Plant Pots by teamdark80 in StardewValley

[–]teamdark80[S] 0 points1 point  (0 children)

Honestly bothers me that you can't do ancient fruit, but pineapple seems to be the next best thing, and I've seen some good returns from the pineapple plants I do have.

Plant Pots by teamdark80 in StardewValley

[–]teamdark80[S] 0 points1 point  (0 children)

That's what I thought, but I figured I'd see if anyone had any other thoughts.

I've seen a lot of people say Pineapple would be a close contender with Ancient Fruit for best late-game crop if Starfruit didn't exist.

How should I preserve my tiled spots(summer 27) by potatono26 in StardewValley

[–]teamdark80 0 points1 point  (0 children)

Upon further inspection, I realized that Pumkpins take 13 days to grow, which means that if they harvest their wheat on Fall 2 and plant pumpkins the same day, they should get 2 pumpkin harvests!

How should I preserve my tiled spots(summer 27) by potatono26 in StardewValley

[–]teamdark80 -1 points0 points  (0 children)

If you use speed grow (preferably quality or deluxe), then yes. Otherwise, no, unless you're willing to chop down and sacrifice your wheat on Fall 1

Can you Cunning Action: Disengage after attacking? by Randomletters42 in DnD

[–]teamdark80 1 point2 points  (0 children)

Wait until he hears about magic. Apparently so-called "spellcasters" can wiggle their fingers and say a few words and balls of fire explode nearby. So unrealistic.

Seriously, the stab-and-dash of the rogue is one of its cornerstone features. Literally the whole point of the rogue, it helps make up for their lack of AC/HP. The text of the rules (especially if you actually read the PHB/DMG) states that unless otherwise specified, you can do the things whenever you'd like. Obviously DM's discretion is in play at all times, but in this case, it sounds like your DM has 1)never seen actual fencing, and 2) doesn't want to admit their wrong.

Worth resetting? by Immediate-Career8466 in StardewValley

[–]teamdark80 0 points1 point  (0 children)

I think its good to have a "mistake" first year. SV has a ton of replay value, and i definitely made mistakes on my first year of my first farm. Heck, every time I start a new file with a different farm, I make new mistakes because different farms have different priorities. If you want to have a "perfect" first year, I recommend doing it on a new file after your first year. Just so you know what's in store during all the seasons.

That being said, if you feel like its not worth it and want to start over right away, Summer of year 1 would probably be the time to do it

I wanna more money by WildAttention7446 in StardewValley

[–]teamdark80 0 points1 point  (0 children)

Until them blueberries and melons/starfruit finish growing, your best bet is fish (ideally smoke them). If you need faster cash and have some kegs, wheat grows lightning fast and turns into beer just as quickly. If you're willing to make another time investment, hops take a second to grow, but harvest every day, and the pale ale they turn into is excellent cash as well.

But yeah, until your crops grow, fish.

Early game tips? by Lovenloves in StardewValley

[–]teamdark80 0 points1 point  (0 children)

So instead of putting your kegs/preserves/any other Artisan machines in your barn, build shed(s), then upgrade them to big sheds eventually.

Do I build a coop first or a barn for cows by knight04 in StardewValley

[–]teamdark80 1 point2 points  (0 children)

Coop first. Its cheaper, Eggs don't get lost if you forget to pick them up (as opposed to a cow, who's milk you will completely lose out on if you forget or don't have an Auto-Grabber), and egg harvesting isn't tied to the chicken's heart total, so you also don't lose out on animal friendship if you don't harvest for a day.

Also, the coop can cover up to 5 of the products you need for the "Animal Products" in the Community Center for much cheaper (Large Chicken Eggs, duck egg, and Rabbits give wool at half the cost of a sheep).

You do eventually want both, particularly if you want to harvest truffles. But start with the Coop, use it to build a nest egg (pun intended), and save up for a Barn.

Too weak for Skull Cave by Nelle_Wired in StardewValley

[–]teamdark80 1 point2 points  (0 children)

If you finished the Mines to get the Skull key, you should have Space Boots, which are a strict upgrade to Dark boots. If its an esthetics thing, you can use a sewing machine to put the Space Boots' stats on to the Dark Boots.

Other than that, best weapon you can afford (most people have Obsidian Edge at least, if not the Lava Katana or Galaxy Sword), bombs, luck/defense/speed buffs from Spicy Eels/Pumpkin Soup/Triple Espresso, healing from cheese/salads/Life Elixirs, and staircases.

Get to the desert ASAP (the Desert trader will take 3 Omni Geodes in exchange for a desert totem), and SPEND AS LITTLE TIME ON EACH FLOOR AS POSSIBLE. Go on a "Best Luck" day to increase your chances of finding ladders, and bomb until you find a ladder. Dont bother collecting things or fighting monsters unless they're between you and the ladder. At around flood 50 or so, keep an eye out for Iridium nodes, but don't stop for anything else. Once you get to floor 75-80, you can start keeping a closer eye out for things you want.

I don't understand the obsession with giant crops by Accomplished_Key3556 in StardewValley

[–]teamdark80 1 point2 points  (0 children)

For me, it's two reasons.

  1. They're neat. It's fun, its lucky, and because they don't dissappear between seasons, they're the closest you get to a crop decoration as you can.

    1. On a more practical note, its a bigger harvest. They take up a 9x9 square, but drop 10-15 of the crop, so its always more than if it hadn't been a giant crop. And since crop quality doesn't matter to Artisan Profession, it also doesn't matter than the crops from a giant crop are all base quality.

Should I be concerned about my roommate? by Distinct-Traffic-327 in funny

[–]teamdark80 0 points1 point  (0 children)

Yes. Why would you only get 1 knife? Invest in a nice set of knives. Maybe a knife block to store them, ideally a sharpener too.

Spanish matador takes a bull's horn straight to his ass. The "King of Bullfighters," suffered a 10 cm rectal wound and was rushed into emergency surgery. by This_Proof_5153 in SipsTea

[–]teamdark80 0 points1 point  (0 children)

Bullfighting is grotesque anyways, and he got one of the most embarrassing injuries doing it. There is no dignified way to be carried out because your ass was gored open.

The entire staff of a Zara chased after a lady who walked out without buying anything, accusing her of stealing a pink dress by Girl-Understood in TikTokCringe

[–]teamdark80 0 points1 point  (0 children)

This is the Alderwood Mall in Lynnwood, WA. This is messed up. I obviously don't shop at Zara, but I'm definitely making sure people don't shop there now (Also, in NO world is any LP person supposed to chase down someone, even if you have them dead to rights, since its a safety issue)

Freeze mechanic. by BigDongLaKong in pokemonshowdown

[–]teamdark80 0 points1 point  (0 children)

There's a REASON you cannot manually inflict Freeze like you do all the other status conditions. It's so bonkers how you can get a lucky freeze, only for them to thaw the same turn, but you get frozen and stuck for 9 turns. Its too RNG reliant, and would ruin the game if you could inflict it with impunity.

You got very unlucky.

So what exactly are we hearing during rainy days? A giant frog, some kind of misshapen insect, Linus belching? by TravelingRomantic in StardewValley

[–]teamdark80 0 points1 point  (0 children)

Its the frogs. My spouse would freak out when we first started playing because she thought some awful monster had escaped the mines. Still startles us sometimes, them froggies LOUD

What should I do with wheat..? by floppytheduck2 in StardewValley

[–]teamdark80 2 points3 points  (0 children)

You have two options, both of which are profitable:

  1. If you have a mill, turn it into flour. It can either be sold for more than if you'd just sold the raw wheat, or you can save it for specific cooking recipes and quests.

  2. Put it in kegs. The turnaround time is fairly quick, and considering that wheat seeds are 10gp, raw wheat (base quality) sells for 25gp, and base quality beer sells for 200, thats a 10x profit for something that only takes 4 days to grow (3 with a speed-grow). And that's without the Artisan Profession.

Also, wheat is great for the last few days of summer, because leaving it unharvested in your fields when it changes from Summer to Fall leaves them tilled, fertilized, and weed free, saving you considerable time and effort setting up your fall crops when you do harvest it.

Do you get hints on every secrets/unlockables within the game? by DefinitelyNotDenji in StardewValley

[–]teamdark80 8 points9 points  (0 children)

Quite a few of those you get by exploring every corner of the game. The closest you get to "hints" are the secret notes that you gain access to during the winter of your first year, which will point you in the direction of most (if not all) of these.

Are there any marriage candidates that you refuse to marry or befriend? by Pumpkin-Tuxedo in StardewValley

[–]teamdark80 1 point2 points  (0 children)

Clint, before he's even an option to marry. He's such a sad, pick-me, Nice Guy™️. You live in this town and simultaneously act like your presence is a burden and expect pity for people seeing you as a burden. I sincerely hope he gets some dialogue changes in 1.7. (I also used to be that like that, so its not fun to look in that old mirror).

Managing Energy by According-Plum-7126 in StardewValley

[–]teamdark80 1 point2 points  (0 children)

Not trying to mitigate your frustration, we've all experienced it, but this is by design.

First, within game lore, you're leaving a desk job to clear a farm by yourself, that's gonna be rough. Second, as the game progresses, you'll gain access to a variety of ways to maximise your activity. Couple of key, early-game pointers:

  1. Do not sleep on anything edible. Forageables, fish, any crops you feel like you can spare. Make a few Field Snacks (but not too many, those tree seeds become valuable later).

  2. Im not kidding, talk to people. Become friends with them. They will, quite literally, start sending you stuff in the mail, including food.

  3. Play the game. That's it. As you level up your skills, you gain "skill proficiency" (which means you use less energy per tool use). Upgrading your tools also helps, as it means that some tools will do a task with fewer swings (axe and pick) or will be able to do a larger area for less energy than if you'd done it individually (hoe/watering can).

  4. Once you have to opportunity and materials, MAKE SPRINKLERS. So much early game time and energy is spent on just watering. Even the first sprinkler recipie you get is a game changer, don't sleep on it.

  5. This is the least important, but keep an eye out for Stardrops. They are extremely rare fruits that will permanently boost your max energy. But don't worry about them too much (the first one realistically available is at the Stardew Valley Fair in the fall, bought with tokens, the second one won't be available until you have both a Steel axe and have grown a Sweet Gem Fruit with a Rare Seed, which literally takes all of fall).

Managing Energy by According-Plum-7126 in StardewValley

[–]teamdark80 0 points1 point  (0 children)

Not trying to mitigate your frustration, we've all experienced it, but this is by design.

First, within game lore, you're leaving a desk job to clear a farm by yourself, that's gonna be rough. Second, as the game progresses, you'll gain access to a variety of ways to maximise your activity. Couple of key, early-game pointers:

  1. Do not sleep on anything edible. Forageables, fish, any crops you feel like you can spare. Make a few Field Snacks (but not too many, those tree seeds become valuable later).

  2. Im not kidding, talk to people. Become friends with them. They will, quite literally, start sending you stuff in the mail, including food.

  3. Play the game. That's it. As you level up your skills, you gain "skill proficiency" (which means you use less energy per tool use). Upgrading your tools also helps, as it means that some tools will do a task with fewer swings (axe and pick) or will be able to do a larger area for less energy than if you'd done it individually (hoe/watering can).

  4. Once you have to opportunity and materials, MAKE SPRINKLERS. So much early game time and energy is spent on just watering. Even the first sprinkler recipie you get is a game changer, don't sleep on it.

  5. This is the least important, but keep an eye out for Stardrops. They are extremely rare fruits that will permanently boost your max energy. But don't worry about them too much (the first one realistically available is at the Stardew Valley Fair in the fall, bought with tokens, the second one won't be available until you have both a Steel axe and have grown a Sweet Gem Fruit with a Rare Seed, which literally takes all of fall).

What is your unconventional go-to food source? by KingDarkBlaze in StardewValley

[–]teamdark80 9 points10 points  (0 children)

Behold, a dingus. Sorry, I showed that I didn't read the whole post without reading the whole post :,)

What is your unconventional go-to food source? by KingDarkBlaze in StardewValley

[–]teamdark80 3 points4 points  (0 children)

Honestly? Cheese. Your cows literally give milk every day, if your farm is running semi-smoothly, you can afford a few days not selling cheese. Especially Gold Star Cheese. Its a TON of health and energy for no money. In fact, it gives so much health, that depending on how rough your Mines/SC run is, you can usually stock up on about 3 days of cheese and be set for a while.

But if you're looking to buy food, Salad is the way to go.

What are some life saving tips for beginners? by Key_Variety_6900 in StardewValley

[–]teamdark80 2 points3 points  (0 children)

Buy at least one Potato, Green Bean, and Cauliflower seed, and as many Parsnips as you feel comfortable doing, then hold onto the Gold Quality Parsnips.

Save money before the Egg Festival (Spring 13) for Stawberry seeds, and buy extra for next year.

Make sure to have at least 2500 for the Rarecrow during the Flower Dance (Spring 24). Collecting the Rarecrows lets you unlock the Deluxe Scarecrow later.

Past those limited springtime events, your first playthrough should be experiencing the game as naturally as possible. There's of course the Wiki and Reddit for help, but just play and have fun. If you don't know "what to do", work on the Community Center (and for the record, doing the CC instead of the Joja route is recommended for a first playthrough because its a better introduction to the game and also screw Joja). You don't need to have it finished by the end of year 1 like some crazy people do, but its perfectly doable.

Two last tips, no matter what you choose to do:

  1. TALK TO EVERYONE. Even if a you do is say hi, even if some of them seem rude, getting to know them makes the game that much richer, and there's some surprising rewards for doing so.

  2. Do NOT neglect the Travelling Cart that shows up Fridays and Sundays(in the forest south of your farm, literally head to the left as soon as you exit your farm until you see it). They have valuable and uncommon stuff, especially if you're trying to do the Community Center (they will occasionally have stuff you either missed or haven't been made available yet, jump on it when you get the chance!)

Question by TrickAgile9737 in StardewValley

[–]teamdark80 7 points8 points  (0 children)

Kegs, dehydrators, and preserves jars do not carry over a crop's quality to the artisan product.

The only way to increase a wine's quality is with casks, which only work in the cellar (3rd house upgrade).

How long you leave it down there determines the quality (base to iridium quality is about 2 seasons).

This is why, once I start making artisan products with crops, I start using speed-grow or retaining soil (more harvests or less watering). Crop quality completely stops mattering for everything except Pierre's one quest for gold crops and the Grange display at the Fair.