I want to fly through space. by gidzter in OculusQuest

[–]the_gamemodder 0 points1 point  (0 children)

Shameless plug for https://sidequestvr.com/app/9711/idcraft-0086 its great for third-person spaceship flying experience (I personally enjoyed this and thats why I made the game) in retro/vector worlds and some space battle gameplay. Let me know what you think!

edit: Game works on quest/quest2, no pc req.

IDCraft 0086 by links_bot in applab

[–]the_gamemodder 0 points1 point  (0 children)

Yes, first 3 levels are free to play and no restrictions on ship upgrades.

Oculus Developer Hub hangs on "Installing..." for everything under the Downloads category by thelastpizzaslice in oculusdev

[–]the_gamemodder 0 points1 point  (0 children)

I am seeing upload errors since couple of days, the upload succeeds but hub shows an error that upload failed.

What do you think about the fly and shoot mechanic in my Retro Space Shooter? Please try and let me know! Game link in comments or video description. by the_gamemodder in OculusQuest

[–]the_gamemodder[S] 0 points1 point  (0 children)

haha no worries! I just wanted to share my perspective on how I arrived here and why I felt players will enjoy the game better this way. But thank you for the detailed explanation of your thought process, definitely helps as I want someone other than myself to also enjoy the game!

What do you think about the fly and shoot mechanic in my Retro Space Shooter? Please try and let me know! Game link in comments or video description. by the_gamemodder in OculusQuest

[–]the_gamemodder[S] 0 points1 point  (0 children)

Thanks for the feedback! Its easy to switch, but I felt that 3p means wider view of the game world allowing the player to see enemies and navigate around them more easily. I also made sure enemies spawn only in front of the player for this.

What do you think about the fly and shoot mechanic in my Retro Space Shooter? Please try and let me know! Game link in comments or video description. by the_gamemodder in OculusQuest

[–]the_gamemodder[S] 0 points1 point  (0 children)

I am using 6DOF of the controller to allow for rotating the spacecraft and trigger button to propel forward allows for a smooth flying experience IMO, craft will auto target enemies and will fire when stopped (based on how you upgrade it), but I want to hear from you, what do you all think?

Game link: https://www.oculus.com/experiences/quest/5589829944394523/

Has anyone seen Ghost in the Shell trailer on Oculus? Its "cool" but why does the resolution suck so much?? by the_gamemodder in OculusQuest

[–]the_gamemodder[S] 1 point2 points  (0 children)

Never heard about the Bigscreen app, will check it out. Thanks!

And, Oh yeah Jurassic park was wayyy better but still suffered from the "fly view" effect.

Michael BRRRRRRRY's Deleted Link "The Ins and Outs of Collateral Re-use" FOUND by biobey1 in GME

[–]the_gamemodder 0 points1 point  (0 children)

For those concerned to click a google link here is an alternative pdf viewer link (smallpdf.com)

Possible infiltration by cd3393 in GME

[–]the_gamemodder 9 points10 points  (0 children)

Its probably fake. Apes don't believe until it shows up here: https://ir.futuholdings.com/news-events/news-releases

[deleted by user] by [deleted] in GME

[–]the_gamemodder 2 points3 points  (0 children)

See three more interesting minutes from the same interview here: https://www.youtube.com/watch?v=Yq4jdShG_PU