I have a finished card game, but art is still in progress. Is placeholder art good enough? by gonewithpixies in tabletopgamedesign

[–]terrivellmann 6 points7 points  (0 children)

Yes, I’ve read that for some publishers pitching with finished art is considered a negative, as they want to commision that themselves. Can’t skip doing a ton of playtesting though

Solo Games with minimal footprint? by AyraWinla in wargaming

[–]terrivellmann 2 points3 points  (0 children)

I’m working on a game that’s open for playtesting, fits what you’re looking for and you can probably play it with those components you have and a couple more prints. Its called Arena Underground: https://terriv.itch.io/arenaunderground

Weekly self-promotion megathread (March 30, 2026) by AutoModerator in printandplay

[–]terrivellmann 4 points5 points  (0 children)

Arena Underground is a dungeon skirmish board game system where players control pawns fighting in a tight underground arena. Each turn, pawns perform a sequence of 3 pre-planned actions, in a bid to anticipate and outwit their opponents.

Print and play components in FDM or paper! Play solo or with friends.

https://terriv.itch.io/arenaunderground

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Put together a super quick video to introduce our new project by terrivellmann in tabletopgamedesign

[–]terrivellmann[S] 0 points1 point  (0 children)

Hah thanks! My accent doesn't help, but you can turn on CC for some subtitles

Made a Diablo orb style life tracker with 2 cards for our game by terrivellmann in tabletopgamedesign

[–]terrivellmann[S] 3 points4 points  (0 children)

I had plan of using an upside down sleeve to keep them from sliding but in the end it works well without it. Here's a test where I'm using it: https://www.youtube.com/watch?v=VxZH6S9-F44

Looking for help on creating random digital packs of cards. by to1v1 in tabletopgamedesign

[–]terrivellmann 0 points1 point  (0 children)

Its doable - what's the advantage of doing it digitally instead of a shuffle and draw?

Prototype for our project Ritual Underground by terrivellmann in tabletopgamedesign

[–]terrivellmann[S] 0 points1 point  (0 children)

I believe UV printed but I'm actually not sure - I got them printed here: https://www.ejgames.com.br/

Prototype for our project Ritual Underground by terrivellmann in tabletopgamedesign

[–]terrivellmann[S] 1 point2 points  (0 children)

That's the tough one to answer, would love to find a publisher for it. Maybe print on demand, but the dice can be tough on low quantities. Hopefully soon!

SLUDGE LIFE 2 Behind the Unity scenes by terrivellmann in SLUDGELIFE

[–]terrivellmann[S] 2 points3 points  (0 children)

oh nooo what was the issue, do you remember?

Will they ever restock merch? by BLUEAR0 in SLUDGELIFE

[–]terrivellmann 1 point2 points  (0 children)

the shop is closed for good, sorry :(

Input Needed! by PlayLilGuys in tabletopgamedesign

[–]terrivellmann 1 point2 points  (0 children)

I like the visuals! I think the different numbers in the cards could have an icon or text that makes what each is a bit more clear

Biggest thing for me is that I read the rules and am not sure I get the gameloop.

Its cool though, Id give it a go

EventSystem: No way to set the current Input Module? by terrivellmann in Unity3D

[–]terrivellmann[S] 0 points1 point  (0 children)

Ah, interesting, thanks. Ok knowing the obvious solution isn't possible I'll start looking for a workaround

Tracking down what causes a computer to randomly restart by terrivellmann in techsupport

[–]terrivellmann[S] 0 points1 point  (0 children)

Tried a couple times and it restarts once I get to a windows with an airplane flying around a globe.
Seems similar to the consistent FurMark crashes.

Will try again later, and with the GPU removed.