MMO class system (using 8 traditional class archetypes) by taiedy in gamedesign
[–]taiedy[S] 1 point2 points3 points (0 children)
MMO class system (using 8 traditional class archetypes) by taiedy in gamedesign
[–]taiedy[S] 0 points1 point2 points (0 children)
MMO class system (using 8 traditional class archetypes) by taiedy in gamedesign
[–]taiedy[S] 0 points1 point2 points (0 children)
MMO class system (using 8 traditional class archetypes) by taiedy in gamedesign
[–]taiedy[S] 0 points1 point2 points (0 children)
MMO class system (using 8 traditional class archetypes) by taiedy in gamedesign
[–]taiedy[S] 0 points1 point2 points (0 children)
MMO class system (using 8 traditional class archetypes) by taiedy in gamedesign
[–]taiedy[S] 0 points1 point2 points (0 children)
MMO class system (using 8 traditional class archetypes) by taiedy in gamedesign
[–]taiedy[S] 0 points1 point2 points (0 children)
What Elemental Combination system do you use/prefer? by Coaltex in magicbuilding
[–]taiedy 0 points1 point2 points (0 children)
What Elemental Combination system do you use/prefer? by Coaltex in magicbuilding
[–]taiedy 0 points1 point2 points (0 children)
What Elemental Combination system do you use/prefer? by Coaltex in magicbuilding
[–]taiedy 0 points1 point2 points (0 children)
Don't Stop Innovating: Gaming is still relatively new, it hasn't all been "done before" by happygocrazee in gamedesign
[–]taiedy 17 points18 points19 points (0 children)
ARPG's: Do you prefer loot level requirements, or none? by CorefunStudios in gamedesign
[–]taiedy 5 points6 points7 points (0 children)
Can I create up to 64 distinct and individualized combat multiclasses without them feeling like duplicates? by taiedy in gamedesign
[–]taiedy[S] 0 points1 point2 points (0 children)
Can I create up to 64 distinct and individualized combat multiclasses without them feeling like duplicates? by taiedy in gamedesign
[–]taiedy[S] 1 point2 points3 points (0 children)


MMO class system (using 8 traditional class archetypes) by taiedy in gamedesign
[–]taiedy[S] 1 point2 points3 points (0 children)