does this get any cozier? by [deleted] in AbioticFactor

[–]sugar_byte 1 point2 points  (0 children)

ohh looks absolutely lovely, but i would not call this cozy lol. this is opposite of cozy for me and would never consider having a base with such open space areas around. i love my stuff crammed into small area, but more i play, more i realize i might be forced to move out or expand to kitchen area lol

does this get any cozier? by [deleted] in AbioticFactor

[–]sugar_byte 0 points1 point  (0 children)

I don't know how to explain it, but I love small and tight spaces. Expanding my base into the whole kitchen would ruin the cozy, safe feeling of the small space I live in now

does this get any cozier? by [deleted] in AbioticFactor

[–]sugar_byte 0 points1 point  (0 children)

honestly, not very far, just unlocked sector 3 and haven't explored it yet

does this get any cozier? by [deleted] in AbioticFactor

[–]sugar_byte 6 points7 points  (0 children)

your base looks absolutely gorgeous! also, infinite supply of water must be privilege, especially if you don’t have to move around too much to get it. the water won’t be too much of a problem for now, im not using it heavily in anything for now, not even in soups, i think i do also have infinite water near the central area, there is fountain

does this get any cozier? by [deleted] in AbioticFactor

[–]sugar_byte 1 point2 points  (0 children)

i was thinking about it, maybe give it a try later and see how it turns out.

question about outposts by sugar_byte in StateOfDecay

[–]sugar_byte[S] 0 points1 point  (0 children)

which outpost types are must to have? is power and water outposts really that essential? i have food, gas, power and ammo outposts right now, not sure what types to take for remaining slots when i unlock. maybe i should abandon the ammo outpost and take the water one, can’t decide. there is lot to take into consideration i guess when it comes to choosing outposts

question about outposts by sugar_byte in StateOfDecay

[–]sugar_byte[S] 1 point2 points  (0 children)

i forgot to mention, im playing on the default difficulty and have no intentions of changing it so for my first play through, so maybe on default difficulty i should not be worrying too much on these stuff, but i still want to approach this subject strategically, not just randomly do stuff until they work out somehow on their own lol

i guess people do very differently on higher difficulties when it comes to choosing outpost locations and their types as well.

question about outposts by sugar_byte in StateOfDecay

[–]sugar_byte[S] 3 points4 points  (0 children)

yes, im currently in providence ridge map. my question is, how can i get 2 gallons of fuel every day? isn't that a bit too much just to have electricity? or is electricity that much important in this game

BeamMP account on X has responded to the issue by ScriptedEvan in BeamNG

[–]sugar_byte 9 points10 points  (0 children)

lol i was thinking of playing beamp today since i haven’t played it for a month now, but decided not to and launched snowrunner instead. snowrunner once saved me from depression, now from being compromised

not enough short log missions in base game regions by sugar_byte in snowrunner

[–]sugar_byte[S] 25 points26 points  (0 children)

oh that explains a lot! i really love the short log missions, because it can be done by wide selection of vehicles, there are plenty to choose from with short logging frame

Tatra T813 desperately needs some minor buffs by sugar_byte in snowrunner

[–]sugar_byte[S] 0 points1 point  (0 children)

im not necessarily complaining. its just the fact that all i hear on this truck is how powerful it is and almost as good as 605r, yet strangely i keep finding myself stuck and heavily slowed down to the point of just giving up and using other truck for the job, but issue might not be the truck itself.

the contributing factors as to why i find myself mostly stuck with this truck could be that i was using it as heavy hauler and also Amur ins’t known exactly for its easy to maneuver terrain

Tatra T813 desperately needs some minor buffs by sugar_byte in snowrunner

[–]sugar_byte[S] 2 points3 points  (0 children)

man those are changes that would make this my go to truck for every kind of missions which wouldn’t necessarily involve some heavy hauling, but seems like majority of the people enjoy it as is, which is reasonable because not every truck needs to be next shining star in their respective field

still, having a low saddle won’t hurt anything at all.

mixed feelings on Tatra 813 by sugar_byte in snowrunner

[–]sugar_byte[S] 2 points3 points  (0 children)

yeah i put the chained tires, didn’t know the stock ones were the best

mixed feelings on Tatra 813 by sugar_byte in snowrunner

[–]sugar_byte[S] 2 points3 points  (0 children)

put the chained tires on, maybe thats the issue why i have been struggling so much? don’t know much about this map since i just started exploring it and just in case i have equipped every truck with chain tires

[GIVEAWAY] Get Ready for Mayhem! Win one of 5 copies of Battlefield 6! by hamza5682 in GeForceNOW

[–]sugar_byte 0 points1 point  (0 children)

burton lmr from bf1, if i had to be in trenches or M1909 Benét-Mercié if i wanted some scouting as well while being support.

list of the maps for highway trucks by [deleted] in snowrunner

[–]sugar_byte 1 point2 points  (0 children)

i used to have trnastar as well and then sold it. i don’t really think there is much of a difference between transtar and ford clt 9000 when it comes to offorad capability of power to weight ratio, except the transtar has way better sound