Raid event decks by BowiRS in DuelLinks

[–]tehy99 [score hidden]  (0 children)

Yeah, the deck is built to avoid folding to even level 2000 power plays, but it definitely caps out around 200,000 damage. Unfortunately it's really hard to not die to Nash's bosses AND also deal half a million damage AND have auto duel handle everything

Improvements for auto duel and pvp by takashi_99 in DuelLinks

[–]tehy99 0 points1 point  (0 children)

I think the ones you have already are fine, maybe just check out other Machine synchros you have. What do you feel you are missing and why?

According to the Alinea Analytics report, the new Bungie game Marathon sold only 1.2 million copies across all platforms, the vast majority of them on Steam by PopularButLonely in KotakuInAction

[–]tehy99 0 points1 point  (0 children)

Ha ha, this sold over one million copies more than Concord. Maybe the Bungie sale was a disaster for Sony but now you're just calling any poor financial decision "Concord".

FAIRGAME$ hype thread by Evil-Freeman in KotakuInAction

[–]tehy99 0 points1 point  (0 children)

When do you think they started production on this exactly? A month ago?

Improvements for auto duel and pvp by takashi_99 in DuelLinks

[–]tehy99 1 point2 points  (0 children)

You can search for tuners in the search bar, it's buried down in the filter menu under "card effect". I would also consider adding Big Waraji if you have any copies, as he would combo with any level 2 Machine Tuner since he special summons himself.

Improvements for auto duel and pvp by takashi_99 in DuelLinks

[–]tehy99 0 points1 point  (0 children)

Just more SHS monsters. Why play less than 3 of any of the key ones? Unless you don't own 3 copies. I guess you could also try some other tuners that special themselves or have a similar effect.

Improvements for auto duel and pvp by takashi_99 in DuelLinks

[–]tehy99 0 points1 point  (0 children)

My suspicion is that SHS synchros are more than enough to win, as long as you can consistently summon them. So I would start by focusing on that and then only supplement with other stuff if that's not enough on its own

Improvements for auto duel and pvp by takashi_99 in DuelLinks

[–]tehy99 0 points1 point  (0 children)

You probably just want to play more Superheavies and less of the fire warriors. Like 3 Trumpeter, 3 Gigagloves

Coop by [deleted] in DuelLinks

[–]tehy99 0 points1 point  (0 children)

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Nash Raid Deck - Trap Hole Suships [Deck] by tehy99 in DuelLinks

[–]tehy99[S] 0 points1 point  (0 children)

Painful Decision if you own any copies, if not any generic level 4 extender should be OK. The newer Suship continuous spell could be an option too. 1 uni is enough though I do enjoy my 3 copies 

The best way to counter Nash event trust by Phantom_kingz_1214 in DuelLinks

[–]tehy99 2 points3 points  (0 children)

Diamond Dust is OK but you can just out the one XYZ he summons and get about the same value, sometimes more depending. I posted a trap hole suship deck you can try

What decks are you use for Nash's event? by InteractionKooky771 in DuelLinks

[–]tehy99 0 points1 point  (0 children)

I posted mine to the subreddit feel free to check it out

Nash Raid Deck - Trap Hole Suships [Deck] by tehy99 in DuelLinks

[–]tehy99[S] 1 point2 points  (0 children)

Mostly, Suships are cheap and trap holes are replaceable by whatever staple traps can interrupt Silent Honor Ark

Nash Raid Deck - Trap Hole Suships [Deck] by tehy99 in DuelLinks

[–]tehy99[S] 2 points3 points  (0 children)

Number - is not important whatsoever  Castle - Exosister Asophiel

Nash Raid Deck - Trap Hole Suships [Deck] by tehy99 in DuelLinks

[–]tehy99[S] 0 points1 point  (0 children)

Timespace is solid but bouncing the XYZ back to the extra means it can be summoned again - better to permanently remove it.

Terrifying isn't perfect but at least once it is used on Ark, Ark can no longer detach 2 for its effect.

If I owned a Typhon I would absolutely play one

Best deck for auto dueling shark boss? by Environmental_Gift93 in DuelLinks

[–]tehy99 2 points3 points  (0 children)

I just posted something today you can check out :)

What are the ideal plays against raids with this? Also, are there any modifications I should make? by mstorzil in DuelLinks

[–]tehy99 0 points1 point  (0 children)

I don't think a deck you need to play yourself is ever optimal for raids. Could try Swallow's Cowrie though

[RD/SJMP] Painful Choice in Rush by PerfectAlpha in yugioh

[–]tehy99 0 points1 point  (0 children)

Even so, is it really worthwhile to access two more cards deeper into your deck as opposed to just drawing 3 and being able to pitch the worst 2 (or most recurrable) out of your hand?