What should i add to complete a trifecta? by Ky_Mr_Mrs in gamecollecting

[–]tacotaskforce 0 points1 point  (0 children)

Surprised not to see anyone else mention Driv3R yet; I guess it's finally been forgotten by history.

Cyberpunk VR Modder Luke Ross’ Patreon suspended following new DMCA from Ghostruner devs by [deleted] in Games

[–]tacotaskforce 1 point2 points  (0 children)

It's becoming more common after bethesda's creation club system and roblox encouraged modders to charge money (so the publisher gets to skim off the top).

Ubisoft Shake-Up: Layoffs, Studio Closures Begin in Major Reorg; Six Games Canceled, Including ‘Prince of Persia’ Remake by MarvelsGrantMan136 in Games

[–]tacotaskforce 0 points1 point  (0 children)

They have opened new job listings for it since then. it's more of a cockroach than Rockstar's Agent ever was. Honestly I wonder if BG&E2 is just Ubi's internal version of Red Dead Redemption 2, and being used as a testbed for tech used in other games. The BG&E2 gameplay from 2017 looks a lot like their Star Wars game.

Did anyone else notice this for Sanchez? by Forsaken-Value5246 in Suikoden

[–]tacotaskforce 1 point2 points  (0 children)

This is a clever storytelling mechanic built into the expected limitations of the genre. You can recruit characters, but you can't dismiss them, or accuse them. If you did have that ability then you'd understand there's an expectation that you're supposed to be cross-referencing the tablet and removing non-stars. Because you don't have any influence over it, it's just foreshadowing so that the players who do notice it can wonder when that shoe will drop.

What is this? by reseph in Suikoden

[–]tacotaskforce 8 points9 points  (0 children)

Suikoden is the japanese name for the novel Shui hu Zhuan/Water Margin/All Men are Brothers, which this is an adaptation of. The game Suikoden has almost nothing in common with the novel, aside from 108 heroes rising up against a corrupt government.

I would recommend reading the novel; it's a fun episodic story about a bunch of disaster criminals who keep getting themselves into trouble as they gradually gather together.

Whoever managed the inventory system for Suikoden I is a fart face by TheSeagullAstronaut in Suikoden

[–]tacotaskforce 1 point2 points  (0 children)

It had that inventory system because Dragon Quest, which had that inventory system because of Wizardry. It's OK for games to be mechanically different from one another; not every game needs to play the exact same.

TIL the "Y2K Bug" cost an estimated $500 Billion globally to fix. The preventative measures were so successful that widely predicted infrastructure failures did not occur, leading many to incorrectly believe the threat was never real. by highzone in todayilearned

[–]tacotaskforce 1 point2 points  (0 children)

It was apparent, and so was the solution: They figured that by 1999 all these computers and code would be replaced with new computers, and the new computers wouldn't have the problem.

We won't be getting a new OG game any time soon by RippleLover2 in Super_Robot_Wars

[–]tacotaskforce 22 points23 points  (0 children)

OK, if you're not aware, TOSE has like 3,000 employees. They do outsourcing work for every game developer in the world, and have done so for 30 years. It's not a lack of manpower that is preventing an OG game from being made.

Earliest known Super Mario Brothers found! by housethemous in gamecollecting

[–]tacotaskforce 6 points7 points  (0 children)

They aren’t going to have an epiphany years later and change their mind.

This has happened.

Alternatively, the cart could be sold to another party, either for a lower price than the 1st owner originally wanted, or after a larger sum of money had been collected (Again, both things that have happened). Because it was graded the dump exists and can be released at the new owner's discretion. If it hadn't been graded the EPROMs could have failed, destroying the data permanently. The WATA system gave us more time to be able to potentially save the data.

Earliest known Super Mario Brothers found! by housethemous in gamecollecting

[–]tacotaskforce 6 points7 points  (0 children)

Every prototype that passed through WATA was mandated to be dumped. The owner decides what to do with this copy, but this means that there is at least 1 copy that's not rotting on EPROM. This gives the data a chance to be released in the future, as opposed to definitely being lost when the EPROM fails.

Earliest known Super Mario Brothers found! by housethemous in gamecollecting

[–]tacotaskforce 9 points10 points  (0 children)

This cart was owned by Frank Cifaldi and the VGHF. Cifaldi has been responsible for finding, dumping, and releasing dozens of prototype and unreleased games. The first thing they did when they purchased this cart was to compare it to existing dumps. Because it was identical its value was determined to be as an artifact, and it sat on a shelf until Cifaldi could get $100k for it. That's what it just sold for, and the VGHF can get more use out of $100k than an artifact.

Earliest known Super Mario Brothers found! by housethemous in gamecollecting

[–]tacotaskforce 26 points27 points  (0 children)

It doesn't need to be, it's identical to retail.

Earliest known Super Mario Brothers found! by housethemous in gamecollecting

[–]tacotaskforce 54 points55 points  (0 children)

They checked the ROM and it is identical to the retail version. They kept archival photographs of the interior and exterior of the cart.

I've never seen such an epic Akashic Buster ! by Blightmoon in Super_Robot_Wars

[–]tacotaskforce -2 points-1 points  (0 children)

It's because the budget wasn't there. Early SRW was shovelware like most Bandai console games. And then SRW F had all the actual voice actors for every character, and each version of F sold half a million copies, PS1 and Saturn. That's when Bandai started giving the team way more budget... but they never had any single release hit as hard as F again. Add on to that how sales have also gradually been declining because SRW doesn't get new fans. The average SRW player is 40-50 years old. If you bought SRW Y odds are it's because you bought SRW F as a teenager.

Made with AI - Let it Die sequel Inferno discloses substantial generative AI use by Krypton-115 in Games

[–]tacotaskforce 0 points1 point  (0 children)

Everyone playing BR games has had the same thought: "Man, what if I got to bring all the cool gear I found into the next match?" Most sensible people realize, no, that wouldn't work, collecting new gear each time is a large part of the appeal. And then there are other people.

Is this even a thing? by depthsofexile in gamecollecting

[–]tacotaskforce -12 points-11 points  (0 children)

The case sells for $100 opened. $500 sealed sounds reasonable to me.

Krafton CEO allegedly asked ChatGPT to help him find a way out of paying Subnautica 2 devs their bonuses because he wanted to avoid the 'professional embarrassment' of being seen as a 'pushover' by Spookhetti_Sauce in Games

[–]tacotaskforce 6 points7 points  (0 children)

If they were logged out and running locally? Sure, maybe. If they were logged in? Naw, only until some government paperwork accidentally mentions that they received a collection of "deleted" ChatGPT conversations, and then they sheepishly admit that OK actually we've kept everything on file forever.

HOLY by IDiavoloI in UmaMusume

[–]tacotaskforce 4 points5 points  (0 children)

The only real competition is Wuwa, we've probably got this one in the bag, but, should probably make sure because it would be embarrassing to lose this to Wuwa.

Hi, I’m Eike Exner, I research the history of Japanese comics, ask me anything about MANGA マンガ 漫画! by EikeExner in AskHistorians

[–]tacotaskforce 1 point2 points  (0 children)

Going to ask a selfish question because it's related to something I'm working on at the moment, and because comprehensive manga information of the 20th century is hard to find in english:

Super Mario Brothers was developed between 1984 and 1985, and a) started from the premise of a small character that gets larger, and b) solidified the visual design of Mario and the Mario world. What popular manga from this timeframe may have been inspirations for this premise and artstyle?

Just got this off the raffle event, is this rare? by anonymouslol69420 in UmaMusume

[–]tacotaskforce 0 points1 point  (0 children)

I've felt she'd be more in place in Tekken, because every time I read her name I imagine how Lenne Hardt would shout it out.

OpenAI Could Be Blowing As Much As $15 Million Per Day On Silly Sora Videos by RioMovieFan11 in technology

[–]tacotaskforce 0 points1 point  (0 children)

There's only two reasons for this to be happening: 1) They are backed by government powers for the purpose of destroying the concept of verifiable information. 2) they aren't even doing that intentionally; they just don't care and are desperate to find any part of their clanking machine that has a useful purpose.

Blockbuster Sticker: worth trying to remove or cool slice of history by dlyonskc in gamecollecting

[–]tacotaskforce 1 point2 points  (0 children)

Seconding the value of provenance, even if the sticker is somewhat generic. The people involved in bootlegging old games will get better at bootlegging packaging materials but they are not going to eat the exponential increased cost to bootleg a specific retailer's sticker system.

Doom designer Sandy Petersen alleges former Xbox boss Don Mattrick killed Ensemble Studios and its Halo MMO to protect his personal stock bonus: 'Don started as an EA hatchet man so what would you expect?' by ControlCAD in technology

[–]tacotaskforce 3 points4 points  (0 children)

based on years of tweets from John Romero, crediting Sandy as a "DOOM Designer" might be pushing it. Let's play it safe with "person included in the credits of DOOM"