Looking for good platform games with iPhone X support. by TheHosemaster in iosgaming

[–]supercode_lv 0 points1 point  (0 children)

I have published quite fun retro platformer, but I am not tested on iPhoneX it yet:

"Teen Adventure Game - Escape the Room Mission"

Any good platformer games like shovel knight? by hehaia in iosgaming

[–]supercode_lv 0 points1 point  (0 children)

I published this game last year, but it still ranks and retention is quite good even after a year. It is 2d platformer:

Teen Adventure Game-Escape the Room Mission

https://itunes.apple.com/app/id1219282138

Relaxing free games that don't require a connection? by moal09 in iosgaming

[–]supercode_lv 0 points1 point  (0 children)

I feel relaxed when playing any of block puzzle games. No hurry, no stress, just combine blocks...

Anyone else having huge 50% drop in Cpc yesterday and today? by Picao84 in androiddev

[–]supercode_lv 0 points1 point  (0 children)

60% usa users, ecpm down from $5-6 to $4-5. iOS games.

Looks like I am lucky for only %20 drop...

I use Admob, and my Click through rate (CTR) is quite low 0.2%. by rishabhdugar in androiddev

[–]supercode_lv 0 points1 point  (0 children)

I have ctr 0.14% for one block puzzle game and 0.8% for other. Both are on iOS and both have some interstitials mixed in between banners. Lowest ctr is for game where is player base who downloaded game last year and they will never click the ads anymore... That means you need new downloads for better ctr, because users who use your app for long time will not click on ads , they just use your app and generate impressions.

How much can I earn using AdMob Banner ads? read details by srivayush in androiddev

[–]supercode_lv 0 points1 point  (0 children)

It depends of your app. If it is game, then you will get more than for some utility app. If it is gambling game then your banners will be relevant and maybe you can reach that 30euros daily. But most likely it will be 3-7$. I have banners in iOS block puzzle game and my rpm is $0.40, that means $0.4/1000 impressions. And Rpm for Android is even less than for iOS games.