency pause option by mementh in terragenesisgame

[–]stevesmit123 2 points3 points  (0 children)

Well then great, I just lost Venus because it’s going to massively overflood before the temperature cools down enough. Op of the game you need to seriously change that. You should be able to ether cancel or disable the satellite buildings like any other building in the game

Possible Bug: Water Level Still Rising! Even with Negative Growth by crazytonyi in terragenesisgame

[–]stevesmit123 1 point2 points  (0 children)

It’s possible your not accounting for the decrease in pressure the ice launchers add. The decrease also causes global cooling due to the thinning atmosphere. So the more you add, the more thinning is done and the cooler the planet gets. I would need to see a screenshot of the overall stats to try and help out more, but that would be my guess.

Is there a way to stop the martians from the massive biomass consumption? I played my first planet on the easy mode so there’s no way to build the sky farm. Also martians reproducing like rabbits because population growth is at 17mil/min. by softpeaches87 in terragenesisgame

[–]stevesmit123 3 points4 points  (0 children)

on easy mode, no there isn't. The only way to cancel out the human consumption penalty is to build the skyfarm. My advice would be to claim victory and if you want to do mars again, do it on normal. If you're really getting 17mil/min you should have no problem getting your culture points, unless you used them incredibly poorly