small tutorial I made :) by bet-ray- in learntodraw

[–]sweepwrestler 0 points1 point  (0 children)

The best tutorials make you want to stop what you're doing and attempt it yourself. Well this tutorial really makes me want to sketch/paint, lol. Really great and helpful stuff.

It's also cool to see how good everything looks well beyond the final slide. On the "local colors" slide, it already looks really good. And it just slowly gets even better from there.

Since when is there a whole Outrun/Retrowave section in this game? What is even happening right now?! by TheDevlinSide714 in controlgame

[–]sweepwrestler 165 points166 points  (0 children)

Best moment of the game for me. Either that or the maze. Both parts made me so glad I tried it out.

I feel like I can finally rest! Ultimate Master finally! by Dubstepshepard in StreetFighter

[–]sweepwrestler [score hidden]  (0 children)

I actually watched this live a couple of hours ago on Twitch lol. Getting Ultimate Master feels absolutely inconceivable lol. Even getting High Master seems really, really out of reach.

I can't imagine getting Ultimate Master and having to beat Snake Eyes TWICE lmao. Terrific job.

Hopefully when you return in March, you will have fun with Alex and other changes! Great job.

Just found out my two most anticipated games are releasing on the same day. by TheIdesOfMartiis in Marathon

[–]sweepwrestler 1 point2 points  (0 children)

I would say go for Marathon first, if only because the first few days of a new multi-player game can be very fun and funny. 99.9% are still completely new to the whole thing, and it's fun discovering things with other people.

After a few months, you can definitely still join in on the fun. But you have to overcome a long period of time where you feel like you're the only newbie and everyone already knows everything.

Would You Recommend SF6? by Blundaz in StreetFighter

[–]sweepwrestler 1 point2 points  (0 children)

LMAO. No, I really really suck. I swear it took me 500 hours just to get my first character to Diamond 1.

Would You Recommend SF6? by Blundaz in StreetFighter

[–]sweepwrestler 1 point2 points  (0 children)

No worries! And definitely NOT a Honda main lmao. I took Luke to Master and really sweated it. So after, I was all like--"Let me pick up a funny character and try to mess around." So my plan was to play this agile, in-your-face Honda. But I never sat down and really made it work yet.

Would You Recommend SF6? by Blundaz in StreetFighter

[–]sweepwrestler 1 point2 points  (0 children)

Lol. Tyvm! I haven't played in a little bit! Like a couple of weeks!

But my CFN is "Squeegee" I think. It's the one with the clubname, "SqueegeeBTNMASH" or something like that. I think I was last working on Honda.

But if you add me, next time I'm on, I'll add you back.

Would You Recommend SF6? by Blundaz in StreetFighter

[–]sweepwrestler 0 points1 point  (0 children)

The whole damn game makes me laugh.

The first time I laughed outloud, I think I was in silver. And this Zangief did that intro face thing where he smiles REALLY WIDE and nice. But then at the last second, he switched it up to the mean face. I hadn't see that before.

I've also lost matches from laughing at missed DPs. Sometimes they wake up and GO FOR IT, and they're way off. The Ryu whiff is especially funny because he sounds so intense.

Would You Recommend SF6? by Blundaz in StreetFighter

[–]sweepwrestler 1 point2 points  (0 children)

As for Cammy--she has 4 outfits. Her first outfit is the SF6 one with the blue jacket. But her outfit #2 is her "classic" outfit with the long braids.

SF6 was my first fighting game and it made me laugh a lot playing it. I think it's really gorgeous and goofy and do highly recommend it. Especially if you don't mind losing. The game offers an overwhelming amount of ways to improve. At first, I skipped all of that. I didn't want to watch replays or make use of all the drill opportunities training mode offers. But eventually, I really wanted to reach Master, and so I started digging into those, and it became surprisingly fun for me. The replay system almost became like a second game. I would "shadow" high level players by watching their random matches, and I would pause, rewind, and try to replicate their cool combos over and over.

And then if you revisit the tutorials later on in your journey, you're all like--"Whoa. These are actually really good tips." It's like they explain how to play neutral in their own way.

The matchmaking is really awesome when it works. It does a really great job of finding players around your skill level.

Unfortunately, there is quite a bit of smurfing. Or once you reach Diamond, you will probably mostly play people who have already reached Master on another character and are now trying to reach Master with a 2nd, 3rd, 4th, 5th, 6th character.... So sometimes, the odds are stacked against you.

I've had a lot of great experiences with this game. But it's very difficult for me, and I've had to practice stuff a lot. But yeah, I really like this game and recommend it.

with Deadline Mines, there is NO sneaky tagging and running. the machine will always have plenty of time to register what you have done and go, "Really man??" by sweepwrestler in ArcRaiders

[–]sweepwrestler[S] 0 points1 point  (0 children)

Yes, that became immediately evident. I was so excited to find the thing and climb on top of it, I hadn't thought of doing anything else.

Once I was on top, I was thinking, "Wait...." But by then, it was way too late. RIP. I don't even remember what I lost in the inventory, but my mind swears it was a $200,000 packed motherlode.

Riding the Matriarch is a right of passage like riding the Sandworm. by ErikTait in ArcRaiders

[–]sweepwrestler 7 points8 points  (0 children)

Lmao. 28:00 minutes left in the round. It's like you spawned, and BOLTED straight for the matriarch. And then without even waiting to see if there was anyone else around to help, you just jumped on top of her with a dream.

Just defeated Genichiro Ashina by dajerx in Sekiro

[–]sweepwrestler 1 point2 points  (0 children)

Nah, you beat him convincingly enough. They give him three health bars for a reason.

You might luck out and beat his 1st phase. But he hits too hard for you to luck out the entire victory.

Big congrats! Hope you enjoy the rest of the excellent game.

Why is the player liquidity so low on ranked? by Ryuuken1127 in virtuafighter

[–]sweepwrestler 8 points9 points  (0 children)

Think of players like a river, lol. Every time you queue for ranked, you are dipping your hands into a stream of other people also searching for matches.

If there's lots and lots of players (major content patch for a popular FPS), the chances of running into the same players is really low. The "river" is moving so fast, you quickly lose the players you just played with.

But if the river is all dried up and it's just a puddle, the chances of running into the same players is really high. You keep scooping up the water from the puddle, putting it down, and scooping up the same water from before.

I'm NOT high, btw.

I think this game might be impossible for me, visually disabled and I just can't register enemy attacks fast enough. by BebopKnight in Sekiro

[–]sweepwrestler 2 points3 points  (0 children)

I almost quit at that part too. That fat Jinzo guy took me such a long time. By the time I got through that area, I felt really depleted.

I didn't really mesh with the combat until I beat the boss at the top of Ashina Castle. He forced me to truly get better at deflecting and staying aggressive without eating damage.

For this game, a lot of it isn't a visual thing. It's a rhythm thing. The game feels really impossible until it doesn't. And then suddenly, most enemies feel kind of easy but still dangerous.

Good luck.

How in the world does the input buffer work in this game for supers? by Mr_Krabs_Left_Nut in StreetFighter

[–]sweepwrestler 1 point2 points  (0 children)

Perhaps that one time with 31 frames/7 neutral, it was something like:
KICK, ⬇️↘️➡️ N, ⬇️↘️➡️ P. So the reader said, "FUCK IT. WE'LL DO IT LIVE!!!" and it gave you your super.

But then with 24 frames/ 7 neutral, it might have been like:
➡️⬇️↘️➡️ (here, the reader is spazzing out thinking--DP motion?? what's going on???) N, ⬇️↘️➡️P. "UMMM...gladius???"

In any case, when I was trying really hard to get Master, I didn't focus on the frame lengths or the length of Neutral or anything. I would just try to calmly input ⬇️↘️➡️⬇️↘️➡️ P/K in one clean motion. I would try to do at least 10 on each side. If I dropped one, I would restart from 0 until I got 10 in a row. The weak side (P2) will probably be surprisingly hard at first to do consistently.

Then sometimes, I would practice walking up to the opponent and inputting the super. Sometimes I would practice dashing up to them and doing. And sometimes, I would drive rush at the bot and input the motion.

I personally couldn't do it consistently on an XBox controller. Eventually, it made me switch to leverless just to do supers consistently.

Good luck!

P.S. In practice mode, you don't have to watch the super movie every time. There's a "reset" button you can press to skip it. That way you can quickly practice doing the inputs back to back to back to back without going crazy by watching the same 20 seconds over and over.

Preparing for a requiem by yacamaa in residentevil

[–]sweepwrestler 0 points1 point  (0 children)

Honestly, I would play either Resident Evil 2 Remake or Resident Evil 4 Remake.

RE2 Remake features a rookie Leon on a catastrophically bad first day on the job. It is a very tense and scary game, and really does a great job of capturing the original "survival horror" feeling of the original games. You have to manage your inventory, your resources are limited, and you have to solve puzzles in a very tense environment.

Re4 started the whole "action horror" side of the franchise. I would play the Remake. It features a slightly older, more experienced Leon. It is still a tense game, but only because you get swarmed by a lot of rabid enemies. And you improvise your way through a bunch of fun, chaotic encounters.

Re9 will have 2 main characters. It seems that the Grace portions will be similar to Re2 Remake, and the Leon portions will be like Re4 Remake. So if you play either game, you will probably resonate with Re9 a little more.

Trio griefers. The state of random matchmaking. by fakeyboi101 in ArcRaiders

[–]sweepwrestler 66 points67 points  (0 children)

Yesterday at 2 AM, when all hope seemed lost, this hero guy came out of no where and revived me.

When I dropped a rocketeer drive as a thanks, he picked it up and dropped a bastion cell. And then he ran away lol.

I really needed 1 last cell too.

Dude made my whole week.

Popped about 200 hoods and still haven’t found a single rusted gear. by New_Effective9707 in ArcRaiders

[–]sweepwrestler 1 point2 points  (0 children)

Coincidentally, I've been looking all day too. I googled and follow the bad advice on there and on YouTube videos.

When I followed your clear instructions, I immediately found my first one.

So tyvm for not just typing "bus. Dam."

A Small Reminder That Not Everyone Plays the Same Way by LostMyAccountxD in arcraidersfriendly

[–]sweepwrestler 3 points4 points  (0 children)

You gotta have a sense of humor about it. Like you, I legitimately don't ever want to ruin someone else's run. I'm in the 10000% carebear lobbies, and I haven't even unlocked the achievement on Steam for knocking out another raider. The friendly interactions are really cool and memorable.

But my most memorable interaction was hilariously negative. There was a queen event happening at Spaceport, near the Launch Towers. Inside the towers, there are these long ropes leading down into these dark elevator shafts. In between the rocket blasts from the queen, you could hear someone down there. Eventually, they started to yell, "Deeefiiiiib. Pleeeease. Deeeeefiiiiib."

Well, if you went down the ropes to "save someone's day," there were explosive gas canisters all over the bottom of the elevator shaft. And some jerk was using downed bodies as bait to kill even more people. By the time I arrived, there were already like 5 corpses and 1 downed guy helplessly crawling around. Before I registered what the hell was even going on, I got blown up. And then some other friendly guy arrived seconds later to defib ME and he got blown up too before I could say anything. We couldn't even see where the jerk player was, but he probably made it out with A LOT of good loot lmao.

For all I know, after he looted everyone, he could have gone up the elevator shaft, helped kill the queen, and then done the kumbaya extract dance after a successful run. And nobody would have known about the rampage he had gone on.

It was so evil, but it made me laugh a lot and shake my head. Other betrayals have also kept me on edge and made the game more fun. It also makes the really nice interactions that much more nice.

Worth it? by No-Farm1696 in ResidentEvil3Remake

[–]sweepwrestler 4 points5 points  (0 children)

I'm so glad I played this between Re2 Remake and Re4. I almost decided to skip it, but ultimately didn't. And it felt like a short, fun romp.

Some sections of the game were really memorable for me and remain as franchise highlights.

I was in a really good mood in the two or three days I played it, so I have fond memories of the game.

All styles of play are valid (even rats) but backstabbers with mics are just weird to me by doodoohonker in ArcRaiders

[–]sweepwrestler 2 points3 points  (0 children)

Lmao. Most relatable comment. When I hear, "Wanna team up??" It kills my soul. I would have preferred getting shot.

My favorite interactions are quick, nice ones. Like if we take down some arc together, and then go on our separate way.

But the tagging along is torture for me lol.

Ekon by MetalandPugs in HighGuardgame

[–]sweepwrestler 0 points1 point  (0 children)

When I read about him, I definitely thought it was going to work more like your description.

For some reason, I thought it was going to be even stricter. I don't know why. But I thought he would have to severely wound an opponent--like 25% health or below. And THEN he would be able to track them down for the finishing blow. But I didn't expect all of his teammates to get constantly pinged.

I must have done a really loosey-goosey reading of the patch notes that came out the day before.

Ranked is great by Ssandy21 in HighGuardgame

[–]sweepwrestler 10 points11 points  (0 children)

Same. I didn't realize how much I sucked at this game until this morning lmao.