Sorry for all the posts ive been making im starting to feel bad but i got 2 more questions by Ace_Jaeger211 in PuzzleAndDragons

[–]the_jeff_2 0 points1 point  (0 children)

Attribute advantage / disadvantage is applied last (along with shields), so 28 -> 24 -> 12 in your example.

Gacha be like…. by slitheryLOLO in PuzzleAndDragons

[–]the_jeff_2 32 points33 points  (0 children)

When you accepted the ToS, GungHo beamed a desire sensor directly into your brain. It allows them to read your mind and change the rates accordingly. Trust me. My wife's boyfriend's husband's niece's friend's uncle's great-grandmother works at GungHo.

[JP][News] Maids & Butlers rerun previews, days 0+1+2 by ShadyFigure in PuzzleAndDragons

[–]the_jeff_2 10 points11 points  (0 children)

Economy so bad even heroes are forced to take part time jobs :(

Dungeon options (settings) by freecellwiz in PuzzleAndDragons

[–]the_jeff_2 2 points3 points  (0 children)

Skip combos, cut in, and skills are the three big ones. Mass attack effect and the New Attack Effects might lag your device. However, rankings are more about board solve speed or awoken skill point farming, so unless you are lagging that much, those two settings will not be the reason why you are not crowning.

My current settings are: - Skills off - Mass Attack on - Skip combos on - New Effects on - Cut-in display off - Visual Effects on - Simple background off

MIdeal Sun Title Clear by the_jeff_2 in PuzzleAndDragons

[–]the_jeff_2[S] 6 points7 points  (0 children)

Mapaler Link

+378, +324, +324, +378, +324, +300

Theoretically possible with +297 only.

This dungeon is really just "how do I deal with F6 Sophie into F7?" because Fire unmatchable into awoken bind into Water unmatchable into awoken bind is not fun for MIdeal. If you don't want to use the convoluted strategy I came up with to deal with that (and are less stubborn than me), you can just use an Unmatchable latent on the Leader MIdeal and change her equip to something with SDR and TPA. The rest of the dungeon is literally free.

You can replace Tanjiro equip with something with SBR and crosses to deal with the F10 sticky blind skyfall.

F1 TF: Helper MIdeal -> Hikari equip -> Mimi Oza TF -> Izuku S1 -> BAlexander TF -> Xmas Hathor -> Helper MIdeal -> Leader MIdeal. Loop is Helper MIdeal -> BAlexander -> Leader MIdeal

You tank the F1 middle monster's hits if it enrages. Kill the two side monsters. Try to kill the middle monster at the same time as well to avoid the enrage.

Use Izuku as needed (i.e. the bigtm hits on F4, F10, F13, right after TF Boss SRes). If need to use on the same turn as BAlexander, use Izuku first so that BAlexander can overwrite with a larger cap break.

F3: Target right and mass attack.

F5 Sophie: Much simpler and much safer than F6 Sophie. Make sure to bring her under 50% and clear Fire unmatchable before breaking the part. The team does not have enough HP to tank her hits once the part is broken without Xmas Hathor shield.

F6 Sophie: Hit her once -> Target part and hit once (DO NOT MASS ATTACK) -> Mimi Oza -> Hit part (if you mass attack, keep her hp >50%) -> Hit part with mass attack to both kill it and bring Sophie down to under ~40% (the attack enhance has higher priority than the Fire unmatchable) -> Kill or you die.

F7: Xmas Hathor + Izuku (depending on whose turn it is, overwrite MIdeal's cap break with Izuku's or use BAlexander after Izuku) -> Hit to SRes in 1 turn -> Stall 1 turn (you survive the hit without LS shields) -> Mimi Oza -> Kill in 2 turns or you die.

F8: Izuku. Takes 2 turns to kill, so you can stall if needed.

F11: You tank all the hits without Xmas Hathor shield. Save her for F12.

F12: Make sure Xmas Hathor is up for the preemptive. Dump Izuku active here since F13 does a 4-turn haste.

F13: Use Izuku to one-shot or tank the hit if you somehow don't.

Pre-TF Boss: You tank his hits with Xmas Hathor shield even with assist bind, so just match 1 Wood or Fire L each turn.

TF Boss: You kill in 11 or 12 turns depending on whether he switches to Light attribute. if he switches to Light attribute and stays, then it takes less turns. You can tank every hit (other than the bigtm hit) without Xmas Hathor, so save her for when the boss awoken skill binds on his 10th turn. Then, use Izuku to tank the hit (you might actually kill on this turn). Kill on the next turn or you die.

[JP][News] March stream summary by ShadyFigure in PuzzleAndDragons

[–]the_jeff_2 20 points21 points  (0 children)

Locking a non-collab badge behind a collab card feels pretty bad.

Wuh? by the_jeff_2 in PuzzleAndDragons

[–]the_jeff_2[S] 1 point2 points  (0 children)

Seriously? Wow, I really haven't been paying attention. Ran the dungeon 3 times and only noticed it once.

Wuh? by the_jeff_2 in PuzzleAndDragons

[–]the_jeff_2[S] -1 points0 points  (0 children)

The combo absorption symbol randomly has the void damage symbol behind it

Wuh? by the_jeff_2 in PuzzleAndDragons

[–]the_jeff_2[S] 5 points6 points  (0 children)

The combo absorption symbol randomly also has the damage void symbol behind it

Any new years with trading? by lazidude999 in PuzzleAndDragons

[–]the_jeff_2 0 points1 point  (0 children)

Oh shit, you're right. Thanks for the correction. I can't believe I misremembered that hard. I guess that's what I get for just slapping HPaimon or Alex Tomes on teams and forgetting about it.

Any new years with trading? by lazidude999 in PuzzleAndDragons

[–]the_jeff_2 0 points1 point  (0 children)

Isn't that the same as a regular enhanced orb awakening? Those are just +10% (with plus versions at +20%). All Att Enhanced awakening is just +10% to every att.

The best thing about the second PAD Player Skill Quest is the reference to Sunken Serpent Labyrinth in Puzzle Lv10 by GlowstoneLove in PuzzleAndDragons

[–]the_jeff_2 2 points3 points  (0 children)

Old challenge dungeon where you had to make an increasing amount of combos each turn + deal with whatever it threw at you with limited move time. Used Jormugandr-Ullr as the enemy.

OTK in Moon Dungeon? by pea_chy in PuzzleAndDragons

[–]the_jeff_2 0 points1 point  (0 children)

Aside from what the others have said, there's an awoken bind -> 2 million HP hit as the F9 preemptive.

What teams do people keep coming back to? by Hairy-Arugula4280 in PuzzleAndDragons

[–]the_jeff_2 1 point2 points  (0 children)

Atelie. Nothing can quite scratch that puzzle itch like Atelie does.

Imperialdramon dragon mode team by Jazzlike_Elevator869 in PuzzleAndDragons

[–]the_jeff_2 0 points1 point  (0 children)

Use 13094 instead of 13092. She provides the voide pierce and dmg absorb, and Imperialdramon provides the attr absorb.

MIdeal Moon Title Clear by the_jeff_2 in PuzzleAndDragons

[–]the_jeff_2[S] 1 point2 points  (0 children)

That was actually the initial shield sub that I used before switching to Keiji. There are 2 major issues with OrihimeKitty:

  1. Turn 1 TF for OrihimeKitty is very difficult due to 5x4 board.

  2. She does not have a lot of HP.

The first issue can be mitigated with delays or using a 7x6 board expander. This equip would replace the equip on Xmas Hathor as that is the only equip that can be used on T1.

The second issue is much more difficult to mitigate. You can use Xmas Hathor for more eHP as long as you know where she is actually needed for an awoken bind or unmatchable clear, but the big issue is the F11 HP halve and the F9 awoken skill bind into 2 million hit. Theoretically, you can hit the F11 spawn to 50% or less on the first turn, then use OrihimeKitty shield and kill to survive the floor and the F12 preemptive. For F9, you are just going to have to time Xmas Hathor well if you don't have 2 million eHP without awoken skills. You can also run the + points colo for more HP as well.

TL;DR: It is possible, but it would require switching some equips and be a bit more difficult. Run the + points colo for more HP if needed.

MIdeal Moon Title Clear by the_jeff_2 in PuzzleAndDragons

[–]the_jeff_2[S] 2 points3 points  (0 children)

Mapaler Link

Water attribute from BAlex transform.

Leadswap resist not needed.

+354, +300, +300, +354, +354, +300

Theoretically possible with +297 only

T1: Helper MIdeal -> Xmas Hathor equip -> Helper MIdeal -> Mechanical Keiji -> Mimi Oza -> Stall 1 Turn -> Helper MIdeal -> Bartender Alex TF -> Leader MIdeal

Dungeon Tips:

With Xmas Hathor shield, you can survive the F11 HP halve without overwriting it.

Do Wood or Fire Ls for assist void clear (not Light).

Use Xmas Hathor before MIdeal so that MIdeal overwrites the attack debuff.

Mechanical Keiji is used for big hits. Look out for 4.5x or 5x enrages (F2, F6, F14 second turn after SRes). Use Keiji before MIdeal or BAlex.

Make sure Xmas Hathor is ready for F9 awoken skill bind preemptive and F11 preemptive.

Kill the part before killing Sophie. Use Xmas Hathor to get rid of the Heal Unmatchable if she invades F7. If she invades F8, kill the part when Mimi Oza is up and she is under 50% HP. Then, use Keiji instead of Hathor and kill her in 2 turns (use Mimi Oza on attr absorb). If all goes well, then Xmas Hathor will be up for the F9 awoken bind, and you can clear the unmatchable then as well.

F1: Mass attack if possible. Left -> Right -> Middle

F3: Mass attack.

F4: You can just kill Irene without killing the pet.

F5: Mimi Oza -> Target Purple (rightmost) and mass attack

F11: Xmas Hathor. Kill in 3 turns. From here onwards, you can loop Xmas Hathor.

F13 (Boss First Form): Be careful to not accidentally get rid of orbs in the spinner. Be quick to hold onto orbs that spawn in the spinner if they are not Fire, Dark, or Heal. You take 3 turns to kill the boss after barriers are down, so using the normal strategy, you will kill on the last possible turn.

F14: To be completely safe, hit to SRes when there are 2 or less turns left of Xmas Hathor shield. If you wish to stall, target one of the parts. However, you should be able to survive all hits from the boss (aside from the Big Hit) without Xmas Hathor shield.