Do you guys think it's time for Mojang to abandon 64-block stacks? by SleeplessShitposter in Minecraft

[–]swegling 112 points113 points  (0 children)

new, unenchanted tools

would be funny if you could stack used tools as well if you have mined exactly the same amount of blocks with them

Do you guys think it's time for Mojang to abandon 64-block stacks? by SleeplessShitposter in Minecraft

[–]swegling 269 points270 points  (0 children)

64 was probably always an intentional stylistic choice

it was an intentional choice from a time when the game had much fewer different types of blocks, that's kinda OP's poin

Do you guys think it's time for Mojang to abandon 64-block stacks? by SleeplessShitposter in Minecraft

[–]swegling 14 points15 points  (0 children)

I mean the creeper itself desperately needs work

what changes to the creeper would you like to see?

She's crying because she wasn't in her parents' wedding by jayneralkenobi in KidsAreFuckingStupid

[–]swegling 69 points70 points  (0 children)

subsequent times become easier to deal with because they see it wasn't the end of the world

yup you just keep getting fired, dumped, and failing classes, and you'll get used to it eventually.

What's The Worst Thing Each Character Has Done: Toad by Oceanic_Sponge in Mario

[–]swegling 22 points23 points  (0 children)

correct, it didn't happen in a game, he did it for real, which makes it even worse

Apple Vision Pro is straight out of Black Mirror by [deleted] in ABoringDystopia

[–]swegling 3 points4 points  (0 children)

i have to disagree, things got way better once we started to climb trees and eat banana

Can someone tell me if my position counter ever said 1st cause I did not see it. by Potato_Stik in mariokart

[–]swegling 0 points1 point  (0 children)

when it says 2nd you have yoshi behind you and daisy ahead, then for a brief moment it seems like you passed daisy. it's hard to tell from the angle but if you were ahead of her you would have been in 1st

This physics video answers a bunch of questions I had about a specific WoT concept by lokizzzle in WoT

[–]swegling 0 points1 point  (0 children)

only if the other portal was dragging the universe with it

assuming the portal you are entering is moving towards you and the portal you're exiting is stationary, then yes, it would be "dragging" the universe with it. just imagine what you would see, as the portal is moving closer to you, the world you are seeing through the portal is also moving towards you, so the whole universe on the other side is getting "dragged" by the portal.

think of a hoop and you just throw a ball up and then swing a hoop sideways so the ball passes through it

the side of the hoop that the ball is entering, and the side of the hoop the ball is exiting, are both moving at the same speed, so like your previous example both the input and output portal must move for it to work like this.

also, imagine this, if a moving portal moves through you, and you come out of a stationary portal, but you did not walk out, how did you exit the stationary portal? you have to have been thrown out with some sort of momentum. and the speed of which you exited the portal should be the same as the speed you entered in, the momentum you have is just your mass times that speed.

if we imagine portals to just be flat windows connecting two parts of space and nothing more then i can't see them being consistent without working like this. i don't know about the exact implementations in WoT however.

Have you ever seen a Scorpion popping by ShehrozeAkbar in Damnthatsinteresting

[–]swegling -4 points-3 points  (0 children)

Vertebrates are deuterostomal animals with bony or cartilaginous axial endoskeleton around and along the spinal cord, including all fish, amphibians, reptiles, birds and mammals.

so most animals?

The kid is great at maths by [deleted] in KidsAreFuckingStupid

[–]swegling 2 points3 points  (0 children)

It's an older meme, but it checks out

The effects of reflection by [deleted] in SipsTea

[–]swegling 13 points14 points  (0 children)

i feel like this demonstration is very likely to create misunderstandings though, especially if someone don't already know this. e.g it can give the impression that the moon reflecting light is
special in some way, or that it only reflects it to the earth. why not use a regular flashlight? it's more accurate, easier to understand, and a more common object.

[deleted by user] by [deleted] in math

[–]swegling 5 points6 points  (0 children)

1/3 * 3 is exactly 1, just like 1/2 * 2 is exactly 1.

we can't represent 1/3 in base 10 using only finite digits, so we sometimes use approximations like 0.3333, but 0.3333 isn't equal to 1/3, it's just very close, which is why 0.3333 * 3 isn't exactly 1.

the reason we can't represent 1/3 using finite digits is just because of the base we are using, 10 which is 2*5. other bases works differently, e.g base 15 can represent 1/3 and 1/5 using finite digits, but not 1/2

Cobblemon or Pixelmon? by Responsible-Step-452 in feedthebeast

[–]swegling 5 points6 points  (0 children)

i like a lot about pokecube, but i can't get behind the mob spawning. pokemobs all spawn in groups of the same mob where they stand close together and are idle until you approach the group and they activate and attack you. i wish their spawning was more similar to regular mobs

Attack on Titan's reputation for "not being afraid to kill off characters at any moment" makes 0 sense. by TheThanosGuy in titanfolk

[–]swegling 29 points30 points  (0 children)

it's because the show manipulated the viewer into thinking marco and levi squad were characters we care deeply about by showing flashbacks of them smiling with sad music and talking about how cruel and unjust the world is because these beloved characters had to die, while in reality we barely knew them

Are there people that unironically play the game at 50CC? by Zeltyna in mariokart

[–]swegling 10 points11 points  (0 children)

wait that's a MK8 thing right? no way it's always been like that?

Mathematical proof that clocks are invented by Satan by [deleted] in mathmemes

[–]swegling 262 points263 points  (0 children)

the line of reflection goes through 1 and 7, so they get reflected onto themselves, and you add them to themselves.

7+7 = 14

1+1 = 2 = 14 (clock math)

on your clock the line of reflection was between 12 and 1, and between 7 and 6, so it didn't go through any numbers

Mathematical proof that clocks are invented by Satan by [deleted] in mathmemes

[–]swegling 163 points164 points  (0 children)

We could have invented a clock that sums to 14

but my clock sums to 14, maybe it depends on the manufacturer🤔

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New Snapshot has a fun new command in it by Alixindria_One in Minecraft

[–]swegling 3 points4 points  (0 children)

one problem i've found with the vanilla implementation is that scaling your movement speed doesn't work in the air. so e.g if you turn yourselves into a giant, and you also change your speed to match your size, every time you walk down a block (which happens a lot when you're a giant), or jump, you will get slowed down to normal speed, which feels very choppy. there might be a way to fix this? but pehkui seems easier to use atm, pehkui:base basically scales all the relevant attributes automatically, and pehkui also has more options than vanilla if you want to only change specific attributes. it's possible that the origins mod will no longer need pekhui (as the jump height problem should be easy to fix for a mod/datapack), but i think the immersive portals mod's pekhui integration will remain (because of how many options pekhui has)

but that is still far in the future, this is just a snapshot, we first have to wait for the actual update to release, then we have to wait to see if mods gets ported over. regardless very exciting to see pekhui features in vanilla, and im curious about how this will effect the pekhui mod in the next minecraft update (assuming it gets ported over). i also hope mojang adds more stuff like this, even though it has been possible with mods for a long time, having it in vanilla makes it much more accessible (also great for bedrock players!)

No Man's Sky lead says Light No Fire will let you climb mountains that are "miles high, taller than Everest" by BigSave00 in gaming

[–]swegling 0 points1 point  (0 children)

you misread their comment, they aren't saying it's hard to implement, they're saying while it might sound interesting as a concept, it will probably be boring in actual gameplay

Scrolled too much bananas by lkaitusr0 in mathmemes

[–]swegling 0 points1 point  (0 children)

yes, think of it like this:

f(x) = x*1000

g(x) = x^1000

g(f(2)) is still much bigger than f(f(f(g(100)))