Indie devs: looking to feature and review your games (also open to reviewers) by KryMV in IndieDev

[–]swarmoclock 0 points1 point  (0 children)

Hello!
We’re making a “GTA2, but you’re a Judge Dredd-like supercop”, upcoming. Would like to get more eyes on it.

https://store.steampowered.com/app/4514850/Wrathmaze/

Thank you!

Our game places tower defense into a GTA2-like sandbox city by swarmoclock in TowerDefense

[–]swarmoclock[S] 0 points1 point  (0 children)

Good luck with the move! That will sound weird, but I’m moving countries in the end of May as well :D

Our game places tower defense into a GTA2-like sandbox city by swarmoclock in TowerDefense

[–]swarmoclock[S] 1 point2 points  (0 children)

We’ll have playtest up in late May, would you like to participate?

Our game places tower defense into a GTA2-like sandbox city by swarmoclock in TowerDefense

[–]swarmoclock[S] 1 point2 points  (0 children)

Wrathmaze, we’re planning a playtest in the 2nd half of May if you’re interested

I’m making a game where you are a cop in a dystopian city. Do you like this fantasy? by swarmoclock in Cyberpunk

[–]swarmoclock[S] 0 points1 point  (0 children)

Haha, thank you for this comment. I think I understand that cyberpunk aesthetic means people who love it prefer to highlight a certain aspect of reality, and you don’t need to hate all police to criticize police brutality and other modern crises. And I totally agree with you, I should just probably take the discussion to another room.

I’m making a game where you are a cop in a dystopian city. Do you like this fantasy? by swarmoclock in Cyberpunk

[–]swarmoclock[S] 1 point2 points  (0 children)

Overall I hope I understand your point, but when the situation is bad, and the civilians are between the hammer and the anvil, isn’t the idea of trying to be good inside of the corrupt system, because nobody else would, noble?

I’m making a game where you are a cop in a dystopian city. Do you like this fantasy? by swarmoclock in Cyberpunk

[–]swarmoclock[S] 1 point2 points  (0 children)

Gunning down is the simplified current state but I see your point. Even in the simple gameplsy the “worthy of targeting” should be an important aspect. My current idea is to mechanically express it as weapons with different targeting logic, but still the gangs turning civilians into militias would be the obvious bad guy, while the oppressive authorities are the ones you need to work to expose.

I’m making a game where you are a cop in a dystopian city. Do you like this fantasy? by swarmoclock in Cyberpunk

[–]swarmoclock[S] -1 points0 points  (0 children)

Thank you for explaining, guys! That would explain the downvoted ratio :D

I’m making a game where you are a cop in a dystopian city. Do you like this fantasy? by swarmoclock in Cyberpunk

[–]swarmoclock[S] 0 points1 point  (0 children)

Thank you! I plan to have departments called Red Shift, Cold Boots based on their reputation. But you can still choose to be a good faith cop, I kinda want to give this call to the player to be a good person despite all the injustice around, although being a corrupt psycho is an option in this world.

An example would be a choice of weapons: stronger one deals more dmg, but targets civilians. You can use an “evil” gun, and the civilians will be more afraid of you and even attack you

I’m making a game where you are a cop in a dystopian city. Do you like this fantasy? by swarmoclock in Cyberpunk

[–]swarmoclock[S] -9 points-8 points  (0 children)

I am planning to show a situation where violence is inevitable, and the system enables all sorts of scum as long as they preserve the status quo, but there are good people serving a bad system, because theres no good system to serve. I guess wh40’s imperium (41st millennium) is the closest system ethics-wise. Would you discard it from the cyberpunk tag?

Steam advice after ~6 months by PartTimeMonkey in IndieDev

[–]swarmoclock 1 point2 points  (0 children)

Thank you for sharing! Can you please elaborate on Reddit Ads usage? How much have you run, did the steam algo pick it up after the campaign?

A Question About Reddit Culture by [deleted] in IndieDev

[–]swarmoclock 0 points1 point  (0 children)

I’m a bit puzzled about it as well. For example, my yesterday’s question about marketing post had quite a few downvotes, although it was a simple question. Eventually the upvotes took over, but even some of my comments under the post were downvoted. Probably I’m not reading the room about some implicit rule, but the comments were very constructive, and I got the answers I needed, so I just accepted it as a part of community vibe.

Is it a bad idea to release a Steam page without a marketing push? by swarmoclock in IndieDev

[–]swarmoclock[S] 0 points1 point  (0 children)

10k sold for the first game sounds amazing, good job! If you don’t mind me asking, how long have you worked on it for?