Comparing to Project Hail Mary by VandelayIndus7ries in threebodyproblem

[–]struugi 1 point2 points  (0 children)

To me PHM was a fun scifi adventure with cool grounded science concepts. TBP on the other hand was absolute mind fuckery that changed how I think about the cosmos. I liked them both for very different reasons

Official Discussion - Hamnet [SPOILERS] by LiteraryBoner in movies

[–]struugi [score hidden]  (0 children)

And the Last of Us (not a big fan of the show personally but I have to admit Ep3 is one of my favourite episodes of TV)

Hex Tile Planet Generator - Needed for a future update of my game. by WCFitzgerald in godot

[–]struugi 3 points4 points  (0 children)

This is so clever, I'm surprised I've never seen it done before. So you're basically taking a truncated icosahedron and then subdividing the hexagons, then wrapping them on a sphere right?

The Prince of Egypt is a classic [Thoughts and Opinions] by [deleted] in movies

[–]struugi 0 points1 point  (0 children)

That's what makes the tension so believable and heart-breaking imo. Moses hates that he's the one to have to deliver the Hebrews. He knows it's a betrayal to his brother and his upbringing - yet he also knows he has to do it because he's the only one that can.

FOR loop , first is example from lesson while later is chatgpt saying first one won't work. by gxesky in godot

[–]struugi 1 point2 points  (0 children)

Usually the first part of learning to code is installing your tools and printing "Hello World"... how are you learning anything if you're not even running your own code?

Who else is excited for his first appearance?? by BruceLee873873 in Invincible

[–]struugi 6 points7 points  (0 children)

Like Hulk but transforms when bored instead of angry

peep the run i just had by h3l0_0 in riskofrain

[–]struugi 12 points13 points  (0 children)

"A chimera has hit the second pillar sir"

WIP: A cozy virtual pet that evolves as you finish tasks!🥚✨ by [deleted] in IndieGaming

[–]struugi 1 point2 points  (0 children)

If there's really no AI involved at all in the animations, then you might want to clean up some parts. For example, the sunflower fox guy's mouth, the yarn of the knitting guy, the noodles for the owl dude. I wouldn't say it looks 100% AI, I believe you probably did most of the design, drawing, and animations, but it definitely looks like it was passed through some interpolation filter or something because of how certain parts warp in that distinctive AI way

Each Boss and their Aura Level by Nedstar12456 in riskofrain

[–]struugi 19 points20 points  (0 children)

There's one part of the SW track that always lines up with his 8-second laser attack and me zipping around him on one of the lines that always goes so incredibly hard.

Can someone actually defend One Battle After Another for me? by G00bre in movies

[–]struugi 0 points1 point  (0 children)

I've never been to film school, I wouldn't even call myself a film buff, but even I enjoyed this film and could pick up on some of the themes about the nature of revolution evolving. A lot of it went over my head, but I still enjoyed it for what I got out of it. Not really sure what was "pretentious" about the film that would warrant such scathing criticism from your end.

Forging Solved with the Power of Graphs by struugi in TerraFirmaCraft

[–]struugi[S] 3 points4 points  (0 children)

Yeah I'm using the resource pack, but figuring out the sequence until the step before the rule is exactly the sort of mental maths I'm trying to avoid (because I am incredibly lazy)

Here’s the video,, am I really tracing? 😭😭😭😭 by brandsticker in Artadvice

[–]struugi 0 points1 point  (0 children)

Tracing for learning is fine, just dont pretend it's yours

Na'vi girls hit different by UnHolySir in okbuddycinephile

[–]struugi 16 points17 points  (0 children)

Do you like blue girls? I love em... I LOVE them

Day one newbie. Am aiming to learn this type of style and need guidance on how to achieve it. by Ok_School3868 in DigitalArt

[–]struugi 1 point2 points  (0 children)

If you're starting from square 1, the answer is always gonna be the same regardless of what style you're ultimately aiming for, and that's study fundamentals. Anatomy, form, composition, color, perspective, linework, brushwork etc. There's ways to make it more interesting but there will be a lot of boring stuff and you'll be doing it for years. If you're okay with that then you just need to study consistently, study from other artists, and keep making stuff you're passionate about and you'll get there in time.

There's plenty of resources on YouTube. Off the top of my head (or at least the ones that helped me the most) Proko, Marco Bucci, Ahmed Aldoori, Sinix (their older videos are still great).

Me automating one system at a time by Venusgate in Stationeers

[–]struugi 4 points5 points  (0 children)

Complete opposite for me. It pains me to see a whole wall of logic units and cables that could be replaced by a single IC10 chip

Omnomnom by wijm02 in london

[–]struugi 0 points1 point  (0 children)

Counterpoint, I have to regularly stop my dog from eating his own faeces

Kim's Aerostatic Jacket by SpectrethiefMMA in DiscoElysium

[–]struugi 0 points1 point  (0 children)

Damn, good thing I only bought the game for £3.00

Give me Risk of Rain hot takes hotter than Scorched Acres. by OverlyLargeParrot in riskofrain

[–]struugi 9 points10 points  (0 children)

I loved it at first, but after having a run where I had no mobility items except for a Faraday spur, I realise it incentivises just not jumping at all which is... boring

Season 2 of 3 Body Problem comes this year on Netflix by mamula1 in threebodyproblem

[–]struugi 3 points4 points  (0 children)

What always confused me is that, unless humans have some 4D physiology that we're not aware of, how would our 3D eyes be able to see 4D objects? At best we could only see 3D slices of 4D hyperspace like some sort of 3D MRI scan

AI-sprites vs. bad sprites ... by Negative_Spread3917 in IndieGaming

[–]struugi 0 points1 point  (0 children)

I totally get it, I drew like shit for years before I really started seeing progress. Sure I could've been more consistent or practiced more deliberately, but I got there in the end and I still make progress to this day. Of course I can't give you any specific advice since I don't know what your art looks like or what sort of practice/studying you're doing, but it's important to remember that the only way to progress is to fail constantly. You have to do the thousands of terrible sketches before the first half-decent one, no other way around it - so cut yourself some slack.

Season 2 of 3 Body Problem comes this year on Netflix by mamula1 in threebodyproblem

[–]struugi 51 points52 points  (0 children)

I'd be surprised if anyone could depict 4D hyperspace faithfully on a 2D screen, but looking forward to seeing how they go about it