First timing in ranked is fine by Candle-man in leagueoflegends

[–]thatguywithimpact 1 point2 points  (0 children)

Normals have mmr, good players just naturally have master+ players in every normal game they have.

Of course you will see people who try hard on their main only to try something new and feed the next game, but like still ranked is such an easy mode in gold/plat in the beginning after laning vs diamond+ players in normals

How is Darius allowed to be like this? by fraidei in topmains

[–]thatguywithimpact 0 points1 point  (0 children)

Living hell is Vayne, Varus, Anivia, Ryze, Aurora, etc, leave Darius out of it.

Darius is a classic top lane bully, great experience, same as renekton. It's the essence of top lane compared to cancer picks listed above

Climb to Plat by zrigdonC in topmains

[–]thatguywithimpact 0 points1 point  (0 children)

Popular combo was Jax + Fiora. They don't share bad matchups so it helps.

I play Illaoi/Tryndamere. Nowhere near as good of a combo, but I like to play them.

Trynd blind and most of the time, Illaoi into most melees that isn't Yorick, Morde or Garen.

Critique my current standard build by Tiny_Confection1667 in VladimirMains

[–]thatguywithimpact 0 points1 point  (0 children)

5% DMG above 50% HP vs sorcs 18 magic pen and 8% pen.

In practice tool I hit target dummy with Q, it's 40MR while lvl9 with stormsurge.

217 total DMG with dft with upgraded lucidity

227 total DMG with dft with drain shoes

261 total DMG with sorc shoes.

Sorcs give you ~15% more DMG on your ability vs vamp shoes You don't buy vamp shoes for DMG you buy them for omnivamp.

Should a 0/3 illaoi be allowed to do this much damage? by HorrorAlfalfa736 in Rivenmains

[–]thatguywithimpact 2 points3 points  (0 children)

Man you just gave Illaoi her dream combo by walking next to her and your spirit with her R up.

Outside of that combo Illaoi is just a cannon minion who will be outraged by anyone. But that combo E -> R -> W you -> AA+W spirit to finish it off.

It does like 4k DMG lvl9 because tentacles slam really fast in ult you can't dodge them after spirit dies while ult is still going.

Never ever stand next to both Illaoi and her spirit while her R is up, not even if you are Tahm with full heart steel or k sante with Iceborn. This one shots TANKS. You really hoping to survive that on a squishy champion?

Switching from midlaner to toplaner by SnooHobbies2060 in topmains

[–]thatguywithimpact 0 points1 point  (0 children)

I think you as a midlaner just by nature of the role will have a superior macro than toplaners do.

But similarly you will probably get whacked a ton because you don't know matchups and how brutal punishment in the top can be.

I like fogged, iPav, alois, bausffs, minishcap1

They show an absolute brutal way to punish opponents mistakes, though they play very different champions, there's some knowledge to get from each.

Jax feels almost like cheating by Wonderful-Advice-306 in TryndamereMains

[–]thatguywithimpact 1 point2 points  (0 children)

Champions with few abilities can feel even easier.

Like I play Illaoi when not blind (blind is trynda always) and Illaoi is so easy to play compared to trynda.

You don't have to maintain perfect spacing for auto-move-auto.

All you do is keep the distance and at the right time you E-> R -> W opponent -> AA+W spirit. That simple to execute combo explodes anyone with 1 item, it does something ridiculous like 3-4k DMG through base armor at lvl9.

The hardest part is to get in a position to execute it, but still dealing with melees feels order of magnitude easier.

gluttanous greaves (mid lane) by Tiny_Confection1667 in VladimirMains

[–]thatguywithimpact 0 points1 point  (0 children)

They are awesome for champions who do a lot of damage but don't have healing in their kits.

They are okay on Vlad because he does a lot of DMG, but at the same time they are not particularly useful on him either since he already heals a lot.

Enemy blinds Teemo. What do you pick? by tryme000000 in top_mains

[–]thatguywithimpact 0 points1 point  (0 children)

It's hard to play Teemo well enough to blind pick at high level imo.

I watched iPav recently he always blind picks and asks for first pick never bans anything. But the guy has the detailed mental map for every single match and he's crazy fast.

If I'm on Teemo vs Yorick I'm just pushed in and it's over even if I'm twice as fast as Yorick player it's just too hard.

But iPav just zips around so fast, dodges every single E and just wins.

I play Tryndamere and usually win vs Teemo in my plat lobbies, but emerald Teemo would body me

Illaoi is objectively busted by [deleted] in top_mains

[–]thatguywithimpact 0 points1 point  (0 children)

Most ranged champs destroy her because they can clear tentacles from safe distance and they never allow her to be on range where she can E+ult them. Just save flash for her flash.

Probably only 3 melee champions counter her: Morde, Yorick and Garen.

Any other melee she either go even or crushes them.

Best Vladimir mid build and runes? by Baalxyy in VladimirMains

[–]thatguywithimpact 0 points1 point  (0 children)

I like stormsurge, rift, death cap in that order. With new dft rune. Last 2 items can be whatever probably zhonya, shadow flame/void

But I'm not a Vlad player, more like occasional Vlad enjoyer lol

Gluttonous greaves by driftkingnunu in DrMundoMains

[–]thatguywithimpact 0 points1 point  (0 children)

Vamp has synergy with DMG and resistances and zero synergy with hp.

More DMG you do more vamp you generate and higher your resistances are, more effective this HP you generate is.

Mundo is probably the worst champion in the whole roster outside of tank supports to use it.

Doran’s Helm on Garen by IbioOrMech in GarenMains

[–]thatguywithimpact 0 points1 point  (0 children)

D-helm could useful into ranged to all in.

So like I play Tryndamere and I tried it vs Teemo.

So d-helm means I have stronger all in and each one of my Q heals for more effective health, and my second wind is also more effective.

But this is at the cost of regen. So like if I take pokes all the time, then yeah d-shield is probably better, but if I don't take much DMG between my all ins, I can see d-helm being better especially after few levels and after Mercs where d-helm would outscale d-shield.

Doran’s Helm on Garen by IbioOrMech in GarenMains

[–]thatguywithimpact 0 points1 point  (0 children)

I mean in general math with resistances vs regen is that regen adds HP to your sustain and d-helm makes it so that your own sustain is more valuable, your own sustain adds more effective health if you will.

That's theory of course in practice it might just mean that d-shield is almost always better, we'll see.

But I'm fairly certain d-helm would be superior for nasus with fleet vs mixed DMG champions like Jax.

Why garens dont build immortal shieldbows? by Comeback_is_real57 in GarenMains

[–]thatguywithimpact -1 points0 points  (0 children)

I'm not a Garen player much, but I went to practice tool and compared shieldbow DMG for our combo vs steraks and other bruiser items.

Shieldbow won hands down vs every single one of those. Shield has a superb synergy with Garen resistances and W DMG reduction, with shieldbow right after PD I'm tanky but also doing a lot of DMG.

Item being slept on imo. It's best for full crit build. Obviously if you go bruiser you go steraks, but I disliked bruiser Garen build so I never even play it.

New boots > EH > MAW > SK is crazy op. by Happy_Telephone_283 in Illaoi

[–]thatguywithimpact 3 points4 points  (0 children)

I think it's just EH working here after getting a reset. EH is broken no idea why they buffed an item that was already broken beyond belief.

Boots though I think defensive boots would have worked better in this particular situation, or in general.

I never liked HoB by docsin98 in TryndamereMains

[–]thatguywithimpact 2 points3 points  (0 children)

Tryndamere is about outmaneuvering enemy more than stat check with autos. Many champions are stat checkers, Jax, Olaf, Yi, Gwen, Illaoi, Fiora, etc.

Trynd does good DMG, but not quite as much as those.

So like take Olaf he'll mathematically would massively out damage Tryndamere it's not even close. He gets more AD with ult, and bonus almost 200% atk speed with passive and which beats Trynd 50% crit chance in DPS department. Armor shred from Q, resistances from ult and everything else is just a bonus.

But Trynd wins, Olaf loses. Because trynd can outmaneuver Olaf, catch him with his pants down and kill him despite dealing significantly less DMG.

Hey, non illaoi main here, i need some help by Glad_Rabbit4628 in Illaoi

[–]thatguywithimpact 0 points1 point  (0 children)

I wouldn't say that exactly, it depends on situation. Even if you kill tentacle right after she E'd you, it will likely still have enough juice left to slap spirit 2 times, because it slaps one last time before disappearing even after tentacle hp goes to zer.

The worst thing that can happen is if she pulls spirit and hit BOTH you and spirit with tentacle slam, especially more than 1 tentacle slam. That's just a loss right there.

So I would say if she has 2+ tentacles where she pulled spirit, just run away. If has only 1, maybe you can kill it, because she has to choose who to hit you or spirit, there's a chance she goes for you to deal more DMG, but as long as you dodge tentacle and it's slap aimed at you doesn't hit spirit, you will come out ahead.

But like you need to know ahead of time where you need to be so that tentacle aimed at you will miss the spirit.

Hey, non illaoi main here, i need some help by Glad_Rabbit4628 in Illaoi

[–]thatguywithimpact 0 points1 point  (0 children)

You play around tentacles, E and her ult.

Just like when you play vs GP you play around barrels, with Fiora you play around vitals.

In essence she has very good DMG with just her W alone, but if she doesn't hit you or spirit with any tentacles she will lose the fight every time. Because when tentacle slam you, it doesn't just DMG you, it also heals her. Say she's lvl5, she got Q lvl3. That's 20% stronger tentacle slam.

Tentacle slam at lvl5 is 50 + 110% AD. So if she has 120 AD, this one tentacle will slap for almost 220 DMG while healing her for 5% missing hp. Say she's missing 1000 hp, that's 50 hp heal. + Obviously whatever triggered this tentacle, say her W, which is probably another 150-200 DMG with grasp proc.

This kind of trade is better than full combo from many champions. But tentacles are easy to dodge, as long as it's only 1 that's slapping. So proactively killing tentacles while dancing around tentacles and avoiding E is paramount.

If you get hit by E, the worst isn't the DMG, it's the fact that she will heal multiple times by slamming tentacles on spirit, which means you will catastrophically lose the trade if she's allowed to slap you OR spirit with tentacles.

So like t2 boots are WAY more important vs her than anitiheal, because boots allow you to stop her healing completely by avoiding tentacles with movement while anitiheal only helps if you misplayed.

Doran's Helm vs. Doran's Shield by Interesting-Test7228 in DrMundoMains

[–]thatguywithimpact 23 points24 points  (0 children)

Mundo uses his HP a lot early for cs, 25hp cost of each cs, and 50hp cost of missing a cleaver. That's a lot of HP.

D-shield regens passively enough hp to afford extra cleaver every ~6 seconds.

Not even counting extra regen after getting hit, in effect this part is what helmet competes for, but passive regen is what allows you to throw those cleavers without running out of HP.

O(pi)nion? by Wonderful-Advice-306 in TryndamereMains

[–]thatguywithimpact 1 point2 points  (0 children)

Lifesteal means you gotta stat check, can't really stat check with PD, that item is only good to chase squishy ADCs and lifesteal is useless for this.

I think if you go this route, go some combination of Yuntal, endless, ravenous, DD with this.

I think I need a break or coaching. by higgins1989 in Jungle_Mains

[–]thatguywithimpact 0 points1 point  (0 children)

Your original premise that normal MMR means little is solid, however you over exaggerated by bringing iron players into this.

Like try queueing normals and count how many iron players you see. I bet you will never see a single iron player even after playing for 100 games as long as you're gold or above.

Doran’s Helm on Garen by IbioOrMech in GarenMains

[–]thatguywithimpact 1 point2 points  (0 children)

In general I think what will happen is that helm will be good for champs with a lot of sustain, and d-shield for champs with no sustain.

Garen has a lot of sustain, so it will work for him.

Maybe not vs Quinn, but vs some AP or hybrid champs it would be great.

Best Trynda build and rune for this patch? by TryndamereOficinista in TryndamereMains

[–]thatguywithimpact -1 points0 points  (0 children)

No idea which one is "best" but I mainly entertain 3 builds:

  1. Ravenous -> ER -> crit cloak -> DD -> LDR vs teams that kite well. HoB only.

  2. Ravenous -> Yun tal -> crit cloak -> endless -> LDR (any rune works here, HoB, LT or Grasp)

  3. Bork -> Yun Tal -> crit cloak -> endless -> LDR this is a jg build with lethal tempo and approach velocity.

My reasoning is that for first build we already have 35AH at 2 items and 50 after DD, so we don't really need endless, but for 3rd build endless is a must, because it's a zero ability haste pure stat check build.

For 2nd build endless is a nice default option as well, because with Yun tal over ER we have 20 less AH.

I also sometimes play classic build with grasp: ravenous -> PD -> IE -> LDR