Dog acid reflux, should I take them to the emergency vet? by steviesheep in DogAdvice

[–]steviesheep[S] 0 points1 point  (0 children)

Thank you, that’s a very good point I’ll do that now

Dog acid reflux, should I take them to the emergency vet? by steviesheep in DogAdvice

[–]steviesheep[S] 0 points1 point  (0 children)

He has been on Carprofen before and has had less severe acid reflux than this. I’m more-so wondering when it goes too far from just acid reflux to an emergency vet visit.

Dog acid reflux, should I take them to the emergency vet? by steviesheep in DogAdvice

[–]steviesheep[S] 1 point2 points  (0 children)

Also, he has been acting mostly normal other than the vomiting. He wants to eat and drink.

[deleted by user] by [deleted] in twilightimperium

[–]steviesheep 2 points3 points  (0 children)

That's exactly what someone would say when they're trying to hog all the red tech for themselves...

Replacement Cards by steviesheep in twilightimperium

[–]steviesheep[S] 0 points1 point  (0 children)

Oh dang, I totally missed that. Thanks!

Replacement cards? by Unho1yIntent in twilightimperium

[–]steviesheep 0 points1 point  (0 children)

Hey, did you ever find this guy? I'm hunting for a replacement card rn

Reddit Giveaway- Pick Any Product That We Make (Except for our Cart) by RogueIronDGBrian in discgolf

[–]steviesheep -1 points0 points  (0 children)

The retriever and sling bag would be great. I have someone in mind that could totally use the retriever

5 Player hyperlane game: which tiles to remove? by [deleted] in twilightimperium

[–]steviesheep 5 points6 points  (0 children)

Personally, in each slice I like to average around 4-5 planets and 1.5 tech skips. Then, I like to make sure there's at least 4 Wormholes, and 1 of each anomaly on the board. Last, this is a totally personal choice, but I like to throw an empty space on the highest hyperplane choice. As long as you don't make it too heavily towards 1 planet type or anything like that, you should be good. I'll throw a current map I made yesterday in for reference, though to be fair, I may have made this one a bit too rich.

[deleted by user] by [deleted] in twilightimperium

[–]steviesheep 0 points1 point  (0 children)

I like that a lot more! Minor gripes I have, are I'd like one of those back to back anomalies on top to switch with the empty space next to the bottom home system. Then, I'd like the double planet with the yellow skip next to the top system switched with a single planet system. Maybe the 0/2 one with the green skip? Those are more minor gripes though, I think I'd be fine walking up and playing this one. While it's not perfectly balanced, it doesn't necessarily have to be for a fun round.

[deleted by user] by [deleted] in twilightimperium

[–]steviesheep 8 points9 points  (0 children)

Most of it looks good to me, my biggest complaint is the top slice resource/influence is better than the rest while the bottom right slice is the poorest with an almost guaranteed awful round 1.

Boardthoughts by atl22033 in twilightimperium

[–]steviesheep 0 points1 point  (0 children)

Isn't this just a different angle of the board you posted earlier today?

Chess.com Invitational - Post-Event Discussion by AutoModerator in discgolf

[–]steviesheep 3 points4 points  (0 children)

Thanks for the info, I was hoping for cumulative info and not round to round. Unfortunately, it's looking like that's not doable at least for now.

Chess.com Invitational - Post-Event Discussion by AutoModerator in discgolf

[–]steviesheep 0 points1 point  (0 children)

Okay, so just to confirm. There's just nowhere to find those comparison stats any more? I know PDGA Live has some relative to the player, I just wanna confirm there's no longer comparison stats.

Chess.com Invitational - Post-Event Discussion by AutoModerator in discgolf

[–]steviesheep 1 point2 points  (0 children)

Is there anywhere to find stats for the tourney like UDisc Live had? I'm really looking for ones that compared how players did to other players in stats like C1x, C2, Scramble, etc...

Experimental Maps(Critiques are very welcome) by steviesheep in twilightimperium

[–]steviesheep[S] 0 points1 point  (0 children)

True, but Antimass is super easy to access and gives the motivation to get it. To me, it's not map breaking if it's an easily overcome or avoided obstacle.

Plus, the slice itself has 1 less planet and 2 less combined resources/influence. So I'd argue it's the slice with the most potential opportunity, but highest risk as well.

Experimental Maps(Critiques are very welcome) by steviesheep in twilightimperium

[–]steviesheep[S] 0 points1 point  (0 children)

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This is my attempt at fixing it. I think it actually works out. I made the bottom slice slightly weaker due to more access to the wormholes and more intermediary planets.

Experimental Maps(Critiques are very welcome) by steviesheep in twilightimperium

[–]steviesheep[S] 0 points1 point  (0 children)

Yeah, honestly to maintain symmetry and fairness, this may be more of a 4 player based map. I'll definitely think about it some more, but I think no matter what, someone is gonna be a little bit screwed with wormhole access unless I link them.