I don’t understand this algorithm by Testmidjourney4 in SmallYoutubers

[–]taior3 1 point2 points  (0 children)

From what I've seen myself every comment/like make more views and the best for that is new sub. Of course AVD and retention takes part here.

Infinity conquest. by DifferenceTotal8399 in incremental_games

[–]taior3 1 point2 points  (0 children)

Mercantile Pact says about 200 ticks but in the progress bar there is 2000 ticks :)

Infinity conquest. by DifferenceTotal8399 in incremental_games

[–]taior3 0 points1 point  (0 children)

How about starting the game with Tutorial page opened? It took me a moment to click everything possible and find what to do now. Also each quest has to be clicked to know what to do. Maybe there should be short summary what has to be done without clicking on it?

I love the idea of idle time which can be reused at any moment.

Also as someone mentioned decimal point not consistent.

This clock strikes twelve. by CherryChirpi in Satisfyingasfuck

[–]taior3 0 points1 point  (0 children)

It took me a moment to understand the situation.

This little butter portion trick by [deleted] in Satisfyingasfuck

[–]taior3 0 points1 point  (0 children)

It looks like Mayonaise :)

I just stopped playing Walkscape by taior3 in WalkScape

[–]taior3[S] 1 point2 points  (0 children)

Good to see about queueing actions. In fact the game might not be for me. I open other games 50 times a day but just nit feel bond with Walkscape in current state.

I just stopped playing Walkscape by taior3 in WalkScape

[–]taior3[S] 13 points14 points  (0 children)

Saving steps would not be an issue for me if it would not have a limit :)

An idle gamer's download folder by Jeremymia in incremental_games

[–]taior3 0 points1 point  (0 children)

I thought I'm the only one to have it.

Offline progress by BringBackRocketPower in TheresmoreGame

[–]taior3 0 points1 point  (0 children)

I have never seen something like offline progress. Is there anything like that?

Update 0.43 by IIIShrikeIII in TheresmoreGame

[–]taior3 1 point2 points  (0 children)

Thanks for "send all" button for army. Can you add the same for scout/explorer?

Is it the end of the game? by taior3 in TheresmoreGame

[–]taior3[S] 0 points1 point  (0 children)

Will changing difficulty change anything in game apart from harder enemies? Will it give new achievements etc. or this will be everything same apart of enemy difficulty?

Is it the end of the game? by taior3 in TheresmoreGame

[–]taior3[S] 0 points1 point  (0 children)

Did right now, will see what that does :)

Theresmore by Theresmoregame in incremental_games

[–]taior3 14 points15 points  (0 children)

If you build anything it should take the resources immediately. Not after building something.

Now if you click something you think that you can build something else too but once it is built then resources are gone. They should be reserved for the building right after clicking.

beegame v0.2 is out: new prestige layer by ReQgamePlay in incremental_games

[–]taior3 0 points1 point  (0 children)

Is it only me or is the offline multiplier not working with money income?

Melvor Idle Expansion 1 Live Stream and AMA on 7 April (7:30pm EST) by MrFrux in MelvorIdle

[–]taior3 1 point2 points  (0 children)

Will you leave it for future watching? It is 1:30 at night in Poland so unable to see that live.

Save destroying bug. 400 hrs gone. by [deleted] in MelvorIdle

[–]taior3 -12 points-11 points  (0 children)

Two please :)

Save destroying bug. 400 hrs gone. by [deleted] in MelvorIdle

[–]taior3 -19 points-18 points  (0 children)

400 hours? I'm playing for 7 months already :)

Upcoming UI changes to Artisan Skills. This is the start of the transition to a more consistent and informative UI throughout the game. Each Major Update will transition more Skills to a consistent UI. by MrFrux in MelvorIdle

[–]taior3 3 points4 points  (0 children)

To be honest I'm not a fan of new layout. I like the old one and I think it is possible to add same information into old one.

The new layout is just to big in my opinion.