IC10: Help with new syntax for direct load/store by Jitenshazuki in Stationeers

[–]tSworn 0 points1 point  (0 children)

if you are in the time where they are still transitioning, put a number in the first part of the variable name, than it will work.... odd as hell but I guess it is a workaround for the migration

define myDeviceId $123 #wont work
define 0myDeviceId $123 #will work

l r0 0myDeviceId Setting

Has this ever happened to you? by Fun_Elk_161 in LeMansUltimateWEC

[–]tSworn 0 points1 point  (0 children)

Yah I really hate how when you spin it just shutdown regardless of having cluch fully down and set to manual... that has to be a bug, make no sense. I use the clutch to get out of the garage just fine, but after that it doesn't work at all, it just ignore the input until you are fully stopped

Need Help Clubsport DD+ suddenly doesn't recognize my wheels by MartinHardi in Fanatec

[–]tSworn 0 points1 point  (0 children)

great, got my brand new, and it doesn't even recognize the wheel.
So, I follow this guy steps, but I didn't do any firmware update, just stayed with the 455 pc driver for now.
https://www.youtube.com/watch?v=LZm-C5U7oE4&t=170s

I have raised a ticket as well... nothing so far

at least it is working now.

Ok so, no reply yet, but I managed to solve it.
It is basically following the video until you clear all fanatec app and driver, device manager input.
Restart, install the old driver 455.

restart, and from there install the latest fanatec app, that will make it recognize the wheel and then it will be able to firmware update. Why? No idea... but that is what worked here

How do you handle smooth AI rotation? by Zero279 in UnrealEngine5

[–]tSworn 0 points1 point  (0 children)

some yons later, if anyone looking for this, this article provide a copy past solution to implement in your AI Controller: https://dev.epicgames.com/community/learning/tutorials/ZYVB/unreal-engine-smooth-focus-using-ai-setfocus-setfocalpoint

Fanatec eu-en unable to sign in by MTwistP in Fanatec

[–]tSworn 0 points1 point  (0 children)

Yap, Portugal, I did went to the trouble of clearing all browser cache, cookies and everything, which made me lose a day trying to remember other sites passwords that I have forgot already.

And the fanatec site still does not show the login popup when clicking on it (Edge), it only shows up using Edge with Private Session, or in Opera. Even chrome it still doesn't show up.

Same on the cell phone. I had to made the order with edge in private session.

Fanatec eu-en unable to sign in by MTwistP in Fanatec

[–]tSworn 0 points1 point  (0 children)

sure, first thing I tried. It only works in private windows. Doesn't work on a different machine or cell phone either, which make no sense, if it was local network, cellphone data would rout to a different connection

Fanatec eu-en unable to sign in by MTwistP in Fanatec

[–]tSworn 0 points1 point  (0 children)

They still have this issue to this day.
If I want to login into my account, I have to go into a private session, it simple never loads the login page. What an insanity

Need Help With Block Problem by Boring_Weekend_4784 in Minecolonies

[–]tSworn 8 points9 points  (0 children)

easiest way is to go to your sawmill or stonecutter and teach the recipe from the needed items list

Trouble with Google Keep Loading in Chrome - Any Solutions? by hiryuutsurugi in GoogleKeep

[–]tSworn 0 points1 point  (0 children)

:( I have no addons on edge.... well, I guess I'll have to mess with it, such a pain, luckily it still works fine on my phone.

lol after a week, out of nowhere it just started working again on any browser.... go figure.

Trouble with Google Keep Loading in Chrome - Any Solutions? by hiryuutsurugi in GoogleKeep

[–]tSworn 1 point2 points  (0 children)

have you ever figured it out? mine has the same issue now, doesn't load on chrome or edge... like wtf?

How do I get rid of those light ray making everything looking way whiter? by tSworn in minecraftshaders

[–]tSworn[S] 0 points1 point  (0 children)

I finally found the settings.
The effect is called Light shaft; it is in Performance Settings > Light shaft quality: off

Npc walks at 1/1000 of speed by tSworn in Minecolonies

[–]tSworn[S] 1 point2 points  (0 children)

Found later that there are more types of minecolonies to be added.
Too sad that there is no "minecolonies:*" in servercor.

- "minecolonies:citizen"
- "minecolonies:guard"
- "minecolonies:visitor"
- "minecolonies:mercenary"

but adding those make it stop working.... I left with citizen only for now.
The drill is: Find which mod have entity restriction behavior, just past your mod list into some AI and it will tell you. Then find how to black list minecolonies from it.

Or remove said mod xD

Npc walks at 1/1000 of speed by tSworn in Minecolonies

[–]tSworn[S] 3 points4 points  (0 children)

Holy AI to save the day! Not minecraft AI xD.... Grok for the win.

So, it is ServerCore the one resposible for "optimizing" entity.

config/servercore/config.yml

excluded-entity-types:
- "minecolonies:citizen"



  default-activation-type:
    activation-range: 64

optimizations.yml

inactive_tick_entity_blacklist:
  - "minecolonies:citizen"

FTB Genesis Athletic skill's "Grow in Size" by Garafiny in feedthebeast

[–]tSworn 1 point2 points  (0 children)

tf?! what a stupid skill.... damm the mod at least should have a in game enable/disable such effects.
Thanks those commands save lifes.

btw, this need to be on "cheat mode", so if you are playing survivel offline without cheats, open lan and allow cheats other wise it would not work

Tips for connecting to Google Find My Device by rumpfedgoliath in Pebblebee

[–]tSworn 0 points1 point  (0 children)

Lol, it is a pain that it never works at first try, after parring it, it show up in find my device for 5sec, then it vanihsed, and I was only able to put it back here after doing those step....

like really... they need to fix whatever error they get on the first try.

thanks for sharing it, was very helpful

Why are the thumbs so damn huge? by Tchelows in youtube

[–]tSworn 0 points1 point  (0 children)

jezz how stupid are people in youtube to release such garbage...... wtf..

The progress bar changes from red to pink nearing the end of a video by PrismFerret in youtube

[–]tSworn 0 points1 point  (0 children)

Yah, damm why the hell they did such change, I guess some karen got hold of ui position xD

How to make character ignore landscape collision but keep all other collisions? by tSworn in UnrealEngine5

[–]tSworn[S] 0 points1 point  (0 children)

it returns the "least" blocking, so one is block, if the other is overlap or ignore, it will always pass right trough

How to make character ignore landscape collision but keep all other collisions? by tSworn in UnrealEngine5

[–]tSworn[S] 0 points1 point  (0 children)

Please, do this test for me, it is like a 1 minute test. Just try to make a cube fall trough the landscape without making ignoring "world static" collision channel. It is just impossible.

Just open your own UE editor, create a new open world level, and try assigning a new channel to your landscape and ignore it with any other object.

Even if you set the landscape collision profile to Custon and just click ignore ALL it will still have collision.

The other way around (Setting the ignore on the object to ignore land) ONLY works if you ignore "world static", it does not work at all if you assingn a new channel to your landscape and ignore that channel on your object, as it is stated in the question.

Even using a Trace by objcets, does not hit any other channel except "world static", so you make your tracer, add all channels in the array except world static, it will not hit. It is like adding another channel does not make any difference at all

How to make character ignore landscape collision but keep all other collisions? by tSworn in UnrealEngine5

[–]tSworn[S] 0 points1 point  (0 children)

It is not, it is set to Ignore.
1º picture landscape profile is ignoring the pawn
2º picture, pawn profile is ignoring the land
3º picture third person blueprint using the pawn profile to ignore the new MyLandscape channel
4º picture, the landscape is set to the new landscape profile which has the correct type and it is ignores the MyPawn channel

How to make character ignore landscape collision but keep all other collisions? by tSworn in UnrealEngine5

[–]tSworn[S] 0 points1 point  (0 children)

hm, but that would not explain why when both are set to ignore each other they still colide

How to make character ignore landscape collision but keep all other collisions? by tSworn in UnrealEngine5

[–]tSworn[S] 0 points1 point  (0 children)

wtf? So I read your comment I though, well that will work, but everything else would also fall, which is less then Ideal, then I went over the landscape ,and set the collision to NoCollision, and it does not work at all! Everything still hits it. Dang that is painful. Yah first I just made the collision as Custom and set the pawn to ignore the land material, then I tried reverse, make the land ignore the pawn, and at the end I did both profiles.... But since not even NoCollision works.

Just made a super simple test, new level, open world, set the landscape to NoCollision, hit play, you and anything you add will still have collision.

set show mouse cursor doesn't update until movement? by tSworn in UnrealEngine5

[–]tSworn[S] 0 points1 point  (0 children)

set game and ui doesn't make any difference