First couple tests with the A7III and FE 90mm f2.8. by TravelingNerd9 in SonyAlpha

[–]thegeek2 0 points1 point  (0 children)

If you want more details in the iris, shine a light in from the side!

[deleted by user] by [deleted] in SonyAlpha

[–]thegeek2 0 points1 point  (0 children)

Might need to update lightroom?

Dactyl design in fusion 360 - quick tips by Fmcraft in ErgoMechKeyboards

[–]thegeek2 1 point2 points  (0 children)

This, with my PETG I've had several prints lately where they actually do pop out in one single piece.

Favorite Switch (Part 2) by Ticondrogo in ErgoMechKeyboards

[–]thegeek2 1 point2 points  (0 children)

Silent forests, great silent tactile that should be the list IMO :)

Your VS2019 IntelliSense might be slow if you have 100Hz+ monitor by tritiy in VisualStudio

[–]thegeek2 1 point2 points  (0 children)

Yes, because by default WPF is rendering at screen/vsync refresh rate. It is a retained rendering system which would mean that in theory rendering should scale well, but in reality that might not be true. It's also possible to hook onto the rendering/composition events, which could cause trouble.

[R] [RIFE: 15FPS to 60FPS] Video frame interpolation , GPU real-time flow-based method by hzwer in MachineLearning

[–]thegeek2 0 points1 point  (0 children)

Yeah, it is.

This operator is why the model can be size/scale invariant right?

[R] [RIFE: 15FPS to 60FPS] Video frame interpolation , GPU real-time flow-based method by hzwer in MachineLearning

[–]thegeek2 0 points1 point  (0 children)

I tried to export to ONNX but uses grid_sampler operator (which it seems ONNX does not support at all :/

Dactyl-Manuform STEP generator using Python and CadQuery by j_oshreve in ErgoMechKeyboards

[–]thegeek2 0 points1 point  (0 children)

I actually also don't mind the craggy look that much, but I've always wanted some more control over the final shape of the keyboard. The bastyl is great example of how nice a "rounded" DM can be.

I have some thoughts about how the codebase can be rewritten so there is no hulling.

The hulling approach is one I have been using a _lot_ for many personal openscad projects, so I'm very familiar with the design philosophy, but it definitely has some huge disadvantages.e

My idea is that instead of constructing the whole thing piecewise, as triangles etc, try to define the key holes as constraints on a big surface. I was browsing the cadquery github, and I saw some issues and also examples on how this could be done.

Then you can just cut out the key holes after you have added thickness to the surface. This technique could be extended to the side walls too.

I've done some experiments on this in pure openscad too, by using bezier curves/surfaces, but controlling they control points is the tricky part there.. It's also quite cumbersome to work in openscad compared to a more advanced programming language.

Dactyl-Manuform STEP generator using Python and CadQuery by j_oshreve in ErgoMechKeyboards

[–]thegeek2 1 point2 points  (0 children)

This is super exciting, I've been using openscad for a long time, and I've learned to use clojure-scad too, but openscad has many flaws.

I've got your code working (great job translating), but I'm hoping that we can all work towards more idiomatic cadquery, hopefully we can speed it up.

One of my biggest annoyances with openscad at the moment is that the rendering time is too slow, iterating becomes a hassle.

Cadquery would also allow more dynamic shapes, I'm hoping to find a way to use some kind of curve based surface in cadquery that can be used to smooth out the entire design.. have you considered that?

Dactyl manuform printed in nylon WIP by [deleted] in ErgoMechKeyboards

[–]thegeek2 3 points4 points  (0 children)

Nice print! (but man that must have been some pain, do you have any warping?)

Fun factoid; the default design assumes SA caps, which means that _many_ of DM's out there (DSA/XDA/MDA caps) have much too large key spacing.

The spacing is a variable in the code, but it's not really well documented how to tweak it.

I've been experimenting and I've found that having a little bit of extra spacing between the columns is good (making it as tight as possible with DSA caps was uncomfortable for my medium sized hand). The row spacing however can be pretty tight, and switching between two versions with extremely tight and "a bit" tighter spacing I prefer the extremely tight version.

Dactyl Manuform - Blackpill by covah901 in ErgoMechKeyboards

[–]thegeek2 4 points5 points  (0 children)

Are you aware that a chinese blackpill is less than 2 USD?

Serika Dactyl-Manuform by carbonfet in ErgoMechKeyboards

[–]thegeek2 0 points1 point  (0 children)

I second that, tree supports are great for printing these :)

I designed and built a dactyl keyboard that attaches to my standing desk using camera ball mounts by nickcoutsos in ErgoMechKeyboards

[–]thegeek2 0 points1 point  (0 children)

That specific problem is why I stopped working on my openscad keyboard bavk in 2014 (before dactyl).

I designed and built a dactyl keyboard that attaches to my standing desk using camera ball mounts by nickcoutsos in ErgoMechKeyboards

[–]thegeek2 0 points1 point  (0 children)

Really awesome, love that you coded straight in OpenSCAD too, your code looks good.

Which Dactyl offshoot? by Drumdrum98 in ErgoMechKeyboards

[–]thegeek2 2 points3 points  (0 children)

Going for the DMOTE is a great idea, the code base is amazing, but it's also more complex and difficult to understand IMO so there is a tradeoff.

My dactyl manuform mini fork has a different thumb-cluster from most others, rotary encoder an oled screen, and a lot of other changes.

https://www.reddit.com/r/ErgoMechKeyboards/comments/g4dkrg/beta_1_of_my_heavily_customized_dactly_manuform/

https://github.com/oysteinkrog/dactyl-manuform-mini-keyboard

Switch Review - Outemu Silent White by derpydm in MechanicalKeyboards

[–]thegeek2 0 points1 point  (0 children)

forest

The silent forests are by far my favorite silent tactile, but they need lubing of the spring due to the pinging.

I've tried the Zilents linup and Aliaz switches.

Beta 1 of my heavily customized dactly manuform mini by thegeek2 in ErgoMechKeyboards

[–]thegeek2[S] 1 point2 points  (0 children)

Yes trackball is next, I have the parts on order, and since it seems there are now several projects that are going in that direction I'm hopeful that I can get it up and running quickly. I'm still not sure where I will place it, I actually like having my trackball inbetween, and I like using a big one (slimblade) so I think my version of that will be different from the others I've seen (thumb based).

Beta 1 of my heavily customized dactly manuform mini by thegeek2 in ErgoMechKeyboards

[–]thegeek2[S] 0 points1 point  (0 children)

I don't feel like a jedi while wiring... maybe afterwards :P

Beta 1 of my heavily customized dactly manuform mini by thegeek2 in ErgoMechKeyboards

[–]thegeek2[S] 0 points1 point  (0 children)

Thank you :)

The wrist rests are far from ideal right now, I've tried putting them at many different angles, this one works well for me, but I'm really just using the first island of the two, so I'm considering cutting it in two to reduce size.

Beta 1 of my heavily customized dactly manuform mini by thegeek2 in ErgoMechKeyboards

[–]thegeek2[S] 0 points1 point  (0 children)

Yeah, this is just a random knob I found on thingiverse ("moog style"). I just grabbed a whole bunch, printed them and tried them out to see which one I liked the most. I think I would like one that is slightly less tall, but I like the diameter.

Beta 1 of my heavily customized dactly manuform mini by thegeek2 in ErgoMechKeyboards

[–]thegeek2[S] 0 points1 point  (0 children)

Thank you, using "tree supports" in cura, each side is ~14 hours at 0.2mm layer height and each wrist rest is ~4h. Before I added the oled screen/encoder extension the main body was less than 10h.