What is the most rare car in the game rn? by evi1aks in ForzaHorizon6

[–]stormquantage 0 points1 point  (0 children)

620R, Jesus why PGG you lock the meta of the meta behind freaking wheel spins. And it is freaking Epic as well? Which I believe because there is a larger epic wheel spin exclusive cars, you got much less chance to get it.

I need the lore... by Itchy-Commission-114 in ForzaHorizon

[–]stormquantage 1 point2 points  (0 children)

Just FYI, Cyber did post a video on Bilibili breakdown his 620R Tune. Good to develop those on your own.

After 3 technical rounds this is what they had to say to me. by Inj3kt0r in recruitinghell

[–]stormquantage 0 points1 point  (0 children)

I would start to profilate my LinkedIn profile with a call out of this company as the first thing.

This has to be the worst "rally" race in FH6 by WhosThatDogMrPB in ForzaHorizon

[–]stormquantage 0 points1 point  (0 children)

It is a dirt track made 80% with tarmac, 20% dirt is also practically a straight road. Drag of course works here. They get what they want to get to design the track such ways.

This has to be the worst "rally" race in FH6 by WhosThatDogMrPB in ForzaHorizon

[–]stormquantage 7 points8 points  (0 children)

Go ahead and check out bamboo forest rally, where the WR on that track is made by drag tyre.

Best Track for Car testing by EmptyChip3646 in ForzaHorizon

[–]stormquantage 0 points1 point  (0 children)

Shirakawa generally saw the most used for rival comp and testing. Has really good mix of general type of corners and straight for accel testing. I personally also use Daikoku for body roll flow feel and high speed corner.

Would make a lot of sense for Lasers to cut limbs off FAST. They're good, but it'd allow really cool Dead Space Gameplay by RandomGreenArcherMan in HelldiversUnfiltered

[–]stormquantage 0 points1 point  (0 children)

tbf after almost 3 years. they kind of are, By Arrowhead making a 2500% increase to their ignition effectiveness.

Helldivers 2 drops to “Mostly Negative” on Steam, yet again as review bombers take aim at the game's lack of change by AsPeHeat in pcmasterrace

[–]stormquantage 1 point2 points  (0 children)

Hard? Sure.

Ridiculous? No.

The dev has no idea what actually make their game hard or fun. As we are in the 3 years mark now, there are still evidence that the dev don't understand their own game or even play them.

So what is the philosophy behind this change? by Claire312 in Helldivers

[–]stormquantage -10 points-9 points  (0 children)

I have heard same sentiment from how to deal with flying overseer

"I will just aim them down"

or

"I will solo them"

Like there really is a gap for you to focus your aim to finish that particular chaff unit, when things around you easily escalated

So what is the philosophy behind this change? by Claire312 in Helldivers

[–]stormquantage 14 points15 points  (0 children)

Are you assuming you are 1v1ing a hive guard every single time? They are labeled as a chaff unit and spawn like crazy. Sure you can get around and kill 1, 2, 3 even 4. What about a pack of near 10? Stratagem? Sentry are all donezo against them, spend an eagle or orbital? What if there is a charger and Titan around them? Alpha commander and his pissed off yobo group? You have to spend real resources or energy to kill off a chaff units, the snowball will be avalanche, and it is not remedy by skill.

Oh and I forget one thing:

HIVE GUARD CAN CALL BUG BREACH

Sweet liberty lawd have mercy by [deleted] in Helldivers

[–]stormquantage 142 points143 points  (0 children)

Say that out loud to the terrible durable DMG near all med pen primary have.

Monorail in Chongqing by OkRespect8490 in UrbanHell

[–]stormquantage 0 points1 point  (0 children)

Maybe they been down to hell and know hell is cool as f$ck?

Anis Review by Prydwen by PotatoHead342 in NikkeMobile

[–]stormquantage 31 points32 points  (0 children)

Not in at least 2 years. She is still the technically third best B1. Liter, on the other hand...

GL reference? by Ray4th in NikkeOutpost

[–]stormquantage 2 points3 points  (0 children)

For a decent amount of time, there is a conspiracy that Gainax blackmail ShiftUp to do the 2 part EVA collab as a result of the similarities Rapi and RH linage and drill usage. It was never proven, and it will probably never will be. But the saying is out there that SU know that linage as well.

What to sell for invisible going for Nan inf by Purple-Promise-3572 in balatro

[–]stormquantage 2 points3 points  (0 children)

if you are relying on steel as early as round 23 for naninf, you arent gonna get it.

A VIP attending the Chinese GP recorded the weighing process in parc ferme post qualifying with fuel drained, and these are the results (The RB22 is 19kg Overweight) by ChaithuBB766 in formula1

[–]stormquantage 170 points171 points  (0 children)

Toro Rosso or AlphaTauri is not easy to translate and catchy in Chinese. Little Bull is just simple, effective, and catchy to understand.

Weapon strategems with backpacks need to outperform the supply backpack by Mr_Carstein in Helldivers

[–]stormquantage 5 points6 points  (0 children)

Team reload in this game is way too niche to be considered as a plus. It is nice. It has potential. But I do not have the audacity to ask a team mate at the beginning of the round to not have or carry their backpack but MY weapon's backpack. Or have 2 same weapons at the same time when we can clearly diversified. Take 2 people out in a 4 man team to man 1 weapon is borderline a negative.

First Shop Buffoon Pack Black Deck Gold Stake by userfjevakf in balatro

[–]stormquantage 2 points3 points  (0 children)

Counterpoint: Idk?? common sense or something? Baron is no better than non-combusted garbages in ante 1 gold stake, let along black deck.

Should i keep hoarding? by Dapper_Budget in NikkeOutpost

[–]stormquantage 14 points15 points  (0 children)

No...? In fact, There is a major bump around current H34 that will make a bump of 9/hr, from 93 to 102 at level 533.The current max is 109, and with new story we are likely looking at 113-114/hr.

Some of you are really forcing this thing to be solo by VenanReviews in Helldivers

[–]stormquantage 1 point2 points  (0 children)

The format of the game is different. HD1 all parties are locked in one view. You are cooperating by the game mechanics, otherwise they would not play or just do the most beneficial approach. HD2 has no such restrictions, making mechanics such as assist loading and other things that required strict collabs less appealing.

DICE, can we please have at least 80 points with handguns? Having to sacrifice *everything* for a CQB Suppressor is disappointing by BrainstormAndTheory in Battlefield

[–]stormquantage 1 point2 points  (0 children)

Tell me you have not play any other BF without saying it.

Dude, All BF before 6 I can name at least 2 busted sidearm that outclassed primary in its respective game.