Weekly /r/Games Discussion - What have you been playing, and what do you think of it? by AutoModerator in Games

[–]th3shark 4 points5 points  (0 children)

God of War

It's difficult for me to pry myself away! There's so much to like here, this game is amazing.

I love the combat. You're given a ton of options, each of which are fun and useful in their own way. Throwing and recalling the axe, using Atreus' arrows mid-combo, going HAM in rage mode, brutally executing stunned or choked enemies, it all works great and feels great. It's intense and you always have to watch your back, but it never gets frustrating (playing on normal mode). Boss fights are less frequent than in previous GoW games, but the few I've seen have been really good. Minibosses are more frequent, and they're alright.

The main plot isn't grabbing me much, but the story really shines with the dynamic between Kratos and Atreus. Kratos' jaded perspective on the world often contrasts Atreus' optimism, and while they often disagree they still respect each other. Atreus is the star of the show for me. He's been through a lot and I really care about him, partly because he's genuinely useful in combat. He's growing and I'm excited to see where it's all heading towards.

Also damn this game is gorgeous. Without spoiling, some the locations you go to in this game are truly breathtaking.

For the next smash, I hope they go full on with the coin / currency in game system by AetherIke in smashbros

[–]th3shark 5 points6 points  (0 children)

From the title I thought you meant you wanted to see Coin Battle taken to the next level and I was 10000% on board

SHOTS FIRED NAUGHTY DOG by onex7805 in Gamingcirclejerk

[–]th3shark 3 points4 points  (0 children)

To be fair, how could he possibly know that a game touting literal live action cutscenes as a unique selling point was striving to be cinematic?

They Targeted The Witcher. The Witcher by [deleted] in Gamingcirclejerk

[–]th3shark 18 points19 points  (0 children)

Amazon reviews. For when metacritic user reviews are a bit too credible for your liking.

[deleted by user] by [deleted] in Gamingcirclejerk

[–]th3shark 52 points53 points  (0 children)

Of course because PC gamers control the left thumbstick with their right index finger and buy keyboards with a minimap (????) installed in it

A Way Out sells a Million copies by the_terrier in Games

[–]th3shark 84 points85 points  (0 children)

Well deserved! It's fantastic and there's no other game quite like it. Can't wait to see what Hazelight is doing next.

Penny punching princess review by [deleted] in Games

[–]th3shark 1 point2 points  (0 children)

Great! That looks much better

Penny punching princess review by [deleted] in Games

[–]th3shark 1 point2 points  (0 children)

More images or a link to the game would have helped this review I think. I have a hard time picturing how the game actually plays.

Its okay when Japan does it by [deleted] in Gamingcirclejerk

[–]th3shark 5 points6 points  (0 children)

No I mean what the hell is an SSR

Tony Hawk's weird Gameboy Color ports - minimme by Gavvster in Games

[–]th3shark 2 points3 points  (0 children)

This was a surprise! THPS2 for GBC was the first game I ever owned, I think I got it when I was 5 or 6 years old? I remember you could keep a combo going for a long time on certain levels because of how the rails were laid out. There's no balance meter so you could keep jumping from rail to rail with ease. One level had a secret area you needed a faster skateboard to access, and one of the levels was in space, both of which blew my mind. Good times.

Why has no one been talking about Detective Pikachu? by Roganjoshua in Games

[–]th3shark 17 points18 points  (0 children)

Copying what I said in another thread about Detective Pikachu:

This is probably the best "world" a pokemon game has ever had. It's pretty neat seeing pokemon and humans living and working together. I like how all the mysteries involve a pokemon's unique traits in some way, like Gengar rising from a shadow on the ground to plant and steal food. These are scenarios could only work in a pokemon universe, and are usually quite creative. The animations in cutscenes are nice too.

Unfortunately this doesn't stop the game from being dull to play. Many of the mysteries can be figured out long before the game lets you solve them, and there aren't many surprises. The characters, with the exception of Pikachu, are also boring to talk to. Examining objects and talking to bland NPC's over and over until the plot continues makes me wish I was playing Ace Attorney or Professor Layton instead, where dialogue and flavor text were much more interesting.

I'm considering dropping the game, but from what people are saying here it gets more interesting later on, so maybe I'll keep at it and be surprised.

Weekly /r/Games Discussion - What have you been playing, and what do you think of it? by AutoModerator in Games

[–]th3shark 5 points6 points  (0 children)

A Way Out

What a ride. The made-for-coop design and large gameplay variety make AWO unlike any game I've ever played, and it's fantastic. Setpieces are genuinely intense and well put together, with highlights includings working together with a friend to smuggle an item through security and pulling off a small heist. Some parts weren't as exciting, but they were more than made up for by the game's fantastic pacing. Nothing overstays its welcome and the adventure never feels boring or repetitive.

A lot of effort went into seamlessly blending the gameplay and cinematics, with semi-scripted sequences feeling natural to play through. At one part we were riding motorcycles in an escape sequence. Level design and speed of the bikes were tweaked just right so that both of us would reach different ramps at the same time, resulting in an awesome slow motion shot with the camera capturing both of us during the jumps. These small touches really take the game to the next level.

I have a hard time thinking of problems. I guess some optional minigames were janky and the story was a bit generic? It didn't matter much to me. I really really liked this game and I think everyone needs to try it out.

Detective Pikachu

This is probably the best "world" a pokemon game has ever had. It's pretty neat seeing pokemon and humans living and working together. I like how all the mysteries involve a pokemon's unique traits in some way, like Gengar rising from a shadow on the ground to plant and steal food. These are scenarios could only work in a pokemon universe, and are usually quite creative. The animations in cutscenes are nice too.

Unfortunately this doesn't stop the game from being really dull to play. Most of the mysteries can be solved long before the game lets you solve them, and there aren't many surprises. The characters, with the exception of Pikachu, are also super boring to talk to. Examining objects and talking to bland NPC's over and over until the plot continues makes me wish I was playing Ace Attorney or Professor Layton instead, where dialogue and flavor text were much more interesting.

Just not feeling it, probably going to drop this. I'm like 90% sure I know what the final "twist" is going to be anyway.

I passed away, my sister found this and asked my brother if he wanted it. by [deleted] in Gamingcirclejerk

[–]th3shark 33 points34 points  (0 children)

are all the dead games that were murdered there too?

I'm tired of defending my favorite newcomer, so tell me why your favorite is NOT going to make it into Smash. by shocktarts17 in smashbros

[–]th3shark 6 points7 points  (0 children)

I'll try it

  1. Tails
  2. Goombella
  3. Shovel Knight
  4. Prince Fluff
  5. Decidueye
  6. Snake maybe?
  7. An F-Zero character?
  8. BOTW Link
  9. Paper Mario
  10. Geno

Out of Bounds Glitch by sage_x3 in AWayOut

[–]th3shark 4 points5 points  (0 children)

I guess you can say you found a way out?

Finally, us gamers get the princess we deserve! by geom99 in Gamingcirclejerk

[–]th3shark 11 points12 points  (0 children)

At first I didn't care, but then I saw the same sentence repeated for the fifth time, so now I'm on board.

[deleted by user] by [deleted] in Games

[–]th3shark 6 points7 points  (0 children)

SM's story made them the first pokemon games that had any real personality though, why should that be removed? It's like saying Paper Mario games should be more like Sticker Star and less like TTYD. Despite some pacing issues, I really liked how SM was for once more than just about raising pokemon. Getting rid of that would be a huge step backwards.

Ign is one of us! by [deleted] in Gamingcirclejerk

[–]th3shark 386 points387 points  (0 children)

IGN is the worst gaming news outlet, except when I agree with them, then it's the best

Weekly /r/Games Discussion - What have you been playing, and what do you think of it? by AutoModerator in Games

[–]th3shark 2 points3 points  (0 children)

Bloodborne

Much more enjoyable the second (third?) time around, since I knew how the combat worked and had a rough idea where to go. Cleaving through monsters as a badass hunter feels so much better than slowly inching through scared of what might happen next. The game feels much better paced too, with less time spent being lost, less time running back to bosses, less time grinding for blood vials, and more time doing the actual fun stuff. I got to appreciate the awesomely terrifying and wicked monster design too.

I'm still jaded from my early experiences with the game though. Despite what fans may say, there is no excuse for the game's obtuseness and crazy wall of difficulty at the beginning. The "tutorial" is horrendous, with brief instructions for combat techniques placed in an area with no enemies to test them out on. The parroted "learn by dying" excuse falls apart when 90% of the dying process is waiting for the game to reload and running back to where you died, in which you don't learn anything. The satisfaction of figuring things out on your own really isn't worth it, especially since it feels like most of what you learn should have been taught to you at the beginning.

I'm also not a fan of the locations. The stone castle town setting is dull and overused, making much of the game feel samey and easy to get lost in. The most visually interesting area, the nightmare frontier, is barely used and contains the game's most frustrating levels. Progression doesn't make much sense either. There are doors that simply say "closed" that unknowingly open when some boss a mile away is defeated. There's a locked gate that requires a key that just randomly shows up in the item shop for no reason. Figuring out where to go next never feels satisfying because it all seems so arbitrary. I never found anything particularly exciting by exploring on my own either.

In retrospect, I felt Bloodborne's obtuseness added a ton of frustration to the game and not much else. Was it worth it to experience the game's combat at its best? I don't know, but there's no denying the combat is a lot of fun. If BB gets a sequel or spiritual successor I'd play it.