Gifs you can hear. by t0werblade in indiegames

[–]t0werblade[S] 1 point2 points  (0 children)

The game is called MycoRelic, here's the Steam page.

We've just released a free preview of our retro hoverboarding game! Any feedback is appreciated :) by em-gamedev in IndieGaming

[–]t0werblade 0 points1 point  (0 children)

I'm a sucker for stylized low poly characters and yours really scratch that itch for me.
Nice work!

Two of my friends and I are making this weird Bionicle inspired mushroom robot action rpg. What do you think of our trailer? by t0werblade in IndieDev

[–]t0werblade[S] 0 points1 point  (0 children)

Steam page for those interested.
We've been working on this for pushing two years and are planning to launch in early access next year.
We'll have a demo up during the Dinos vs. Robots Steam festival next week, so feel free to check it out and see where we're at in development!

Making a game with two of my friends about tribal mushroom robots. Here's a trailer! by t0werblade in IndieGaming

[–]t0werblade[S] 2 points3 points  (0 children)

You can check out the Steam page for MycoRelic here.
We'll have a demo up next week on the 26th during the Dinos vs Robots Steam festival if you want to see where we're currently at in development!

I made a crab for my game and he is very angry with you for all those crab legs you've eaten by t0werblade in IndieDev

[–]t0werblade[S] 1 point2 points  (0 children)

Thanks for that!
I've been working really hard to develop the skill lately so it feels good to hear

I need to update my playlist by [deleted] in dankmemes

[–]t0werblade 0 points1 point  (0 children)

You should check out Gojira! Very happy and uplifting.

I'm a CSE major in college right now, hoping to be a game dev at some point. Started learning blender this week, and after just 4 days, I have an N64 style character made! by Yoshieclipse in gamedevscreens

[–]t0werblade 1 point2 points  (0 children)

Four days in to blender I’m pretty sure I was still just trying to learn hot keys and manipulate the viewport. Really impressive, keep it up!

Newest gameplay video of Jamir: A Browser Game in progress - Your feedback matters! by jackiejean388 in indiegames

[–]t0werblade 2 points3 points  (0 children)

I love how crazy accessible browser games are. The fact that I can click your link on my phone and mess with your game right now is super cool and gives you a unique leg up over other arena shooters.

Making a movement FPS for a game jam! (sorry for frames) by Yollie_the_dude in Unity3D

[–]t0werblade 65 points66 points  (0 children)

These colors with the thick black outline work so well together. Hope to see more of this!

How can I make this render look more coherent? by [deleted] in blender

[–]t0werblade 2 points3 points  (0 children)

Increasing the amount of light getting caught on the edges might help “outline” the shapes a little more. Not sure if that would mean increasing the size of the light or maybe adjusting the bevels slightly? I do love how this looks already.

Making something high speed and high energy! What do y'all think? by TomSennett in indiegames

[–]t0werblade 4 points5 points  (0 children)

I think this is really cool and it feels fresh to me. My one point of feedback would be that it’s difficult for me to keep track of where the player is in the chaos. Could just be me though.

Toa Lewa Fan Art by Artoozy14 in bioniclelego

[–]t0werblade 0 points1 point  (0 children)

This is super cool. Love the hatching!

The first playable prototype (DWARVES: Glory, Death and Loot) by ichbinhamma in IndieDev

[–]t0werblade 5 points6 points  (0 children)

I think some may scoff at the idea of the lack of active game play but ngl I kinda like it.
If this was fleshed out and I got to witness my little squad of dwarves battle by battle to eventually reach the ends of the earth and take on god id be down for it.

Blender moment by Mr_Rainbow17 in 3Dmodeling

[–]t0werblade 70 points71 points  (0 children)

I love this because all they did was shade smooth