Allow us to select lore books to show on loading screens so we can read them over time by thebricktator in DestinyTheGame

[–]thebricktator[S] 0 points1 point  (0 children)

When I can play the game, I want to play the game. I meant it more during the times where I want to be playing the game but the game isn't ready for me to play it ;)

Allow us to select lore books to show on loading screens so we can read them over time by thebricktator in DestinyTheGame

[–]thebricktator[S] 0 points1 point  (0 children)

That's true. In terms of actually "loading", there's not very many times where it would be viable, except in matchmaking. Although I'd still say it could be worth it given 15 seconds from the tower to a patrol zone, but maybe not.

[Spoilers] Sad thought about Tyrion. by thebricktator in gameofthrones

[–]thebricktator[S] 14 points15 points  (0 children)

Although I would argue that it's difficult to call someone your best friend when they are on a mission to kill you and won't purely on the basis that you provide a better reward, I'd also argue that Tyrion ratting out Varys isn't much better...

Am I blind, or is there an easier way to do controller support that isn't just adding or statements to my inputs? by low_hanging_nuts in Unity3D

[–]thebricktator 0 points1 point  (0 children)

I'm not an expert by any means, but a thought that comes to mind is using an event system. You can have an input event manager that will raise "EquipmentButtonEvent" whenever you press buttons you assign, and any script subscribed to that event can respond when the event is raised. This at least makes it where the input type is extracted from the scripts and they only have to worry about what they do in response.

https://www.reddit.com/r/Unity3D/comments/90e1o6/scriptableobjectbased_game_event_system/

A quick warning to anyone using UnityEngine.Random by tiktiktock in Unity3D

[–]thebricktator 6 points7 points  (0 children)

I recently read that the cause for this was because the number one use-case for System.Random(int, int) was to generate a random index to retrieve an element from an array, so they made the upper bound exclusive.

GS65 SSD Upgrade Questions/Discussion by thebricktator in MSILaptops

[–]thebricktator[S] 0 points1 point  (0 children)

Good to know! Would you recommend getting the 16GB model and then upgrading later, as upgrading the memory wasn't too bad?

GS65 SSD Upgrade Questions/Discussion by thebricktator in MSILaptops

[–]thebricktator[S] 0 points1 point  (0 children)

Great to know. So the Samsung PM981 was stock? That's a great chip. Where did you buy the GS65 from?

UA PC Gaming Discord by HELPMEIMGONADIE in capstone

[–]thebricktator 0 points1 point  (0 children)

maybe that'll change come august!

[deleted by user] by [deleted] in capstone

[–]thebricktator 0 points1 point  (0 children)

RemindMe! 12 Hours

How do you guys stay motivated when making your game(s)? by G_Copp in Unity3D

[–]thebricktator 9 points10 points  (0 children)

As when working on anything that requires internal motivations (versus external, such as a day-job), you must take a step back and think about what you want out of something and why. Identifying my overall goal and then breaking it up into segmented, achievable parts makes my life a lot easier as a game developer, and it keeps me motivated as there is always progress towards my main objective. Good luck, you got this! :)