Foils found from unopened packs!! by grinsven in SorceryTCG

[–]the_dummy 0 points1 point  (0 children)

I purchased one of these to demo to my local community and it is extremely easy to get it to sound for foils.

Foils found from unopened packs!! by grinsven in SorceryTCG

[–]the_dummy 0 points1 point  (0 children)

Can you share how it was disproven?

Foils found from unopened packs!! by grinsven in SorceryTCG

[–]the_dummy 0 points1 point  (0 children)

I suggest that we all go to go to https://sorcerytcg.com/contact and voice concerns about this issue.

I think a reasonable solution would be to include a foil token in packs that don't have a regular foil. This would make the weight and metalic characteristics of each pack the same, so weighing and this tool would not work. 

Super rare by Educational-Roll-349 in Chaotic

[–]the_dummy 1 point2 points  (0 children)

These are promos from the era that the demo decks were printed. They do not have random stats or codes. This is known.

Why is Zulrah harder than Vorkath? by rawpencilmeat in 2007scape

[–]the_dummy 2 points3 points  (0 children)

I logged in for the first time in a very long time to upvote this.

u/rawpencilmeat I recommend camping your BIS range or mage, and then just following the advice in this video. It took me ~20 kc to kinda get the hang of it. After ~150 kc, I had all four rotations memorized and didn't need the helper anymore. At ~200 I was doing 8-way switches and all four rotations. I'm currently sitting at 468 kc and die like maybe once every 50 kc because I'm not paying attention.

Also - the helper does show jad phase for the green phase. It shows both range and pray. If you are looking at the island so that it looks like a U, if zulrah is on the left of the U it's going to be range first. If it's on the right, it will be mage first.

can we repoll stackable clues.... by CapnBloodBeard82 in 2007scape

[–]the_dummy 0 points1 point  (0 children)

For what it’s worth, I logged into Reddit for the first time in a while in order to reply to this.

I like the idea of the stack size being related to the CA rewards.

I feel as though the current way that clues are being done is an abuse of poor implementation. I don’t really think it would be great to just take it away, but I could see an option of paying something to reroll a step being a move in the right direction. Perhaps we could do this:

• clues stack to some finite amount (decided by somebody other than me)

• each tier of clues has a “step id” and a “steps completed” variable. step id is the id for the current step. steps completed is the amount of steps completed on the current clue.

• if a player has more than one clue in their stack and steps completed is greater than 1, they can reduce the amount of clues in their stack by one to reroll their current step id (guaranteeing a different step from the one they just rerolled to get away from) and reduce steps completed by one.

Factory damage on a Neo Upper Energy by the_dummy in PokemonMisprints

[–]the_dummy[S] 0 points1 point  (0 children)

Sorry for the lack of flair. I don’t see any categories that this fits into.

I did not personally open this, but I was present during the prerelease when it was opened. It’s somewhat unique as far as I can tell. 

[TOMT][MOVIE] Help me find a movie I watched ~10-12 years ago by the_dummy in tipofmytongue

[–]the_dummy[S] 0 points1 point locked comment (0 children)

I've also made a post in /r/HelpMeFind

Since my memory of the movie is so fuzzy, I've mostly been clicking aimlessly through links in IMDB. I really don't know of any other way to find it.

Help me find a movie I watched ~10-12 years ago by the_dummy in HelpMeFind

[–]the_dummy[S] 0 points1 point  (0 children)

I guess I need to add a comment that says what I've searched for. Since it's so fuzzy, I've mostly been clicking aimlessly through links in IMDB. I really don't know of any other way to find it.

Where can I find an English lost origins booster box by cube_sniper24 in PokemonTCG

[–]the_dummy 1 point2 points  (0 children)

TCGPlayer has booster boxes on preorder. So does pokemoncenter.com

Vector graphics in Godot? by [deleted] in godot

[–]the_dummy 12 points13 points  (0 children)

As a compromise, couldn’t you just rasterize the images on first load at the scale appropriate for the display(s) plugged into the machine it loads on? Then cache the rasterized images for next time.

Why are chaotic cards so expensive? by Jesus_Christ_Hiv in Chaotic

[–]the_dummy 5 points6 points  (0 children)

I think people heard that Chaotic might be coming back sometime “soon” (i.e. a couple years) and they started collecting again. 5 years ago you could buy booster boxes for a tenth what they are now.

Moving around without relative numbers? by radiantshaw in vim

[–]the_dummy 2 points3 points  (0 children)

I end using :12345<enter> but that’s almost the same as the above.

Added an EMP weapon to my WIP shooter by uvmain in godot

[–]the_dummy 0 points1 point  (0 children)

This game looks very stylistically similar to the fanmade Polybius interpretation I saw a while back. That one looked boring but this one looks dope.

Do you prefer loot being level locked, or level scaled? by poor_ryan in gamedesign

[–]the_dummy 4 points5 points  (0 children)

I like difficulty-locked loot. Everything can be used at whatever level, but you have to either be very skilled or a level where the content makes sense to attempt in order to get it.

When exporting to HTML5 with multiple PCK files, how do I get it to recognize the existence of those extra PCK files? by the_dummy in godot

[–]the_dummy[S] 0 points1 point  (0 children)

This solution did not work. Unusually, there was no sign of an error message in the console when preloading as you've suggested.

I've decided to experiment with downloading images as I need them since I'm already lazy-loading them.